I. INTRODUCTION

  1. These general Terms and Conditions ("Terms and Conditions" or "T&C") shall be valid for all betting games offered by World Services LTD, a company duly organized under the laws of Malta (C-52506). The Net Ent casino is offered under a Maltese license issued and regulated by the Malta Gaming Authority (hereinafter MGA) (www.mga.org.mt). The MGA is a regulatory body. The license was issued on 17th July 2007 with license number MGA/CL1/259/2006. All the other games are offered under a Curacao license held in the name of BlueBird N.V. under agreement with World Services Ltd.Registering on the website cb24sport, included all domain names, and any other website or domain name which is property of World Services Ltd. (hereinafter referred to as the "Website"), upon placing a bet and/or opening a betting account you agree to be bound by:• The General Terms and Conditions listed in this page;
    • The Privacy Policy; 
    • The General Sport Betting Rules including The Sport Betting Rules for certain sports/bet typologies;
    • The Live Sport Betting Rules;
    • Any terms and conditions and/or rules concerning bonuses, promotions and special offers which may be advertised in any part of our website;
    • Any further terms and conditions contained in any of the software which you may download in order to be able to use the services we provide.
  2. Please be aware that by accessing cb24sport, a site owned and operated by World Services - a limited liability company- sister company of betclock Services limted -, registered in accordance with Maltese Law and subject to Maltese Law having registration n. C52506 Fl.08 Amery Court, Triq Amery, Sliema, SLM 1703 Malta - you agree to be bound by the respective terms of use. In the event of any conflict between these T&C and those of World Services.com, and the relevant issue is not specifically ruled by or for its nature is not clearly referable to any of the terms and conditions set out in cb24sport and World Services.com T&Cs, the Terms and Conditions herein shall prevail.
  3. All the terms and conditions listed in the paragraph 1.2 shall together be referred to as "the Terms of Use". "User" and "Customer", "You" and "Your" refers to you, the person accessing the Website and accepting the Company's terms and conditions. Whenever the Customer opens an account and uses such an account to place a bet or to participate in any of the promotions offered, he agrees to be bound by the Terms of Use, including any amendment which may periodically take place.
  4. The Terms and Conditions contained herein represent the complete, final and exclusive agreement between the Customer and the Company and supersede and merge all prior agreements, representations and understandings.
  5. Registering on the website cb24sport and/or placing his/her bet and/or participating in a game, the Customer confirms that s/he has reached the age of 18 or such legal age as s/he must have reached under the laws governing betting that are applicable to him/her. Irrespective of national regulations concerning the legal age, however, World Servicesdoes not accept any Users under the age of 18. World Services reserves the right to verify any Customer's statement of age and to exclude Customers from its services, if there are any doubts regarding the attainment of the minimum age required. Any Customer using our services, who is identified as underage, shall have all his winnings forfeited and his/her (betting) account (hereinafter referred to as the "Account" shall be blocked immediately.
  6. Non-Commercial, non-professional purposes: the Customer´s interest in the bets is of a personal nature, and is to be used purely for personal entertainment. Any commercial and professional interest is discarded.
  7. World Services does not warrant the constant availability and functionality of all or any products offered by World Services. World Services may not be held liable and will be held harmless by the Customer for any damages, losses, costs, loss of profits or any other disadvantage a Customer may incur in connection with any disconnection from or the non-availability of any of the products offered by World Services for whatever reason.
  8. World Services cannot be held liable in any case for any damage or loss caused directly or indirectly by the web-site or by its contents or by the contents provided by a third party, unless they are based on intentional or gross negligence.
  9. All indicated dates and times are based on Central European Time (GMT+1) unless stipulated otherwise.
  10. Any exception to the existing Terms of Use will be communicated in written form to the Customer. Any verbal statement made by World Services employees or affiliates will not be considered in case of a dispute.
  11. These General Terms and Conditions are posted on the internet in various languages. In the event of any conflicting foreign-language versions of these General Terms and Conditions, the English version shall prevail.
  12. The betting contract, as well as any other legal relationship between the Customer and the Company, for every circumstance not regulated by the Terms of Use, is subject to Maltese laws. The Court of Curachao shall be agreed as the place of jurisdiction in the event of any dispute arising between the Customer and the Company.

II. AMENDMENTS TO THE TERMS OF USE

  1. The Terms of Use can be changed at any time by World Services at its own discretion. All changes will become effective on their publication on our website.
  2. In case of substantial amendments to the Terms of Use, World Services will give notice of it to the Customers, as far as realistically possible, prior to such amendments taking effect, via internal messages delivered directly to the Customers' Account. For minor or insubstantial amendments to the Terms of Use World Services may not send any preventive notification.
  3. If you consider any amend carried out to be intolerable, you may cease using and/or close your Account. The continued use of the Account after the date when the Terms of Use are meant to come into effect will correspond to a complete acceptance of the revision performed, whether or not the changes have been acknowledged.

III. MANAGING AN ACCOUNT

  1. Each Customer who wants to have access to services and products offered by World Services must open a betting Account. By opening a World Services account and by placing a bet, the User warrants that he/she has reached the minimum legal age for participation. In addition by opening a World Services account and by placing a bet, the User confirms that he or she retains the legal capacity to enter into an agreement with the Company. If one of these conditions is not respected the User's account will be closed and all other necessary measures will be implemented.
  2. As you are aware, the right to access and/or use the Website (including any or all of the products offered via the Website) may be illegal in certain countries (including, for example, the USA). You are responsible for determining whether your accessing and/or use of the Website is compliant with applicable laws in your jurisdiction and you attest that gambling is not illegal in the territory where you reside. The website does not constitute an offer, solicitation or invitation by World Services for the use of betting or other services in any Countries where such activities are deemed to be illegal. Each person should ensure that he/she would be acting legally in the Country where he/she is located while accepting the terms of Use as an individual Customer of World Services and betting through the website.
  3. It is prohibited for Customers to buy, sell or transfer accounts to other Customers.
  4. When a new account is opened the Customer is responsible for the accuracy and up-to-dateness of all the personal information and contact details provided, including name and date of birth, address, telephone number and e-mail address. World Services reserves the right to close the Account when the information provided is deemed to be false or inaccurate.
  5. All personal data is stored in the database of the company and will not be passed on to third parties unless recurring the terms set out in the Privacy Policy Section. World Services reserves the right to relay suspected offender's saved details to sporting bodies, authorities or any other third party, which deals with the investigation of offences concerning match or price manipulation. (for our Privacy Policy, please visit the specific section).
  6. Every Customer may only open one account with us. World Services retains the right to close the betting account of any Customer who has opened multiple betting accounts under his/her name or under different names. If we have reasonable grounds to believe that multiple betting accounts (also under different names) have been opened with the intention of defrauding the Company, we retain the right to cancel any transaction related to the said fraud attempt.
  7. After opening an account the Customer must keep username, password and/or account number a secret. All transactions where your username and password and /or account number have been entered correctly will be regarded as valid whether or not they have been authorized by the registered Account holder. Any account registration will be subject to KYC processes. The Company shall not be liable for any claims in the event that the Player gives away, tells, shares or loses his/her username, password or account number.
  8. The Customer is entitled to apply for the closing of his Account whenever he/she wishes by requesting it to the Customer Service in written form. The effective closure of the Account will correspond to the termination of the Terms of Use. In case the reason behind the closure of the Account is related to concerns about possible gambling addiction the Customer shall indicate it.
  9. In accordance with the legal period of warranty requested by law all the personal details saved in our system will only be deleted at your express request after the expiration of the respite period of seven (7) years.
  10. A closed Account may be reopened when requested by its owner and granted by the Company. In such circumstances, he/she will be subject to the Terms of Use that are in force at the date of the re-opening.
  11. World Services retains the right to exclude Users from his services at its discretion. In this case we will refund the residual credit balance in the Account using the same payment method provided upon registration, or any other payment methods adopted subsequently by the customer upon their appropriate verification. If the Account has been closed due to an infringement pursuant to the Terms of Use or to a prohibited behaviour leading to collusion, Fraud or whatsoever Criminal Activity, the residual credit balance may be forfeited. The same procedure will be applied to open bets that result in winnings.
  12. Customer is not allowed to transfer funds from his/her Account to other Users or to receive money from other Users into his Account, or to transfer, sell and/or acquire, user accounts.
  13. If a Customer does not access his Account by “logging in” using his Account name and security details for any period of six calendar months, his account shall be deemed to be “Inactive”.

IV. DEPOSITS AND WITHDRAWALS

  1. The Customer has the possibility to increase the credit balance of his Account with one of the payment methods made available by World Services. The Customer can similarly withdraw the residual credit balance using the same payment method provided upon registration, or any other payment method adopted subsequently by the customer once the full and appropriate verification has been completed. (Credit/Debit card, Bank Transfer, Virtual card (only for deposits), E-wallets (Moneybookers, Neteller)).
  2. Withdrawals will be remitted only to the same account from which funds paid into the player’s account originated.No withdrawal will be authorized if it appears to be linked with transactions predominantly performed with the purpose of allowing the transfer of money from a payment means to another. If such a circumstance occurs, the relevant amount may only be remitted to the player through the same payment means from which the money deposited into the player’s account originated.
  3. In order to perform any transaction World Services may undertake any such verification checks as may be required by ourselves or by third parties (including, but not limited to, regulatory bodies) to confirm the legal ownership and the origin of the money implicated, the identity of the applicant and to comply with the relevant Anti Money Laundering Provisions.
  4. In order to withdraw your money, you will be requested to send us a copy of your ID (front/rear). Whenever a transaction is made through bank transfer, credit card or electronic wallet, the first withdrawal request will be processed only after a security check has been performed. In such instances you may be required to supply the following papers together with the ID, in order to comply with our security policies:
    • In case of credit card transactions, a copy of both sides of each of the cards used duly signed by the owner;
    • A copy of an official document showing your billing address if it differs from the one registered in the ID;
    • Any other document that may be relevant in order to complete the check.

Full compliance with our requests will speed up the verification process.
  1. All withdrawals from betting accounts will be subject to audit before being processed. If the audit shows that the Customer has violated the provisions of the Terms of Use, World Services may reclaim any bonuses or winnings previously attributed.
  2. Withdrawals to debit or credit cards usually take 3 to 5 bank working days to process. Payouts handled manually through an ordinary bank transfer are processed within 5 banking days. However the Customer acknowledges that we are at the mercy of the banks and Payment service providers in this regard and cannot do anything to speed up this process. As an alternative, withdrawals to e-wallets such as Neteller, Skrill Moneybookers etc. are usually processed within 24 hours from the request.World Services reserves the right to carry out additional verification procedures for pay-outs exceeding the amount of € 2,330, or when there is a suspicion of misuse of accounts or money laundering.
  3. The Customer agrees not to attempt any charge-backs, reversals or otherwise cancel any deposit previously made in his/her Account. Whenever any such event should occur the Customer commits to refund World Services for the unpaid deposits and for possible expenses resulting from the recollection of the misplaced money.
  4. World Services will hold the funds deposited in the Account as trustee for the Customer and not as his/her banker or debtor. Accordingly, there will be no obligation on the part of World Services to repay money to the Customer as his/her debtor.
  5. World Services reserves the right to limit or to refuse bets.
  6. Funds deposited in the Account, as well as winnings or other amounts not yet credited, shall not attract any interest.
  7. In every case, World Services NV won’t remit withdrawals for more than € 10.000,00/month to every individual player.
  8. The costs of withdrawals with bank transfers of less than 100 euros will be charged to the applicant

V. LEGAL USE OF THE WEBSITE AND OF ITS COMPONENTS

  1. Under no circumstances shall the Website be used for any purpose different from personal entertainment without our express consent. World Services is not liable for any attempts to use the services offered by means or ways not intended by us.
  2. All Trademarks, Domains, Terms of Use, Logos, Images and any other material used by or in World Services’s products (Ex. graphics, pictures, text etc.), as well as any other content or underlying idea that can be found within our Website, are owned by World Services and protected by copyright in their entirety and may not be modified, reproduced and redistributed, in whole or in part, without World Services’s express previous written permission. All necessary legal actions will be undertaken in order to ensure compliance to this policy.
  3. Any action aimed to interfere with the normal functioning of the website including, but not limited to, releasing or propagating viruses, worms or logic bombs or similar is strictly prohibited and will be pursued to the fullest extent permitted by law.
  4. The repeated placement of the same bet may be considered as an attempt to elude our controls and may result in the voidance of the repeated bet(s) as well as in the closure of the game account, even after said bets have been settled.
  5. World Services reserves the right to restrict access to certain parts of the Website and to certain services offered, including, but not limited to Live Betting, Live Chat and Internal Messaging system.
  6. World Services may at any time and without previous notice, remove or amend any product offered via the Website, as well as alter available prices where such alterations do not affect bets already in progress.
  7. Under some circumstances World Services may provide its Customers with software designed internally or by third parties in order to optimize the functioning of the Website or to benefit from additional services. In such circumstances the Customer may be asked to accept further Terms and Conditions related to the utilization of the new component. Any attempt to interfere with, modify or reverse engineer any software provided is strictly prohibited.
  8. World Services is not liable for any possible IT failures caused by the electronic equipment used by the Customer while accessing the Website or for faults due to the internet service provider used by the Customer while accessing the Website.
  9. World Services also assumes no liability for correctness, completeness or up-to-dateness of the information services provided neither for the accuracy of livescores, statistics and intermediate results available in our website.

VI. LINKING TO OUR WEBSITE AND FROM OUR WEBSITE

  1. The Customer may link to our home page, provided he does so in a website owned by him/her, and in a way that is fair and legal and does not damage our reputation or take advantage of it. Links may not be established in such a way as to suggest any form of association, approval, sponsorship or endorsement on our part without our express written consent.
  2. Where our Website contains links to other websites and resources provided by our partners or other third parties, these links are provided for information only and we do not make any representations regarding the accuracy and reliability of contents available on such third party websites. We have no control over the contents of those websites and therefore accept no responsibility for them or for any loss or damage that may arise from their utilization.

VII. BONUSES/PROMOTIONS

  1. The Bonus Conditions form part of the General Terms and Conditions.
  2. We may in any moment offer you complimentary bonuses to be credited directly into your Account. Credited bonuses may only be used in relation to such services as may be specified when the bonus is offered to you. Acceptance of any Bonus results in implicit acceptance of additional terms and conditions we may make available to you in respect of each such bonuses, promotions and special offerings. World Services reserves the right to withdraw in any moment any credited bonuses when a material infringement of the Terms of Use has been ascertained.
  3. World Services reserves the right to deny admission or to terminate admission to any of the bonuses, promotions and/or special offerings, as well as to modify, suspend or discontinue their validity at its sole discretion and without informing the Customer.
  4. All bonuses and promotional offers are subject to the terms and conditions made available when communicating the bonus offer. If groups of customers acting in collusion or as a syndicate or individual customers who register several times, set up fictitious accounts or use front men attempting to rig bonus offers, World Services reserves the right to call in any bonus payments granted, cancel any winnings made with these bonus offers, refuse to pay out any amounts requested and close accounts. World Services reserves the right to terminate or change a bonus offer at any time. Furthermore, World Services takes no responsibility for the accuracy, completeness, or timeliness of the contents of the information services, including, but not limited to the result notifications delivered via email and SMS. Likewise, all data in the live scores, statistics and intermediate results of the live betting product are subject to change. For further information about the rules concerning promotion/bonus offers, please refer to the respective rules.

VIII. COMPLAINTS AND SUGGESTIONS

  1. If you wish to make a complaint or a suggestion regarding the Company, the Website or the services offered, as a first step you should contact our Customer Services or send us an email through info@world-services.eu. As second step, the complaint shall be assigned to an advisor that will manage to provide you with the appropriate response. Save as provided further under clause ‘3, should the complaint not be resolved as expected by you, a response shall be provided to you through internal message or email by the Customer Service Advisor who will report the final decision to you.
  2. All claims and suggestions should be forwarded to the Customer Service in written form via internal message, fax, mail or e-mail. No complaints with regard to the acceptance, settlement or resettlement of a bet will be heard by us if they are not raised through our Customer Services within 30 days from the event occurrence which the bet related to occurred.
  3. Offensive or rude language, as well as malicious or damaging comments, will not be tolerated while contacting our staff or while discussing our products and services in any media, social network or forum. Any infringement of this policy will result in a suspension of the Account or in every additional action as may be required in order to ensure compliance.

IX. WAIVER

  1. In no event will any delay, failure or omission (in whole or in part) in enforcing, exercising or pursuing any right, power, privilege, claim or remedy conferred by or arising under these Terms and Conditions or by law, be deemed to be or construed as a waiver of that or any other right, power, privilege, claim or remedy in respect of the circumstances in question, or operate so as to bar the enforcement of that, or any other right, power, privilege, claim or remedy, in any other instance at any time or times subsequently.

X. SEVERABILITY

  1. If any provision of these Terms and Conditions is found by any court or administrative body of competent jurisdiction to be invalid or unenforceable, such invalidity or unenforceability shall not affect the other provisions of these Terms and Conditions which shall remain in full force and effect.
  2. In such instances, the part declared invalid or unenforceable shall be amended in a manner consistent with the applicable law to reflect, as closely as possible, World Services's original intent.

XI. RESPONSIBLE GAMING

  1. We believe in Responsible Gaming and take our responsibility in this matter seriously. Gambling should be an exciting pastime, and we urge our Customers to have fun, but not bet beyond their means. World Services is committed to endorsing responsible wagering among its Customers as well as promoting the awareness of problem gambling and improving prevention, intervention and treatment.
  2. We undertake any effort in order to ensure your pleasant online gaming experience while playing in World Services, keeping full awareness of the financial harms associated with problem gambling. With regard to the purposes pointed out herewith, we do strongly suggest our Customers to try keeping clearly separate gambling from his/her daily activities; try establishing affordable deposit limits; try considering the lasting time of each gambling session before its commencing; not to understand gambling as an alternative source of income or a way to recoup debit;
  3. At any time the Customer may request to our Customer Service temporary or permanent self-exclusion from part or all of our services as well as the closure of his/her account. We will use all our reasonable endeavours to ensure compliance with self-exclusion; however you accept that we are not liable if you manage to by-pass our security measures in circumstances which are beyond our reasonable control.
  4. The Customer may as well request to our Customer Service to activate deposit limits on his/her account, or to modify the existing ones. World Services provides its users with the facilities to set their own limit on deposits on a daily, weekly or a monthly basis. We will use all our reasonable endeavours to ensure the effective enforcement of the deposit limits; however you accept that we are not liable if you manage to by-pass our security measures in circumstances which are beyond our reasonable control. Revocation of previously self-imposed limit shall come into effect only after seven days after the Company has received the request of Revocation. cb24sport

XII. APPLICABLE LAW AND PLACE OF JURISDICTION

  1. The betting contract, as well as any other legal relationship between the Customer and the Company, for every circumstance not regulated by the Terms of Use, is subject to Maltese laws.
  2. By accepting these Terms of Conditions and by accessing or using the Website, you represent and acknowledge that you have read, understood, and agree, to be bound by these terms and that the information you provide in creating your account is accurate, complete and is yours or within your right to use, in compliance with all applicable laws and regulations. You furthermore acknowledge that these Terms constitute a Contract between you and World Services and that it supersedes any other agreements between you and World Services.
  3. The Court of Curacao shall be agreed as the place of jurisdiction in the event of any dispute arising between the Customer and the Company.

XIII. PALPABLE ERRORS

  1. Some circumstances may arise where a bet is confirmed, or a payment is performed, by us in error. The following is a non-exhaustive list of such circumstances:
    • Whenever the prices/spreads/terms offered by World Services are significantly dissimilar from those available in the general market,
    • Whenever the prices/spreads/terms offered at the time the bet is placed are clearly wrong given the probability of the forecast occurring,
    • Whenever a bet has been erroneously accepted on a market which should have been suspended or removed,
    • Where a bet containing incompatible events is accidentally accepted, because of human or technical error,
    • Whenever a settlement error is made while computing or crediting the amount of winnings,
    • Any other situation that may be referred to as an error.

In all these cases World Services reserves the right to cancel all the bets accepted containing such an error, or to correct the mistake made re-settling all the bets at the correct prices/spreads/terms that should have been available at the time that the bet was placed in the absence of the error.
  1. The Customer has an obligation to inform World Services as soon as possible of any amount wrongly credited on his/her account. World Services may at any time set off any positive balance resulting from the erroneous operation, as well as cancel possible bets or transactions made with the erroneously credited funds.
  2. Neither we (including our employees or agents) nor our partners or suppliers are liable for any loss resulting from any error made. Bets placed in order to cover flawed bets will stand valid if not impaired by errors.
  3. In the event that, due to technical problems, the printed version of a document or of a coupon differs from the web version, the latter shall prevail.
  4. In the event of any dispute the Customer agrees that the records of our server shall act as the final authority in determining the outcome of any claim.

1. PRIVACY STATEMENT

World Services  ("we", "us", "the Company"), the group of companies that operate the website www.World Services.com, and all variants thereof (the "Site" or "Sites"), has strict security measures designed to protect your personal data. The group of companies includes World Services  N.V.     and any holding company or subsidiary of World Services  or any subsidiary of any such holding company and any company associated with such holding or subsidiary ("Group").
We treat the data that you provide us with as strictly private and it shall only be used by us, by a member of our Group or by a selected third party who complies with our high standards of data protection in order to manage the your account which you open with us ("Account"), to create customer profiles, to ensure the security of the Site and to enable you to use our services.
Please note that you may choose whether or not you wish to permit us, a member of our Group or one of our partners to use your personal data for marketing purposes.
Should you require further information or if you have any questions regarding privacy or confidentiality issues, please contact our Customer Services Team. Please take the time to read our Privacy Policy carefully.

2. PERSONAL DATA

All references to 'personal data' in this Privacy Policy refer to any personal information about a natural person which enables that individual to be identified directly or indirectly by reference to the data provided. Specifically, We collect the following information when you open an Account with us: first name; surname; gender; date of birth; place of residence; postal address; email address; phone number; language, currency, passport or ID card number. You will also be required to provide login details of your choice, namely a username, password which will be kept by us. We additionally require you to provide us with a payment method and payment details (such as bank transfer, credit card or another acceptable means of payment) in order that you can credit your Account. We require the above information in order to ensure that you can identify yourself when using the Site, to ensure that you are of legal age to use our services, to improve our services to you and to keep you informed regarding any of our services which may be of interest to you. You have the right to request that we cease forwarding marketing information about our, and/or our partners', services to you. You also have the right to access your personal data at any time in order to make alterations to any personal information that may have changed or become obsolete. Should you believe that any personal information we hold for you is incorrect, please email our customer services team info@world-services.eu and we will amend any information found to be incorrect.

3. USE OF PERSONAL DATA

Once your personal data is submitted to us, it shall be kept securely on our database.
We use the email address which you have provided us with to send you an email welcoming you to World Services. We may send you emails and SMS messages from time to time containing information ranging from special promotions to technical and other information relating to our services and the services of our Group companies. Should you wish to unsubscribe from our email mailing list, you can do this easily by either changing your Account settings or entering 'My World Services' section and selecting 'Account Details- 'Change Personal Data'. Should you wish to unsubscribe from receiving promotional e-mail, you can do this easily by un-ticking 'Please keep me informed about World Services news and promotions' on 'Change Personal Data' page. Please note that we may from time to time send out service-related emails announcing, for instance, a temporary suspension of one or more of our services due to maintenance.
As part of our partnership with commercial banks and/or the companies in charge of verifying the authenticity of credit card or electronic payment processing data, your details are at the disposal of these establishments. However, these establishments are only entitled to use such information for legal investigation purposes. We may also enter into partnerships with data processors and companies which provide security, age verification and identification verification services (including, without limitation, financial institutions, age verification, and credit reference agencies) in order to improve the efficiency and security of the Site and/or to comply with relevant regulations. These companies may have access to your personal data and may keep record in order that they can process necessary information data and maintain the security of the Site. The companies that we choose to carry out these functions have strict policies regarding privacy of personal data, although we accept no responsibility for the privacy policies of those companies. We will not disclose the amount of your winnings or losses to any person or third party other than to you unless we are required by law to disclose such information to competent authorities. It is therefore incumbent upon you to declare your winnings to the relevant authorities if you reside in a country where such gains are subject to taxation. We reserve the right to pass on to public or other relevant authorities, customers' personal data if necessary or required in the course of any legal investigation.
The personal data submitted by our customers may be stored and/or processed in any country in which we or our affiliates, suppliers, subsidiaries or agents maintain facilities. By accepting this Privacy Policy, you give your consent to the transfer of your personal data outside of your country. World Services is committed to taking all necessary steps to ensure that whenever personal data is transferred, such transfer takes place solely within the Group and the Group's select partners in which companies the standards of privacy and confidentiality should be of an acceptable standard, irrelevant of location.
World Services shall in no manner whatsoever be held responsible for the manner in which third parties process and/or store the personal data of our customers. World Services shall only be responsible for its own Privacy Policy and it does not warrant the standard of the privacy policies of any of the third parties who may have links placed on our Sites. We strongly recommend that when you access a new page via a link on our Site(s) which takes you to an external website, you take time to read through the privacy policy of the new website which you enter.

4. RETENTION OF YOUR PERSONAL DATA

As our customer, you or we can close your Account with us at any time. Following closure of your Account, we will retain your personal data on record for as long as required by law. We will only use your data should such use be required by competent authorities in cases of fraud or investigation into any other illegal activity. This will be the sole exception to use of your personal data until its complete deletion from our records.

5. PROTECTION OF MINORS

The online betting and gaming services that we offer are strictly prohibited for persons less than 18 years of age or under the age of legal consent for using online betting and gaming services under the laws of the jurisdiction in which the person is located. Consequently, minors may not register on our Site and should not provide us with any personal data. We collect proof of identification from our customers as part of our age verification process.
Any minor who is found to be gambling on World Services shall have any winnings confiscated and his/her Account will be immediately blocked. World Services reserves the right to conduct a security review to validate your identity and age. Acceptance of our Privacy Policy authorizes us to conduct such security reviews which may include ordering of credit reports or verification of the information supplied by you against third party databases.

6. COOKIES

A cookie is a small file which asks permission to be placed on your computer's hard drive. Cookies help us to provide you with a better Site. We use both session ID cookies and persistent cookies. For the session ID cookie, once users close the browser, the cookie simply terminates. A persistent cookie is a small text file stored on the user's hard drive for an extended period of time. Some of our business partners use cookies on our Sites (for example, advertisers). However, we have no access to or control over these cookies once we have given permission for our partners to set cookies for advertising. We use cookies with your permission to remember information about your Site preferences (for example, the language you use on the Site). You may decline to accept cookies but this will prevent you from taking full advantage of the Site and your user experience of the Site will be reduced.

7. SECURITY

World Services uses its best endeavors to protect the confidentiality of your personal data and to prevent any unauthorized external or internal users from accessing such information without your consent. However, World Services shall take no responsibility whatsoever for events beyond its control inclusive of, but not limited to, acts of god or natural disasters and including power cuts and strikes.
We are sure that, as our customer, you understand the evolving nature of our business due to continuous technological innovation and, although we endeavor to do our best to ensure the protection and privacy of your personal data at all times, we cannot guarantee that the performance of our service will be free from error at all times. Should any such error have an effect or consequence on the privacy of your personal data, we shall not be liable in any manner whatsoever in damages or otherwise.
We strongly recommend that you do not divulge your personal data to strangers or third parties during live chat. Remember that your personal data is sensitive and it's important to stop and think before passing on personal information.ProfileWe store information that we collect through cookies and log files to create a profile of our users. A profile is stored information that we keep on individual users that detail their viewing preferences. Consequently, the information we collect is tied to the user's personally identifiable information to provide relevant offers and to improve the content of the Site for the user. Your profile is used to tailor your visit to our Site and to direct marketing promotions to you which we feel you would be interested in. We do not share your profile with other third parties outside of companies within our Group.Log FilesLike most standard website servers we use log files. This includes IP addresses, browser type, internet service provider (ISP), referring/exit pages, platform type, date/time stamp, and number of clicks to analyze trends, administer the Site, track user's movement in the aggregate and gather broad demographic information for aggregate use.Data EncryptionAll sensitive data which is transmitted between your computer and World Services is transferred securely via the internet, using strong encryption. World Services uses secure and tested encryption technology bearing certificates provided by renowned certificate authorities.Other security measuresWhen users submit sensitive information via the Site, their information is protected both online and offline. When our registration form asks users to enter sensitive information (such as a credit card number), that information is encrypted and is protected using Secure Socket Layer- (SSL) technology. While on a secure page, such as our deposit page, the lock icon at the bottom, or in the url, of your web browser becomes locked. The lock icon is unlocked, or open, when users are simply 'surfing' and are not inputting sensitive information. All payments made on our Site are secured, in compliance with the relevant EU rules and regulations.
While we use SSL encryption to protect sensitive information online, we also do everything in our power to protect user information offline. All of our users' information, not just the sensitive information mentioned above, is restricted in our offices. Only authorized World Services employees/contractors are granted access to personally identifiable information. We perform checks on all of our potential employees/contractors to ensure that none of them have a criminal record. Our employees/contractors are regularly made aware of security best practices within the industry and security audits are carried out on a regular basis. Finally, the servers that store personally identifiable information are in a secure environment.

8. MODIFICATIONS

It may become necessary, at any time, for us to make modifications to the Site or to the House Rules, Terms and Conditions or Privacy Policy governing its services. The purpose of such modifications may be to further simplify user processes or to further reinforce security measures in order to upgrade to future technological innovations. In such cases, customers previously registered on our Site will keep their user name and password; no modifications will be required on their part. Continued use of our Site by the members after any modifications to the Site, House Rules, Terms and Conditions or Privacy Policy will be considered as their acceptance thereof. It is the responsibility of each customer to regularly check the House Rules, Terms and Conditions and Privacy Policy for updates.

General Lives Betting Rules


Article 1
Technical time lag for acceptance

Once you have placed the bet, you will need to wait the time required for acceptance before it comes to validity. If during this interval the chosen odds  removed or suspended, the bet will be automatically rejected. Should the odds change , the bet will be rejected, unless the "Accept Change Odds" option on the coupon has been checked.

Article 2
Bet acceptance with reservation

Whenever a bet is submitted to manual approval, World Services retains the right to refuse it or to reduce the amount staked. The stake can be reduced only if the "Accept Odds Changes" option on the coupon has been checked.

Article 3
Bet acceptance in "Danger Zone"

World Services reserves the right to extend the time lag for acceptance whenever a bet is placed during a risky action whose outcome may alter noticeably the odds available (s.c. "Danger Zone"). In this case a message will inform the customer about the risky action, and all bets placed during this interval will be accepted or refused at its conclusion.

Article 4

It is up to the Customer to verify that the number of bets placed and the amount staked are coherent with his will before confirming the bet. Once confirmed, the bet cannot be changed or cancelled by the Customer.

Article 5

The Customer declares not to be aware of the outcome of the event when placing a bet. In the event that there are reasons to believe that a bet has been placed on an event, which the result is already known, or after the selected team has obtained a material benefit (eg. Goals or Expulsion, etc..), World Services reserves the right to cancel the bet as reported in the Section XIII of the general Terms and Conditions of World Services.

Article 6

World Services reserves the right to deny access or to terminate access to the Live Betting section of our website, as well as to modify, suspend or discontinue the Live Betting at its sole discretion and without informing the Customer. All contents scheduled on Live Betting are subject to change and World Services may vary, suspend, replace or withdraw the planned events without notice to the Customer

Article 7

All the data about the match (current result, timing, etc) published in the Live Betting section of our website is purely indicative and may not be used as a reliable source of information for placing bets. World Services will not accept any liability for any loss that is caused by such information being reported incorrectly or being not up-to-date.

Article 8
Dead-Heat rule

Where two selections Dead-Heat half the stake money is lost and the full odds are paid to the other half. If more than two Dead-Heat the stake is proportioned accordingly.

Article 9

Unless otherwise stated for certain sports/bet typologies, whenever an event is officially interrupted and not completed within midnight (CET) of the day following that scheduled for the match, all the bets still open at the moment of the interruption will be considered void.

Article 10

If an event is not offered with the market "Any Other", World Services reserves the right to add new participants at any time after the publication of the initial list, including eventually requests by customers.

Article 11

The minimum betting amount for a live bet is 0,20€ for a single or multiple-choice bet.

American Football Live


Article 1

The outcome of a bet on an American football live event is based on the score at the end of regular playing time, extra time included.

Article 2

Whenever an American football match is officially postponed or suspended, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day after the day originally planned for the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

Market Types
Head to head (HH). You have to predict the winner of the match.
1X2. You have to predict the winner of the match at the end of regular time.
Handicap (2 Ways). You have to predict the winner of the match by adding or subtracting the spread offered by World Services from the final score.
If the spread offered is -6,5:
-Betting on "Home" the bet is won if the home team wins with a margin of at least 7 points.
-Betting on "Away" the bet is won if the away team wins or loses with a margin lower than 7 points.
Over/Under Points (2 Ways). You have to predict if the total number of points scored during the entire match will be over or under the spread indicated.
Over/Under (Team). You have to predict if, at the end of the match, the total number of goals scored by a team (home or away) will be over or under the spread indicated.
Even/Odd. You have to predict if the total number of points scored will be even or odd.
Winning Margin. You have to predict the winning margin of the winning team.
Next Touchdown. You have to predict the team that will score the next touchdown.
Missed Field Goal. You have to predict if there will be a missed field goal or not.
1st-2nd-3rd-4th Quarter 1X2. You have to predict the winner of the specified game period.
3 possible outcomes: Home, Tie, Away.
1st-2nd-3rd-4th Quarter Touchdown. You have to predict if in the specified quarter a touchdown will be scored or not.
1st-2nd-3rd-4th Quarter Field Goal. You have to predict if in the specified quarter a field goal will be scored or not.
1st-2nd-3rd-4th Quarter Over/Under (3 Ways). You have to predict if in the specified quarter the total number of scored points will be over, under or within the range offered.

Baseball Live


Article 1

The outcome of a bet on a baseball live event is based on the score at the end of regular playing time, extra inning included. For settlement purpose will be considered the competition's official websites results.

Article 2

If the difference in points between the two teams is more than or equal to 10 points starting from 7th inning, the game ends in advance for obvious primacy of a team (Mercy rule). Back-to-front, in the Major League Baseball, winners and losers are official after 5 innings completed, or 4.5 if the home team is leading.

Article 3

Whenever a baseball match is officially postponed or suspended, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day of the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event that were still open at the moment of the interruption will be considered void, while the bets already settled will stand valid.

Article 4

Market Types
  • Match Winner
    You have to predict the winner of the match.
  • Handicap 3 Ways
    You have to predict the winner of the match by adding or subtracting the spread offered by World Services from the final score.
    Example:
    If the spread offered is -2:
    -Betting on "Home", the bet is won if the home team wins with a margin of at least 3 points.
    -Betting on "Tie", the bet is won if the home team wins with a margin of exactly 2 points.
    -Betting on "Away", the bet is won if the home team wins with a margin lower than 2 points.
  • Handicap 2 Ways
    You have to predict the winner of the match by adding or subtracting the spread offered by World Services from the final score.
    Example:
    If the spread offered is -2,5:
    -Betting on "Home", the bet is won if the home team wins with a margin of at least 3 points.
    -Betting on "Away", the bet is won if the away team wins or loses with a margin lower than 3 points.
  • Match Over/Under Runs
    You have to predict if the total number of points scored during the entire match will be over or under the spread indicated.
  • (Home - Away) Over/Under Runs
    You have to predict if the Team's (Home or Away) total number of points scored during the entire match will be over or under the spread indicated.
  • Race to Runs
    You have to predict which team will get for first the score indicated. 3 possible outcomes: home, away, no one.
  • Match Runs Odd/Even
    You have to predict if the total number of points scored during the entire match is going to be odd or even.
  • (Home - Away) Runs Odd/Even
    You have to predict if a Team's (Home or Away) total number of points scored during the entire match is going to be odd or even.
  • Inning [x]: 1X2
    For each inning you can predict if the home team or the away team will score more point, or if the match will end in a draw.
    If the inning does not take place all the bet typologies related will be considered void.
  • Inning [x]: Run Scored?
    For each inning you have to predict if at least one point will be scored or not. If the inning does not take place all the bet typologies related will be considered void.
  • Inning [x]: Runs
    For each inning you have to predict if will be scored 0, 1, 2 or more than 3 points. If the inning does not take place all the bet typologies related will be considered void.
  • Inning [x]: Over/Under Runs
    You have to predict if the total number of points scored during the entire inning will be over or under the spread indicated.
  • Top Inn. [x]: Run Scored?
    For the first part of the inning you have to predict if at least one point will be scored. If the first part of the inning does not take place all the bet typologies related will be considered void
  • Bottom Inn. [x]: Run Scored?
    For the second part of the inning you have to predict if at least one point will be scored. If the second part of the inning does not take place all bet typologies related will be considered void.
  • Special Bets "1st 5 Innings" and "1st 7 Innings"
    The same rules described for the bets related on the entire match are used. Will be considered the score from the beginning of the match until the end of the inning (5th or 7th).
    If a match is suspended before the 5th inning all the bets related to the markets "1st 5 Innings" that were still open at the moment of the interruption will be considered void.
    If a match is suspended before the 7th inning all the bets related to the markets "1st 7 Innings" that were still open at the moment of the interruption will be considered void.
    Here below all the markets offered for the typologies "1st 5 Innings" and "1st 7 Innings":
    -1st 5 Inn. Winner DNB (If the teams draw the selection will be void)
    -1st 5 Inn Winner 1X2
    -1st 5 Inn Handicap 3 ways
    -1st 5 Inn Handicap 2 ways
    -1st 5 Inn Over/Under Runs
    -1st 7 Inn. Winner DNB (If the teams draw the selection will be void)
    -1st 7 Inn Winner 1X2
    -1st 7 Inn Handicap 3 ways
    -1st 7 Inn Handicap 2 ways
    -1st 7 Inn Over/Under Runs

Basketball Live


Article 1

The outcome of a bet on a basketball live event is based on the score at the end of regular playing time, extra time included.
For settlement purpose will be considered the competition's official websites results.

Article 2

Whenever a basketball match is officially postponed or suspended, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day of the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event that were still open at the moment of the interruption will be considered void, while the bets already settled will stand valid.

Article 3

Market Types
  • Match Winner
    You have to predict the winner of the match, at the end of regular time. Extra time are not included. Three possible outcomes: Home, Draw, Away
  • Head to Head
    You have to predict the winner of the match.
  • Match Handicap
    You have to predict the winner of the match by adding or subtracting the spread offered by World Services from the final score. Three possible outcomes.
    Example:
    If the spread offered is (-2):
    - Betting on "Home", the bet is won if the home team wins with a margin of at least 3 points.
    - Betting on "Draw", the bet is won if the home team wins with a margin of exactly 2 points.
    - Betting on "Away", the bet is won if the home team wins with a margin of at least 1 point or if the away team wins the game.
  • Match Handicap (2 ways)
    You have to predict the winner of the game by adding or subtracting the spread offered by World Services from the final score.
    Example:
    If the spread offered is (-6.5):
    - Betting on "Home", the bet is won if the home team wins with a margin of at least 7 points.
    - Betting on "Away", the bet is won if the away team wins or loses with a margin lower than 7 points.
  • Over / Under
    You have to predict if the total number of points scored during the entire match will be over or under the spread indicated.
  • Over / Under Team
    You have to predict if the Team's total number of points scored during the entire match will be over or under the spread indicated.
  • Odd / Even
    You have to predict if the total number of points scored during the entire match are going to be odd or even.
  • Odd / Even Team
    You have to predict if a Team's total number of points scored during the entire match are going to be odd or even.
  • 1st - 2nd Half Winner
    You have to predict the winner of the playing period (1st Half Time or 2nd Half Time). Three possible outcomes: Home, Draw, Away.
  • 1st - 2nd Winner Draw No Bet
    You have to predict the winner of the playing period (1st Half Time or 2nd Half Time). Three possible outcomes: Home, Draw, Away. If the teams draw, the selection will be void and will not be included in the computation of a possible bonus.
  • 1st - 2nd Half Handicap
    You have to predict the winner of the playing period (1st Half Time or 2nd Half Time) by adding or subtracting the spread offered by World Services from the final score. Three possible outcomes.
    Example:
    If the spread offered is (-2):
    - Betting on " Home ", the bet is won if the home team wins with a margin of at least 3 points.
    - Betting on "Draw", the bet is won if the home team wins with a margin of exactly 2 points.- Betting on "Away", the bet is won if the home team wins with a margin of at least 1 point or if the away team wins the game.
  • 1st - 2nd Half Handicap (2 ways)
    You have to predict the winner of the playing period (1st Half Time or 2nd Half Time) by adding or subtracting the spread offered by World Services from the final score.
    Example:
    If the spread offered is (-6.5):
    - Betting on "Home", the bet is won if the home team wins with a margin of at least 7 points.
    - Betting on "Away", the bet is won if the away team wins or loses with a margin lower than 7 points.
  • 1st -2nd HT Over / Under
    You have to predict if the total number of points scored during the playing period (1st Half Time or 2nd Half Time) will be over or under the spread indicated.
  • 1st -2nd HT Over / Under Team
    You have to guess if the Team's total number of points scored during the playing period (1st Half Time or 2nd Half Time)) will be over or under the spread indicated.
  • 1st - 2nd HT Odd / Even
    You have to predict if the total number of points scored during the playing period (1st Half Time or 2nd Half Time) is going to be odd or even.
  • 1st - 2nd - 3rd - 4th Quarter Winner
    You have to predict the winner of the Quarter (available for all 4 quarters).
    Three possible outcomes: Home, Draw, Away
  • 1st - 2nd - 3rd - 4th Quarter Winner Draw no bet
    You have to predict the winner of the Quarter (available for all 4 quarters).
    If the teams draw, the selection will be void and will not be included in the computation of a possible bonus.
  • 1st - 2nd - 3rd - 4th Quarter Handicap
    You have to predict the winner of the Quarter (available for all 4 quarters) by adding or subtracting the spread offered by World Services from the final score of the Quarter.
    Three possible outcomes.
    Example:
    If the spread offered is (-2):
    - Betting on " Home ", the bet is won if the home team wins with a margin of at least 3 points.
    - Betting on "Draw", the bet is won if the home team wins with a margin of exactly 2 points.
    - Betting on "Away", the bet is won if the home team wins with a margin of at least 1 point or if the away team wins the game.
  • Highest Scoring Quarter
    You have to predict in which quarter will be scored most points. Death heat rule apply (art.8 Live betting rules).
  • Team with Highest Scoring Quarter
    You have to predict the team able to score more points during a quarter. In case of a tie, the selection will be void and will not be included in the computation of a possible bonus.
  • Team with Highest Scoring Quarter + Quarter
    You have to predict the team able to make more points and in which the quarter it will do it.
    In case of a draw Death heat rule apply (art.8 Live betting rules).
  • 1st - 2nd - 3rd - 4th Quarter Race to point
    You have to predict which will be the first team to reach  the score indicated by World Services in the Quarter related. Three possible outcomes: Home, Neither, Away.
  • 1st - 2nd - 3rd - 4th Quarter Handicap (2 ways)
    You have to predict the winner of the Quarter (available for all 4 quarters) by adding or subtracting the spread offered by World Services from the final score of the Quarter.
    Example:
    If the spread offered is (-6.5):
    - Betting on "Home", the bet is won if the home team wins with a margin of at least 7 points.
    - Betting on "Away", the bet is won if the away team wins or loses with a margin lower than 7 points.
  • 1st - 2nd - 3rd - 4th Quarter Over / Under
    You have to predict if the total number of points scored during the quarter (Available for all 4 quarters) will be over or under the spread indicated.
  • 1st - 2nd - 3rd - 4th Quarter Over / Under Team
    You have to predict if the Team's total number of points scored during the quarter (Available for all 4 quarters) will be over or under the spread indicated.
  • 1st - 2nd - 3rd - 4th Quarter Odd / Even
    You have to predict if the total number of points scored during the quarter (Available for all 4 quarters) is going to be odd or even.
  • Winning Margin
    You have to predict the margin of victory of the winning team.

Boxing Live


Article 1

The outcome of a bet on boxing is based on the first results which are published officially. Decisions taken after the awards ceremony which are taken by the relevant sporting bodies and which eventually amend the said results will not be taken into consideration.

Article 2

If an event in boxing is officially postponed or suspended, all the best will remain valid if the event is completed before midnight (CET) of the following day from the actual one.

Article 3

Types of Bets
Winner. This means that the boxer or national team selected will win the event. If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section).

Placing.

This means that the boxer or national team selected will reach the podium (first, second or third position). If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section).

Head to Head.

One has to predict which one of the two boxers or one of the two nations specified in the bet reaches the best placing in the final classification. If one of the boxers or teams retires or is disqualified, this type of bet will be declared void.

Cycling Live

Article 1

The outcome of a bet on cycling will be defined according to the official results published at the moment of the medals ceremony. Any eventual decision which will be taken by the competent sporting bodies after the ceremony will not be taken into consideration. If a competition is reduced in time or is characterised by suspensions due to adverse weather conditions, the bets will be paid according to the officially published results.

Article 2

If a race is officially cancelled, all the relative bets on it will be declared null and void. If one of the legs of the whole race is suspended, all the relative bets will remain valid until the end of the leg or its eventual cancellation. When a single race is postponed or suspended, all relative bets will remain valid if the event is completed until midnight of the following day of the said event. If the event is not run or completed during this period, all the bets on the said event will be null and void.

Article 3

Types of Bets
Winner. This means that the cyclist selected will win the event. If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section).
If the "Any Other" selection is offered will be considered included into this all the runners that are not included into the list of runners at the start of the livebetting event. Under no circumstances a runner that has previously offered during the live event will be included into the "Any Other" selectionPlacing. This means that the cyclist selected will reach the podium (first, second or third position). If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section).Head to Head. One has to predict which one of the two cyclists specified in the bet reaches the best placing in the final classification during the race. If one of the cyclists is eliminated in the same phase this type of bet will be declared void.
Winning Margin. One has to predict what will be the winning margin of the winner in the event.
Rider in Pink/Yellow/Red. This means that the cyclist selected will wear the pink/yellow/red after the stage selected.
If the "Any Other" selection is offered will be considered included into this all the runners that are not included into the list of runners at the start of the livebetting event. Under no circumstances a runner that has previously offered during the live event will be included into the "Any Other" selection.

Darts Live


Article 1

The outcome of a bet on a darts match is based on the first published official results. If a competitor retires before the total number of legs needed to win the match has been reached, all settled bets will remain valid, whereas open bets will be refunded, except for bets on the match winner, which will be paid normally.

Article 2

If a match is officially cancelled, all open bets related to the event will be deemed void. If a match is suspended or postponed, all related bets will remain valid until the match is finished or cancelled.

Article 3

Market types
Head to Head.
You have to predict the winner of the match. If one of the competitors retires, he will be regarded as the loser of the match.
1X2.
You have to predict the winner of the match. There are three possible outcomes: Player 1, Tie, Player 2.
Correct Score.
You have to predict the exact result of the indicated set or leg.
Handicap.
Depending whether the match is divided into sets and legs or only into legs, you have to predict the winner of the match by adding or subtracting the spread offered by World Services from the final score.
Example:
If the offered spread is -2.5:
- Betting on Player 1, the bet will be winning if Player 1 wins the match with a margin of at least 3 sets or legs.
- Betting on Player 2, the bet will be winning if Player 2 wins the match or if he loses the match with a margin of less than 3 sets or legs.
Head to Head 180s.
You have to predict which player will achieve the highest number of 180s during the entire match.
Over/Under 180s 2 Bands.
You have to predict whether the number of 180s achieved during the match will be over or under the spread offered by World Services.
Over/Under 180 3 Bands.
You have to predict whether the number of 180s achieved during the match will be over, under or equal to the spread offered by World Services.
Highest Match Checkout (spread).
You have to predict whether the highest checkout score achieved during the match will be over, under or included in the spread offered by World Services.
Leg X Winner.
You have to predict the winner of the indicated leg.
Leg X 180.
You have to predict whether one of the two players will achieve a 180 during the indicated leg.
Leg X Winning Checkout.
You have to predict whether the checkout score achieved during the indicated leg will be over, under or included in the spread offered by World Services.
Set X Winner.
You have to predict the winner of the indicated set.
Set X Leg Y Winner.
You have to predict the winner of a certain leg of the indicated set.
Set X Leg Y 180.
You have to predict whether one of the two players will achieve a 180 during a certain leg of the indicated set.
Set X Leg Y Winning Checkout.
You have to predict whether the checkout score achieved during a certain leg of the indicated set will be over, under or included in the spread offered by World Services.

Equestrian live


Article 1

The outcome of a bet on equestrian events will be defined according to the official results published at the moment of the medals ceremony. Any eventual decision which will be taken by the competent sporting bodies after the ceremony will not be taken into consideration. The best will be considered valid based on the premise that the participants will not present a different horse to race from the one declared.

Article 2

If an event in equestrian sports is officially postponed or suspended, all the bets will remain valid if the event is completed before midnight (CET) of the following day from the actual one.

Article 3

Types of Bets
Winner. This means that the horse or national team selected will win the event. If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section).
Placing. This means that the horse or national team selected will reach the podium (first, second or third position). If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section).
Head to Head. One has to predict which one of the two horses or national teams specified in the bet reaches the best placing in the final classification during the race. If one of the horses or teams is eliminated in the same phase this type of bet will be declared void.

Fencing


Article 1

The outcome of a bet on fencing is based on the first results which are published officially. Decisions taken after the awards ceremony which are taken by the relevant sporting bodies and which eventually amend the said results will not be taken into consideration.

Article 2

If an event in fencing is officially postponed or suspended, all the best will remain valid if the event is completed before midnight (CET) of the following day from the actual one.

Article 3

Types of Bets
Winner. This means that the athlete or national team selected will win the event. If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section).
Placing. This means that the athlete or national team selected will reach the podium (first, second or third position). If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section).
Head to Head. One has to predict which one of the two athletes or one of the two nations specified in the bet reaches the best placing in the final classification. If one of the athletes or teams retires or is disqualified, this type of bet will be declared void.

Golf live


Article 1

The outcome of betting on golf is based on the first official results which are published. If a competition is reduced in time or if is characterized by interruptions due to adverse weather conditions, winnings (if any) will be based on the published official results.

Article 2

If a tournament is eventually cancelled, all the relative bets on this tournament will be declared null and void. When a tournament which consists of several days is suspended, all the relative bets on the tournament will remain valid until the final cancellation. When a single day of a tournament is postponed or suspended, bets which are made will remain valid up to 72 hours from the initial start of the tournament. If the tournament is not completed according to the predicted schedule, all the best made will be declared null and void.

Article 3

Event types:
Day Event (x). The score which is obtained after the completion of the 18 holes predicted for the day will be considered. In the market known as 'winner', the final classification of the day will be considered as valid without the previous day's results being taken into account. In the case of a tie, the 'Ex Aequo' rule will be applied (Art. 8 in the section General Rules).
An example of a day event: 'Day 2, Augusta Masters 2012'
Tournament Event. The final score at the end of the tournament will be considered valid. In the markets known as 'winner' the eventual playoffs will be considered to determine the winner.
An example of a tournament event: 'Augusta Masters 2012'

Article 4

Types of bets:
Winner. The bet which will identify the player winning the tournament will win
Placing. The bet which identifies the player who comes in the first three positions will win. In the case of a tie the Ex Aequo rule will apply (Art. 8 in the General Rules Section)
Head to Head. The bet which identifies one of two players specified in the bet which will place best in the game or the whole tournament. If the two players selected obtain the same result, the bet will be declared void. If a player retires before having played at least the first hole or is disqualified, the bet will be declared a loss. If the player retires before entering play, the bet will be declared void.

Gymnastics Live


Article 1

The outcome of a bet on gymnastics is based on the first results which are published officially. Decisions taken after the awards ceremony which are taken by the relevant sporting bodies and which eventually amend the said results will not be taken into consideration.

Article 2

If an event in gymnastics is officially postponed or suspended, all the best will remain valid if the event is completed before midnight (CET) of the following day from the actual one.

Article 3

Types of Bets
Winner. This means that the gymnast or national team selected will win the event. If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section).
Placing. This means that the gymnast or national team selected will reach the podium (first, second or third position). If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section).
Head to Head. One has to predict which one of the two gymnasts or one of the two nations specified in the bet reaches the best placing in the final classification. If one of the gymnasts or teams retires or is disqualified, this type of bet will be declared void.

Handball Live


Article 1

Excluding indications on particular bets, the results of a Handball event is based on the final result of the game excluding extra time, unless otherwise specified in a single market. The official sites of the competitions in question will be those referred to until further notice.

Article 2

If a game of handball is officially postponed or suspended, all the relative bets will remain valid if the event is completed before midnight (CET) of the day of the match. If this is not the case, all bets relative to this event and which were open before the suspension will be considered null and void while those already made will be considered valid.

Article 3

Types of Bets
1X2. One has to predict the winner of the match at the end of normal time. Extra time will not be considered valid.
Head to head. The winner has to be predicted. Overtime included.
Handicap (3 choices). One has to predict the winner of the match adding or subtracting the offer spread made by World Services from the final score.
If the offer spread is -2
If one bets on 'home', the bet will win if the home team wins by more than three goals.
If one bets on 'draw', the bet will win if the home team wins by a two goal margin.
If one bets on 'away', the bet will win if the match ends in a draw or if the away team loses by just one goal.
Handicap (2 choices). One has to predict the winner of the match adding or subtracting the spread offered by World Services from the final score. 
Example:
If the offer spread is -6.5
When betting on the home team, the bet will win if the home team wins by at least 7 goals.
When betting on the away team, the bet will win if the away team wins or loses by less than seven goals.
Over/Under. One has to predict if at the end of the match, the total number of goals scored will be more (Over) or less (Under) of the spread offered by World Services.  Overtime included.
Over/Under (Teams). One has to predict if at the end of the match, the total number of goals scored by a team (Home or Away) will be more (Over) or less Under) from the spread offered by World Services. Overtime included.1st-2nd Half: 1x2. One has to predict the winner during the game period (1st Half or 2nd Half). Three possible outcomes: Home, Draw, Away.
1st-2nd Half: Head to Head. One has to predict the winner of a particular period (1st Half or 2nd Half). If the two teams are tied, the selection will be void and will not be included in the calculation of the final bonus.
1st-2nd Half: Over/Under. One has to predict at the end of one period of play (1st Half or 2nd Half), the total number of goals will be more (Over) or less (Under) than the spread offered by World Services.
1st-2nd Half: Over/Under Team. One has to predict if at the end of a period of play (1st Half or 2nd Half), the total number of goals of a team (Home or Away) will be more (Over) or less (Under) than the spread offered by World Services.
1st-2nd Half Handicap (3 choices). One has to predict the winner of a particular period (1st or 2nd Half), adding or subtracting the spread offered by World Services from the final score. Three possible outcomes:
If the spread offered is -2
When betting on 'Home', the bet will win if the home team wins by a margin of at least three goals.
When betting on 'Draw', the bet will win if the home team's margin of victory will be exactly two goals.
When betting on 'Away', the bet will win if the match ends in a draw or if the away team loses by one goal.
1st-2nd Half Handicap (2 choices). One must predict the winner of a period (1st or 2nd Half) adding or subtracting the spread offered by World Services from the final score.
Example:
If the spread offered is -6.5
When betting on the home team, the bet will win if the home team wins by a margin of at least seven goals.
When betting on the away team, the bet will be valid if the away team wins or loses by a margin of less than seven goals.1st-2nd Half Game at 5, 10, 15, 20, 25, 30 goals. One has to predict which will be the first team to reach the number of goals indicated by World Services during the indicated half.  There are three possible outcomes:
Team 1: The first team reaches the indicated score first.
Team 2: The second team reaches the indicated score first.
No: None of the two teams reaches the indicated score.Margin of Victory. One has to determine the margin of victory of the winning team
Odd/Even. One has to predict if the total number of goals will be even or odd. 
1°-2° Tempo Odd/Even. One has to predict if at the end of a particular period (1st Half or Second Half), the total number of goals will be odd or even.
Odd/Even Team. One has to predict if at the end of the match, the total number of goals of a particular team will be odd or even.

Horse Racing Live


Article 1

The outcome of a bet on a horse racing live event is based on the first published official results. Following decisions taken by disciplinary or legal bodies and affecting or amending the result achieved on the race field will not be taken into consideration.

Article 2

Whenever a race is officially postponed or suspended, all the bets still open at the moment of the interruption will be considered void.

Article 3

Market Types
  • Winner
    You predict that the selected horse will be the winner of the race. If the chosen horse does not take part into the competition the bet will be void.
  • Podium
    You predict that the selected horse will reach the podium (first, second or third position).
  • Matchups
    You have to predict which of the two horses specified in the bet will achieve the best position at the end of the race. In case of both horses either retiring or being disqualified this bet typology will be deemed void. If only one horse retires or is disqualified, the other horse will be considered the winner.

Ice hockey Live


Article 1

Unless otherwise stated for specific bet typologies the outcome of a bet on an Ice Hockey live event is based on the result of the match including  Overtime and Penalty shoot out.
For settlement purposes we will consider only the results of respective official competition websites.

Article 2

Whenever an ice hockey match is officially postponed or suspended, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day of the match. All the bet typologies related to that event that were still open at the moment of the suspension will be considered void, while all the settled bets will stand valid.

Article 3

Market Types
  • Head to Head
    You have to predict the winner of the match. Overtime and penalty shootout will count.
  • 1X2
    You have to predict the winner of the match at the end of the regular time. Overtime and penalty shoot-out doesn't count.
  • Match Handicap
    You have to predict the winner of the match adding or subtracting the spread offered by World Services from the final score of the first team. Overtime and penalty shoot-out counts.
  • Next Goal
    You have to predict which team will score the next goal. Overtime and penalty shoot-out counts.
  • Last Goal
    You have to predict which team will score the last goal. Overtime and penalty shoot-out counts.
  • Overtime Yes/No
    You have to predict if the match will go to the overtime or not.
  • Over/Under
    You have to predict if the total number of scored goals will be over or under the spread indicated. Overtime and penalty shoot-out counts.
  • Over/Under Team
    You have to predict if the total number of scored goals of a Team will be over or under the spread indicated. Overtime and penalty shoot-out counts
  • Total Goals 5-6
    You have to predict if the total number of goals scored will be:
    -  included from 0 to 4 goals
    -  5-6 goals
    -  7 or more goals
    Overtime and penalty shoot-out counts
  • Total Goals 7-8
    You have to predict if the total number of goals scored will be:
    -  included from 0 to 6 goals
    -  7-8 goals
    -  9 or more goals
    Overtime and penalty shoot-out counts
  • Odd/Even
    You have to predict if the total number of scored goals will be odd or even. Overtime and penalty shoot-out counts
  • Winning Margin
    You have to predict the margin of victory of the winning team. Overtime and penalty shoot-out don't count.
  • Correct Score
    You have to predict the correct score of the entire match. Overtime and penalty shoot-out counts.
  • Period Winner
    You have to predict the winner of the given period
  • Period Goals
    You have to predict if the total number of scored goals into the given period  will be:
    0 Goal
    1 Goal
    2 Goals
    3+ Goals
  • Period Correct Score
    You have to predict the correct score of the given period.
  • Period Odd/Even
    You have to predict if the total number of scored goals of the given period will be odd or even.
  • Highest scoring period
    You have to predict which one will be the period with the most goal scored. In case of tie, Death heat rule apply (art.8 Live betting rules).

Motor Sport Live


Article 1

The outcome of a bet on a motor or auto racing live event is based on the first published official results. Following decisions taken by disciplinary or legal bodies (including but not limited to FIA, DORNA, NASCAR, FIM, etc.) and affecting or amending the result achieved on the race field will not be taken into consideration.

Article 2

Whenever a race is officially postponed or suspended, all the related bets will remain valid if the event is resumed or finished within 24 hours from the official start time. If it is not resumed or if it is not completed within the mentioned time frame, all the bets still open at the moment of the interruption will be considered void.

Article 3

If a race is for whatsoever reason abandoned before the completion of the 75% of the planned distance (rounded down to the nearest whole number of laps) the event will be considered void, even though the federation might regard the race as completed and assign points to drivers/teams.

Article 4 - Qualifying sessions

The outcome of a bet on live events related to the qualifying sessions (Pole Position), is based on the first official results provided by the official authorized federation. Will not considered any eventually penalties.
If a driver does not obtain an official lap time, he will be considered lost.
In order to consider valid all bets related to Head to Head, the drivers must take part into the qualifying session obtaining at least an official lap time.
On the contrary all bets related to Head to Head  will be declared Void.
In the event of a referral after midnight of the same day, all bets till open will be refunded.

Article 5 - Free Practice

The outcome of a bet on live events related to any free practice session, is based on official timing provided by the by the official authorized federation.
If a driver does not obtain an official lap time, he will be considered lost.
In order to consider valid all bets related to Head to Head, the drivers must take part into the free practice session obtaining at least an official lap time.
On the contrary all bets related to Head to Head  will be declared Void.

Article 6

Market Types
  • Winner
    You predict that the selected driver will be the winner of the race.
    If the "Any Other" selection is offered will be considered included into this all the runners that are not included into the list of runners at the start of the livebetting event. Under no circumstances a runner that has previously offered during the live event will be included into the "Any Other" selection
  • Podium.
    You predict that the selected driver will reach the podium (first, second or third position).
  • Head to Head
    You have to predict which of the two drivers specified in the bet will achieve the best position in the race. In case of both drivers either retiring or being disqualified at the same lap this bet typology will be deemed void.
  • Winning Margin
    You have to predict the winning margin of the race winner, choosing among the alternatives proposed.

Rowing Live


Article 1

The outcome of the betting on rowing is based on the first official results published. Decisions taken after the awards ceremony which are taken by the relevant sporting bodies and which eventually amend the said results will not be taken into consideration.

Article 2

If a rowing event is officially postponed or suspended, all the best will remain valid if the event is completed before midnight (CET) of the following day from the actual one.

Article 3

Types of Bets
Winner. This means that the rower or national team selected will win the race. If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section)
Placing. This means that the rower or national team selected will reach the podium (first, second or third position). If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section)
Head to Head. One has to predict which one of the two rowers or one of the two nations specified in the bet reaches the best placing in the final classification. If one of the rowers or teams retires or is disqualified, this type of bet will be declared void.

Rugby Live


RUGBY UNION and RUGBY LEAGUE


Article 1

The outcome of a bet on a rugby union/league live event is based on the score at the end of regular playing time. For settlement purpose will be considered the competition's official websites results.

Article 2

Whenever a rugby union/league match is officially postponed or suspended, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day of the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event that were still open at the moment of the interruption will be considered void, while the bets already settled will stand valid.

Article 3

Market Types
  • 1X2
    You have to predict the winner of the match at the end of regular playing time.
  • Handicap (3ways)
    You have to predict the winner of the match by adding or subtracting the spread offered by World Services from the final score.
    Example:
    If the spread offered is -5:
    - Betting on "Home", the bet is won if the home team wins with a margin of at least 6 points.
    - Betting on "Tie", the bet is won if the home team wins with a margin of exactly 5 points.
    - Betting on "Away", the bet is won if the home team wins with a margin lower than 5 points.
  • Handicap (2ways)
    You have to predict the winner of the match by adding or subtracting the spread offered by World Services from the final score.
    Example:
    If the spread offered is -6,5:
    - Betting on "Home", the bet is won if the home team wins with a margin of at least 7 points.
    - Betting on "Away", the bet is won if the home team wins or loses with a margin lower than 7 points.
  • Over/Under points
    You have to predict if the total number of points scored during the entire match will be over or under the spread indicated.
  • Total Points
    You have to predict if the total number of points scored during the entire match will be over, under or included in the range offered.
  • Next Try
    You have to predict which team will get the next try. If there won't be scored any try (or if that specific try won't be scored), the bet will be considered void.
  • Next Try to be converted
    You have to predict if the kick consequent the next try will be scored. If there won't be scored any try the bet will be considered void.
  • Over/Under total tries
    You have to predict if the total number of tries scored during the entire match will be over, under or included in the range offered.
  • Over/Under team tries (3ways)
    You have to predict if a Team's (Home or Away) total number of tries scored during the entire match will be over, under or included in the range offered.

Snooker Live


Article 1

The outcome of a bet on a snooker event is based on the first published official results. If a competitor retires before the total number of frames needed to win the match has been reached, all settled bets will remain valid, whereas open bets will be refunded, except for bets on the match winner, which will be paid normally.

Article 2

If a match is officially cancelled, all related bets will be deemed void. If a match is suspended or postponed, all related bets will remain valid until the match is finished or cancelled.

Article 3

Market types
Head to Head.
You have to predict the winner of the match. If one of the competitors retires, he will be regarded as the loser of the match.
1X2.
You have to predict the winner of the match. There are three possible outcomes: Player 1, Tie, Player 2.
Correct Score Frames.
You have to predict the exact result of the match, based on the number of frames won by each of the competitors.
Handicap (2 ways).
You have to predict the winner of the match by adding or subtracting the spread offered by World Services from the final score.
Example:
If the offered spread is -2.5:
- Betting on Player 1, the bet will be winning if Player 1 wins the match with a margin of at least 3 frames.
- Betting on Player 2, the bet will be winning if Player 2 wins the match or if he loses the match with a margin of less than 3 frames.
Top Break.
You have to predict if the highest break will be achieved by Player 1 or by Player 2 or if both players will achieve the same score.
Highest Match Break.
You have to predict whether the score of the highest break will be over, under or included in the spread offered by World Services.
Highest Match Break Player X.
You have to predict whether the score of the highest break of the indicated player will be over, under or included in the spread offered by World Services.
Frame X Winner.
You have to predict the winner of the indicated frame.
Frame X 1st Colour Potted.
You have to predict the first coloured ball (Black, Blue, Pink, Yellow, Green, Brown) to be potted during the indicated frame.
Frame X 1st Red Potted.
You have to predict which player will be the first one to pot a red ball.
Frame X Highest Break.
You have to predict whether the score of the highest break in the indicated frame will be over, under or included in the spread offered by World Services.
Frame X Over/Under Points.
You have to predict whether the final score of the indicated frame will be over, under or included in the spread offered by World Services.

Soccer Live


Article 1

The outcome of a bet on a football (soccer) live event is based on the scheduled minutes of play plus injury time. Unless otherwise stated for specific bet typologies overtimes and penalty shoot outs will not affect the outcome of the bet.

Article 2

Whenever a football match is officially postponed or suspended, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day of the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event that were still open at the moment of the interruption will be considered void, while the settled bets will stand valid.

Article 3

Market Types
1X2
You have to predict the outcome of the entire match. There are 3 possible outcomes: 1 (the home team wins), X (the teams draw), 2 (the away team wins).
1X2 1st HT
You have to predict the outcome of the first half time of the match. There are 3 possible outcomes: 1 (considering only the goals scored during the 1st HT the home team wins), X (considering only the goals scored during the 1st HT the two teams draw), 2 (considering only the goals scored during the 1st HT the away team wins).
1X2 ET
You have to predict the outcome of the extra time of the match. There are 3 possible outcomes: 1 (considering only the goals scored during the extra time the home team wins), X (considering only the goals scored during the extra time the two teams draw), 2 (considering only the goals scored during the extra time the away team wins).
Rest of Match 1X2
You have to predict the outcome of the match not considering possible goals scored before the placement of the bet. The on-going score when the bet is placed will be indicated in the bet receipt. There are 3 possible outcomes: 1 (the home team wins), X (the teams draw), 2 (the away team wins).
Double Chance
You have to predict the outcome of the entire match. There are 3 possible outcomes: 1X (at the end of the match the home team wins or draws), X2 (at the end of the match the away team wins or draws), 12 (at the end of the match the home team wins or the away team wins).
Double Chance 1st HT
You have to predict the outcome of the first half time of the match. There are 3 possible outcomes: 1X (considering only the goals scored during the 1st HT the home team wins or draws), X2 (considering only the goals scored during the 1st HT the away team wins or draws), 12 (considering only the goals scored during the 1st HT the home team wins or the away team wins).
Draw No Bet
You have to predict which team will win the match. If the teams draw the selection will be void and will not be included in the computation of a possible bonus).
Draw No Bet 1st HT
You have to predict which team will be winning at the end of the 1st HT. If during the 1st HT the two teams score the same amount of goals the selection will be void and it will not be included in the computation of a possible bonus.
Correct Score
You have to predict the correct score of the entire match.
Correct Score 1st HT
You have to predict the correct score of the first half time of the match.
Exact Goals
You have to predict the exact number of goals that will be scored during the entire match.
Home Exact Goals
You have to predict the exact number of goals that will be scored by the home team during the entire match.
Away Exact Goals
You have to predict the exact number of goals that will be scored by the away team during the entire match.
Group Goals
You have to predict the number of goals that will be scored during the entire match choosing among the ranges offered. There are four possible outcomes: 0-1, 2-3, 4-5, 6 or more.
Home Group Goals
You have to predict the number of goals that will be scored by the home team choosing among the ranges offered. There are four possible outcomes: 0-1, 2-3, 4-5, 6 or more.
Away Group Goals
You have to predict the number of goals that will be scored by the away team choosing among the ranges offered. There are four possible outcomes: 0-1, 2-3, 4-5, 6 or more.
Odd/Even goals
You have to predict if the number of goals scored during the entire match is going to be odd or even. A 0-0 result is considered even.
Goal/No Goal
There are two possible outcomes: GG (both teams score at least one goal each during the whole match), NG (one or both the teams do not score any goal during the whole match).
Home Clean Sheet
You predict that the home team will end the match without suffering any goal.
Away Clean Sheet
You predict that the away team will end the match without suffering any goal.
Winning Margin Home
You have to predict the margin of victory of the home team choosing among the alternatives offered. The margin of victory is computed subtracting to the amount of goals scored by the home team the amount of goals scored by the away team.
Winning Margin Away
You have to predict the margin of victory of the away team choosing among the alternatives offered. The margin of victory is computed subtracting to the amount of goals scored by the away team the amount of goals scored by the home team.
Over/Under (spread)
You have to predict if the total number of goals scored during the entire match will be over or under the spread indicated.
Over/Under 1st HT (spread)
The functioning is the same of the Over/Under, but only goals scored during the first half time of the match are considered.
Over/Under ET (spread)
The functioning is the same of the Over/Under, but only goals scored during extra time are considered.
Over/Under Asia (spread)
You have to predict if the total number of goals scored during the entire match will be over or under the spread indicated.
Depending on the spread proposed it is possible to make a distinction between "Integer Over/Under" (1, 2, 3, 4 e 5) and "Fractional Over/Under" (0.75, 1.25, 1.75, 2.25, 2.75, 3.25, 3.75 etc.).
"Integer Over/Under": if the amount of goals scored is lower than the spread the winning selection is "Under". If the amount of goals scored is higher than the spread the winning selection is "Over". If the amount of goals scored coincides with the spread the stake is refunded.
"Fractional Over/Under": the spread is split in two spreads, the first obtained adding 0.25 and the second obtained taking away 0.25. Consequently there are two forecasts, each with a stake of half the total amount wagered.
Example:
Milan - Fiorentina; Over 0,75; Odd: 1.3; Stake: 100 €
The two forecasts are:
1st: "Over 0.75" - 0.25 = "Over 0.50" with 50 € bet on it.
2nd: "Over 0.75" + 0.25 = "Over 1" with 50 € bet on it.
If no goals are scored both forecasts are wrong and the bet is lost.
If one goal is scored the forecast "Over 0.5" is correct and paid according to the related odd [50*1.3], while the forecast "Over 1" is refunded because the spread coincides with the amount of goals.
If 2 or more goals are scored both the forecast are correct and paid according to the related odd [100*1.3].
Over/Under Asia 1st HT (spread)
The functioning is the same of the Over/Under Asia, but only goals scored during the first half time of the match are considered.
Goal 15 min
You have to predict if at least one goal will be scored during the time intervals indicated (0-15:00, 15:01-30:00, 30:01-ht, 2°-60:00, 60:01-75:00, 75:01-ft).
1X2 Handicap (spread)
You have to predict the outcome of the entire match considering the handicap (spread) specified in the selection. The handicap is always assigned to the home team and it can be positive or negative.
When the handicap is negative there are the following possible outcomes:
1 H (- spread): Subtracting the spread to the score of the home team the latter wins the match. E.g. the bet 1 H (-1) on the event Arsenal - Liverpool will be winning if the home team wins at least by a margin of two goals: 2-0, 3-1, 3-0, 4-2 etc.
X H (- spread): Subtracting the spread to the score of the home team the match ends in a draw. E.g. the bet X H (-1) on the event Arsenal - Liverpool will be winning if the home team wins by a margin of 1 goal: 1-0, 2-1, 3-2, 4-3 etc.
2 H (- spread): Subtracting the spread to the score of the home team, the away team wins the match. E.g. the bet 2 H (-1) on the event Arsenal - Liverpool will be winning if the match ends in a draw or if the away team wins: 0-1, 1-1, 1-2, 2-2, 2-3 etc.
When the handicap is positive there are the following possible outcomes:
1 H (+spread): Adding the spread to the score of the home team the latter wins the match. E.g. the bet 1 H (+1) on the event Arsenal - Liverpool will be winning if the match ends in a draw or if the home team wins: 1-0, 1-1, 2-1, 2-2, 3-2 etc.
X H (+spread): Adding the spread to the score of the home team the match ends in a draw. E.g. the bet X H (+1) on the event Arsenal - Liverpool will be winning if the away team wins by a margin of 1 goal: 0-1, 1-2, 2-3, 3-4 etc.
2 H (+spread): Adding the spread to the score of the home team, the away team wins the match. E.g. the bet 2 H (+1) on the event Arsenal - Liverpool will be winning if the away team wins at least by a margin of two goals: 0-2, 0-3, 1-3, 2-4 etc.
Handicap +0.5
You have to predict the outcome of the match adding the spread to the score of the home team. The outcome of this bet typology considers the final result of the match.
Handicap -0.5
You have to predict the outcome of the match subtracting the spread to the score of the home team. The outcome of this bet typology considers the final result of the match.
Asia Handicap (spread)
The outcome of this bet typology does not consider possible goals scored before the placement of the bet. The on-going score when the bet is placed will be indicated in the bet receipt. When wagering an Asian Handicap it is not possible to bet on a draw. Depending on the spread proposed it is possible to make a distinction between "Classic Asian Handicap" (+/- 0.5, 1.5, 2.5 and 3.5), "Integer Asian Handicap" (+/- 1, 2, 3 and 4) and "Fractional Asian Handicap" (+/- 0.25, 0.75, 1.25, 1.75, 2.25, 2.75, 3.25 and 3.75).
Classic Asian Handicap (+/- 0.5, 1.5, 2.5 e 3.5)
You have to predict the outcome of the match considering the handicap (spread) specified in the selection and ignoring possible goals scored before the placement of the bet. If the spread is negative it has to be subtracted to the score of the home team. If the spread is positive it has to be added to the score of the home team.
Integer Asian Handicap (+/- 1, 2, 3 e 4)
You have to predict the outcome of the entire match considering the handicap (spread) specified in the selection. If the spread is negative it has to be subtracted to the score of the home team. If the spread is positive it has to be added to the score of the home team. If considering the spread the match ends in a draw the stake is refunded.
Fractional Asian Handicap (+/- 0.25, 0.75, 1.25, 1.75, 2.25, 2.75, 3.25 e 3.75)
You have to predict the outcome of the entire match considering the handicap (spread) specified in the selection. If the spread is negative it has to be subtracted to the score of the chosen team. If the spread is positive it has to be added to the score of the chosen team. The spread is split in two spreads, the first obtained adding 0.25 and the second obtained taking away 0.25. Consequently there are two forecasts, each with a stake of half the total amount wagered. If both the forecasts are wrong the entire amount staked is lost. If both the forecasts are correct the bet is winning for the entire amount staked. If considering one of the two spreads the match ends in a draw and considering the second spread the bet is won, the bet will be won with half the amount staked, while the other half will be refunded. If considering one of the two spreads the match ends in a draw and considering the second spread the bet is lost, half of the stake is refunded, while the other half is lost.
Example:
Spain - Switzerland; Current score: 1-0; 1 AH (-1.25); Odd: 1.4; Stake: 100 €
The two forecasts are:
1st: "-1.25" - 0.25 = "1 AH (-1.5)" with 50 € bet on it.
2nd: "-1.25" + 0.25 = "1 AH (-1)" with 50 € bet on it.
-    If Spain, ignoring the goal already scored, wins with a margin of two or more goals (the match ends 3-0, 4-1, 5-2, etc.) > the bet is won.
-    If Spain, ignoring the goal already scored, wins with a margin of one goal (the match ends 2-0, 3-1, 4-2, etc.) > Half of the stake is lost, because considering the spread -1.5 the bet is lost, while considering the spread -1 the match ends in a draw and therefore the other half of the stake is refunded.
-    If the match, ignoring the goal already scored, ends in a draw or Spain loses => the bet is lost.
Asia Handicap 1st HT(spread)
The functioning is the same of the Asia Handicap, but only goals scored during the first half time of the match are considered.
Asia Handicap ET(spread)
The functioning is the same of the Asia Handicap, but only goals scored during extra time are considered.
Next Goal
You have to predict the team that will score the next goal. There are three possible outcomes: 1 (the home team scores the next goal), 2 (the away team scores the next goal) and No next Goal (no more goals are scored during the match).
Next Goal Method
You have to predict how will be scored the next goal. If the goal is consequence of a diversion from any other player, the outcome of this bet typology will be based on how the player to which the goal was officially assigned scored it. There are 6 possible outcomes:
No Goal. No more goals are scored during the match, in the outcome it is shown as 0-0.
Own goal. The player to which the next goal is assigned belongs to the team that suffered the goal, in the outcome it is shown as 5-0.
Penalty. The player to which the next goal is assigned scored it with a penalty, in the outcome it is shown as 4-0.
Free Kick. The player to which the next goal is assigned scored it with a free kick, in the outcome it is shown as 3-0.
Head. The player to which the next goal is assigned scored it with a header, in the outcome it is shown as 2-0.
Shoot. The player to which the next goal is assigned scored it in any other way not included above, in the outcome it is shown as 1-0.
Last Goal (0-0) and Last Goal
You have to predict which team will score the last goal of the match. As long as the score remains on 0-0 three options will be offered:
1. The home team scores the last goal of the match.
2. The away team scores the last goal of the match.
X. No goals are scored during the match.
If the on-going result is different from 0-0, two options will be available:
1. The home team scores the last goal of the match.
2. The away team scores the last goal of the match.
To Score Next Penalty
You have to predict if the possible next penalty awarded will be scored. If no penalties are awarded during the entire match, this bet typology will be void. A penalty will be considered as scored only if the ball goes in goal by first intention, that is, without following significant hits by the player who beat the rigor or other players.
Next Penalty Method
You have to predict the outcome of the next penalty that will be shot, choosing among the 5 options offered:
- Wood+Goal. The ball hits a post or the crossbar and then goes into the goal.
- Wood+Out. The ball hits a post or the crossbar and then goes out
- Wood+Play. The ball hits a post or the crossbar and then goes back in play
- Wood+Catch. The ball hits a post or the crossbar and then is caught by the goalkeeper.
- Double Wood. The ball hits twice a post or the crossbar
Only the outcome that describes exactly the first two events occurred will be correct for the purposes of the bet.
Examples:
The ball hits the post and then the goalkeeper deflects it in corner kick
> Winning outcome: Wood+Catch
The ball hits the post twice and then is caught by the goalkeeper
> Winning outcome: Double Wood
The ball hits the post twice and then goes into the goal
> Winning outcome: Double Wood
The ball hits the crossbar and goes back in play
> Winning outcome: Wood+Play
If no penalties are awarded during the match, this bet typology will be void. If the outcome of the penalty is a different one from those described, the bet will be lost.
Over/Under Corner (spread)
You have to predict if the total number of corner kicks performed during the entire match will be over or under the spread indicated. If the amount of corner kicks coincides with the spread, the stake is refunded. Corner kicks assigned but not performed will not be included in the computation.
Over/Under Corner 2nd HT (spread)
You have to predict if the total number of corner kicks performed during the 2nd Half Time will be over or under the spread indicated. Corner kicks assigned but not performed will not be included in the computation.
Total Corners (spread)
You have to predict if the total number of corner kicks performed during the entire match will be over, under or exactly the same as the spread indicated. Corner kicks assigned but not performed will not be included in the computation.
Over/Under Cards (spread)
You have to predict if the total number of cards awarded during the match will be over or under the spread indicated. A red card is considered as 2 cards. If a player is awarded two yellow cards and therefore a red card, the total amount of cards will be computed as 1 yellow card + 1 red card, and not as 2 yellow cards + 1 red card.
Example:
If during a match are awarded 3 yellow cards and 1 red card (in total 5 cards):
bets on under 5.5, under 6.5 etc. will be winning,
bets on over 1.5, over 2.5, over 3.5, over 4.5 will be winning,
bets on under 4.5, under 3.5, under 2.5 etc. will be lost,
bets on over 5.5, over 6.5, over 7.5 etc. will be lost.
First Event 2nd HT
You have to predict the first event of the 2nd Half Time, choosing among the 5 options offered:
- Throw-in. The first event of the 2nd Half will be a throw-in
- Free kick. The first event of the 2nd Half will be a free kick
- Goal kick. The first event of the 2nd Half will be a goal kick
- Corner. The first event of the 2nd Half will be a corner kick
- Goal. The first event of the 2nd Half will be a goal.
Possible throw-ins, free kicks, goal kicks and corners assigned but not performed will not be included in the computation.
First Event 2nd HT Injury
You have to predict the first event of the injury time of the 2nd Half, choosing among the 5 options offered:
- Throw- in. The first event of the injury time of the 2nd Half will be a throw-in.
- Free kick. The first event of the injury time of the 2nd Half will be a free kick.
- Goal kick The first event of the injury time of the 2nd Half will be a goal kick.
- Corner. The first event of the injury time of the 2nd Half will be a corner kick.
- Goal. The first event of the injury time of the 2nd Half will be a goal
In the case of throw-ins, free kicks, goal kicks and corners, for the purposes of their inclusion in the injury time will be considered the moment of their execution. If at the end of the match no injury time is awarded or none of the above mentioned events occur, the bet will be lost.
Any Event 2nd HT Injury
You have to predict if any of the following events will occur during the injury time of the 2nd Half . There are 4 possible options:
- Yellow. At least one yellow card is awarded during the injury time of the 2nd Half
- Red. At least one red card is awarded during the injury time of the 2nd Half
- Penalty. At least one penalty is awarded during the injury time of the 2nd Half
- Goal. At least one goal is scored during the injury time of the 2nd Half
The offered outcomes are not mutually exclusive.
In the case of penalties, for the purposes of their inclusion in the injury time will be considered the moment of their execution. If at the end of the match no injury time is awarded or none of the above mentioned events occur, the bet will be lost.
If there are more than one winning selection, dead heat rule will apply (art. 8 "General Rules").
Winning Method
You have to predict whether the match will end with extra time or with penalty shootouts. Should the match end with regular times, the bet will be lost.
Extra time win
You predict that a team will win the match in extra time. Should the match end with regular time or with penalty shootouts, the bet will be lost.
Penalty Win
You predict that a team will win the match in penalties. Should the match end with regular time or with extra time, the bet will be lost.
To Qualify
You have to predict which team will pass the final, the qualification phase or the play-off specified.
Halftime/Fulltime result
You have to predict the outcome of the first half time of the match together with the outcome of the entire match.
Half with Most goals (3way)
You have to predict in which half time will be scored more goals.
Next goalscorer [spread]
You have to predict which player will score the next goal of the match. If the next goal won't be scored the bet will be losing. Any Own-goals won't be included in the count of goals for this market. If an own-goal occurs, for settlement purposes the bet will apply to the next goal.
To give an example:
the result is 1-0 and you bet on Ronaldo next goalscorer. It means Ronaldo "next goalscorer (2)". The second goal is an own goal but Ronaldo scores the third goal. In this case the bet will be won.
Corner bands
You have to predict if the total number of corners performed during the entire match will be over to 12, under to 10 or between 10 and 12. The corners assigned but not taken won't be included in this bet typology.
1X2 Corner
You have to predict which team will perform more corners.
1X2 Corner Handicap (3 way)
You have to predict which team will perform more corners adding the handicap (spread). The handicap is always referred to the home team.
1° half corner (3way)
You have to predict if the total amount of corners performed during the 1st half time will be:
-less than 5 (<5)
-between 5 and 6 (5/6)
-more than 6 (>6)
Over/Under Booking (3way)
You have to predict if the index value of Red Cards during the match will be over, under or included in the spread offered by World Services. The Yellow card worths 10 points and the Red card worths 25 points. Any cards awarded to members of the bench, coach or after the end of regular time will not be considered. A Red card, caused from a double yellow, will be counted as 1 yellow + 1 red. It means that the maximum number of points assigned to a single player can be 35 (1 yellow + 1 red).
1X2 Booking
You have to predict which team will awarded the maximum index value of Cards. The Yellow card worths 10 points and the Red card worths 25 points. Any cards awarded to members of the bench, coach or after the end of regular time will not be considered. A Red card, caused from a double yellow, will be counted as 1 yellow + 1 red. It means that the maximum number of points assigned to a single player can be 35 (1 yellow + 1 red).
Next goalscorer - O/U shirt number [spread]
You have to predict if the number of the jersey of the next goal's scorer will be Over or Under to the spread offered by World Services. If the next goal won't be scored the bet will be losing. Any Own-goals won't be included in the count of goals for this market.
Red card (Yes/No)
You have to predict if a red card will be assigned during the entire match. Any Red cards awarded to members of the bench, coach or after the end of regular time will not be considered.
Correct Score ET
You have to predict the correct score of the Extra Time. Will be consider only goals scored during Extra Time.
Half Time/Full Time ET
You have to predict the outcome of the 1st half time of the Extra Time together with the outcome at the end of Extra Time.
Time of 1st Goal ET
You have to predict if the first goal will be scored:
- in the first 10 minutes of the Extra Time (1-10)
- between 11' and 20' minute of the Extra Time (11-20)
- between 11' and 20' minute of the Extra Time (21-30)
This bet will be offered also in the event of the second goal and third goals, during the Extra Time.
[Home/Away]: Time of 1st Goal ET
You have to predict if the first goal of the team (Home/Away) will be scored:
- in the first 10 minutes of the Extra Time (1-10)
- between 11' and 20' minute of the Extra Time (11-20)
- between 11' and 20' minute of the Extra Time (21-30)
This bet will be offered also in the event of the second goal and third goals, during the Extra Time.
Total Corners [Spread] ET
You have to predict if the total number of corners in the extra time will be over, under or equal to the spread offered by World Services. Corners assigned but not taken are not considered for this type of bet.
Over/Under Booking ET (3way)
You have to predict if the index value, of Red Cards during Extra Time, will be over, under or included in the spread offered by World Services.
The Yellow card worths 10 points and the Red card worths 25 points. Any Red cards awarded to members of the bench, coach, or after the end of extra time will not be considered.
A Red card, caused from a double yellow, will be counted as 1 yellow + 1 red. It means the maximum number of points assigned to a single player can be 35 (1 yellow + 1 red).
Red Card (Yes/No) ET
You have to predict if during Extra Time there will be a Red Card. Any red cards assigned to members of the bench, coach, or after the end of extra time will not be considered.
To win shootout
You have to predict the team that will win the matches at the end of penalties.
Penalty taken
You have to predict if the total number of penalties will be:
- under or equal to  8 penalties;
- between 9 and 12 penalties;
- equal or over to 13 penalties.
Penalty scored
You have to predict if the total number of penalties scored will be:
- under or equal to  6 penalties;
- between 7 and 8 penalties;
- equal or over to 9 penalties.
1st Penalty to be missed
You have to predict the first penalty that will be missed.

Article 4

First scorer in the second half
This type of bet is usually offered during the interval of the most importantfootball competitions. It may be offered solely in the case when there aretwo or more matches occurring at the same time. The first scorer will beconsidered as the one who from the initial whistle for the second half scoresthe first goal amongst the matches in the competition selected.
At the end of the betting referral, the chronological order starting from theinitial whistle of the referee,  even if not simultaneous from all the matchesselected will count. In the case of goals scored in equal times the ex-Aequorule will apply (art. 8 in the section General Rules)

Swimming Live


Article 1

The outcome of the betting on swimming is based on the first official results published. Decisions taken after the awards ceremony which are taken by the relevant sporting bodies and which eventually amend the said results will not be taken into consideration.

Article 2

If a swimming event is officially postponed or suspended, all the best will remain valid if the event is completed before midnight (CET) of the following day from the actual one.

Article 3

Types of Bets
Winner. This means that the swimmer or national team selected will win the race. If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section)
Placing. This means that the swimmer or national team selected will reach the podium (first, second or third position). If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section)
Head to Head. One has to predict which one of the two swimmers or one of the two nations specified in the bet reaches the best placing in the final classification. If one of the swimmers or teams retires or is disqualified, this type of bet will be declared void.

Tennis Live


Article 1

Whenever a tennis match is officially postponed or suspended, all the related bets will remain valid if the event is resumed or is completed within midnight (CET) of the day following the scheduled day of the match. If it is not resumed or if it is not completed within the mentioned time frame, all the bet typologies related to that event that where still open at the moment of the interruption will be considered void, while the settled bets will stand valid.
If a player is disqualified during the match, only settled bets and all bets placed on the market "Match Winner", will be paid. All other bets placed and not yet settled will be considered Void. If a player should win a whole game by referee's decision (f.e. warning for his opponent), all the bets related to that game will be Void.

Article 2

Unless otherwise stated for specific bet typologies, if a player withdraws during a match all the bets still open at the moment of the withdrawal will be void, while the settled bets will stand valid.

Article 3

If the player indicated as serving is not the correct one, all the bets related to the current or next game, current or next score, handicap and next game's first point will be voided, independently from their outcome.

Article 4

Market Types
  • Match Winner
    You have to predict the winner of the match. There are 2 possible outcomes: 1 HH (the first player wins), 2 HH (the second player wins). If a player retires before the completion of the first two sets this bet typology will be considered void.
  • Correct Score
    You have to predict the correct score of the match in terms of sets won by each player. If one player retires during the match this bet typology will be considered void (except in the casethe coupon with already compromised result will be closed as a loser)
  • Set X Winner
    You have to predict the winner of the given set. If the involved set is not completed this bet typology will be deemed void. There are 2 possible outcomes: 1 (the first player wins the set), 2 (the second player wins the set).
  • Set X Correct Score
    You have to predict the correct score of the given set in terms of games won by each player. If the involved set is not completed this bet typology will be deemed void.
  • Set X Tie Break Winner
    You have to predict the winner of the tie break of the given set.
  • Set X Total Games in Set
    You have to predict the total number of games played in the given set. A tie break is regarded as a game.
  • Set X Total Games in Set (O/U)
    You have to predict if the total number of games played in the given set will be over or under the spread indicated. A tiebreak is regarded as a game.
  • Set X To reach tie Break
    You have to predict whether the given set will end with a tie break.
  • Set X Game Y Game Winner
    You have to predict the winner of the given game. There are 2 possible outcomes: 1 (the first player wins the game), 2 (the second player wins the game).
  • Set X Game Y Correct Score
    You have to predict the correct score of the given game in terms of points scored by each player.
  • Set X Game Y Deuce Betting
    You have to predict whether the given set will end with a deuce.
  • Set X Game Y Total Points
    You have to predict if the total number of points scored, in the given game, will be upper or lower of the spread offered by World Services.
  • Set X Game Y Handicap Points
    You have to predict the winner of the game by adding or subtracting the spread from the final score indicated in the game. Two possible handicap +2.5 and -2.5
    Example:
    Betting on a player (-2.5):
    - The bet is won if the player 1 wins the game by a margin of at least 3 points: winning games to 0 and winning games to 15
    - The bet is lost if the player 1 loses the game or wins the game but with a less than 3 points margin: winning games to 40 and winning games to 30
  • Set X Handicap Games
    You have to predict the winner of the set by adding or subtracting the spread from the final score indicated in the set. Two possible handicap +2.5 and -2.5
    Example:
    Betting on a player 1(-2.5):
    - The bet is  won if the player 1 wins the set with a margin of at least 3 games: 6-0, 6-1, 6-2, 6-3
    - The bet is lost if the player 1 loses or wins the set with a margin less than 3 games: 7-6, 7-5, 6-4

Volleyball Live


Article 1

Unless otherwise stated for specific bet typologies the outcome of a bet on volleyball live event is based on the result of the match after the scheduled regular time. For settlement purpose will be considered only the competition's official websites results.

Article 2

If a volleyball match is officially postponed or suspended, all the related bets will remain valid if the event is completed within midnight (CET) of the day of the match. Otherwise all the bet typologies related to that event that were still open at the moment of the suspension will be considered void, while all the settled bets will stand valid.

Article 3

Market Types
  • Match Winner
    You have to predict the winner of the match. There are 2 possible results: 1 (the first team wins the match), 2 (the second team wins the match).
  • Set Winner
    You have to predict the winner of the given set. If the involved set is not completed this bet typology will be deemed void. There are 2 possible results: 1 (the first team wins the set), 2 (the second team wins the set).
  • Correct Score
    You have to predict the exact score of the match. Six possible results: 3-0; 3-1; 3-2; 2-3; 1-3; 0-3.
    Example:
    betting on "2-3", the bet will be winner if the second team win the match 3 sets to 2.
  • Total Sets Played
    You have to predict how many sets will be played. There are three possible results: 3; 4; 5;
    Example:
    betting on "4", the bet will be winner if the match finish 3-1 or 1-3 (exactly 4 sets played).
  • Match Handicap
    You have to predict the winner of the match adding or subtracting the spread offered by World Services from the final score of the first team (Team 1). There are two possible results: 1 and 2.
    Example:
    If the spread offered is (-1,5):
    - Betting on "1", the bet is won if the first team wins with a margin of at least 2 Sets (ie 3-0 or 3-1).
    - Betting on "2", the bet is won if the second team wins or if it lose the match by only one set
    If the spread offered is (1,5):
    - Betting on "1", the bet is won if the first team wins or if it lose the match by only one set
    - Betting on "2", the bet is won if the second team wins with a margin of at least 2 Sets (ie 3-0 or 3-1).
  • Over/Under
    You have to predict if the total number of scored points in the match will be over or under the spread indicated.
  • Sets Over/Under
    You have to predict if the total number of scored points during  the given set will be over or under the spread indicated.
  • Sets Over/Under Team1 and Sets Over/Under Team 2
    You have to predict if the total number of scored points of the given Team (Team 1 or Team 2) into the given set will be over or under the spread indicated.
  • Set Handicap
    You have to predict the winner of the set adding or subtracting the spread offered by World Services from the final set score of the first team (Team 1). There are two possible results: 1 and 2.
    Example:
    If the spread offered is (-5,5):
    - Betting on "1", the bet is won if the first team win the set with a margin of at least 6 points(ie Team1 must win the set at least 25-19).
    - Betting on "2", the bet is won if the second team wins or if it lose the match by 6 or less points (ie Team2 must score at least 20 points).
  • Sets Odd/Even
    You have to predict if the total number of points scored during  the given set will be odd or even.
  • Sets Race to Points
    You have to predict which will be the first team to reach the score indicated by World Services during the Set related.
    There are two possible results: 1 (the first team will reach first the indicated score); 2 (the second team will reach first the indicated score).
    There are four possible scores that will be indicated by World Services: 5, 10, 15, 20.

Waterpolo Live


Article 1

The outcome of a bet on a live waterpolo event is based on the result obtained at the end of normal time plus eventual extra time and penalties.
For reference purposes, the final results published on the official website will be retained as valid.

Article 2

If an event in waterpolo is officially postponed or suspended, all the bets will remain valid if the event is completed before midnight (CET) of the following day from the actual one.
If the event does not take place or is not completed in the stipulated time, all the bets which are open at the moment of suspension will be declared void while those which have been made before will remain valid.

Article 3

Types of Bets

Winner. The winning bet will be on the selected team which will be the winner
Placing. This means that the selected team will reach the podium (first, second or third position). If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section)
Head to Head. One has to predict which one of the two teams specified in the bet reaches the best placing in the final classification. If one of the teams is eliminated in the same phase this type of bet will be declared void.

Winter Sport Live


Article 1

The outcome of a bet on skiing (alpine skiing, nordic skiing) is based on the first published official results. If a competition is shortened or otherwise affected by weather conditions the bets will be settled according to the results published by the tournament officials.

Article 2

If a competition is officially postponed or suspended, all related bets will remain valid if the event is resumed and finished within 72 hours from the official start time. If the competition is not resumed or if it is not completed within the mentioned time frame, all bet typologies related to that event will be deemed void. Bets which have already been settled (Head to Head) will remain valid.

Article 3

If one or more competitors retire before the beginning of the competition, all bet typologies affected by their performance will be deemed void.

Article 4

Market types
• Winner
You predict that the selected competitor will win the competition. In case of a draw the Ex Aequo rule will apply (Art. 8 in the General Rules section).
If the selection "Any Other" is offered, it will include all the competitors who are not included in the initial list of competitors. Under no circumstances the selection "Any Other" will include a competitor that has been previously offered as a single option during the live event.
• Winner First Run
You predict that the selected competitor will win the first run.
• Placed
You predict that the selected competitor will reach the podium (first, second or third place). In case of a draw the Ex Aequo rule will apply (Art. 8 in the General Rules section).
• Head to Head
You have to predict which of the two competitors specified in the bet will achieve the best position in the event. If, during a competition consisting of one run only, one of the two competitors does not reach the finish line or is disqualified, he will be regarded as the loser.
If both competitors do not complete the competition, the bet will be deemed void.
• Head to Head Run
You have to predict which of the two competitors specified in the bet will achieve the best position in the run. If both competitors do not complete the run, the bet will be deemed void. If one of the two competitors does not reach the finish line or is disqualified, he will be regarded as the loser. The results of the previous or following runs will not be considered.

Specials Live


Article 1

The outcome of a bet which is available in the live Special section is based on the final result of the competition.
The live events which will be offered will be marketed before each sport and will indicate the winner of a particular event during the effective outcome of same.
Example:
Football - Antepost Champions League
Men's Tennis - Antepost Wimbledon
Men's Basketball - Antepost Olympics 2012

Article 2

All the bets will be referred and paid only after the conclusion of the relative competition or phase. In neither case will it be possible to receive anticipated payment before the end of the event.

Article 3

Eventual decisions taken by sporting bodies, disciplinary or legal, before or after the course of the competition/phase will be taken into consideration at the end of the valuation of the outcome of the bet (for example, penalties or disqualifications) In the case that a decision is taken after the eventual official announcement of the victor, this will not be taken into consideration.

Article 4

Types of Bets Winner. This means that the team selected will win the competition. If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section).
Placing. This means that the team selected will reach the podium (first, second or third position). If there is a draw the Ex Aequo rule applies (Art. 8 in the General Rules section).
Head to Head. One has to predict which one of the two teams specified in the bet reaches the best placing in the final classification. If one of the teams is eliminated during the same phase of the competition, this type of bet will be declared void.
First goalscorer of the 2nd half. This bet type will be usually offered during the interval between the first and the second half of the most popular soccer leagues.
It will be offered only if there are two or more events playing at the same time. Will be settled as winner the player that will score the first goal within the events of the proposed competition.
For settlement purposes will be considered the cronological order starting from the second half kick-off (even if not simultaneous)
In cases of two goals scored at the same time, dead heat rule will apply (art. 8 in "General Rules" section).
If the first goal will be an own-goal the selection "any other" will be settled as winner.
First team to score in the 2nd Half.
This bet type will be usually offered during the interval between the first and the second half of the most popular soccer leagues.
It will be offered only if there are two or more events playing at the same time. Will be settled as winner the team that will score the first goal within the events of the proposed competition.
 For settlement purposes will be considered the chronological order starting from the second half kick-off (even if not simultaneous)
In cases of two goals scored at the same time, dead heat rule will apply (art. 8 in "General Rules" section).

Cinema And Music Live


Article 1

The outcome of a bet on Music and Entertainment is based on the final result of the competition.

Article 2

All the bets will be reported and paid only after the official conclusion of the relevant competition or phase. In no case the payment will be made before this time.

Article 3

Any decision taken by disciplinary or legal entities, before or during the course of the competition / phase will be taken into account in the evaluation of the outcome of the bet (for example, any penalties or disqualification). In the event that such decisions are taken after the official announcement of the winner, they will not be considered.

Article 4

Types of market
  • Winner
    You predict which entrant will win the competition. In case of a draw the Ex Aequo rule will be applied (Art. 8 in the General Rules section).
  • Placing
    You predict which entrant will reach the podium (first, second or third position). In case of a draw the Ex Aequo rule will be applied (Art. 8 in the General Rules section).
  • Head to Head
    You predict which one of the two teams specified in the bet reaches the best placing in the classification. If both of the selections were to achieve the same result or be eliminated at the same stage of the competition, this type of bet will be void.

Election Live


Article 1

The outcome of a bet on Elections will be set according to the official results announced by the Electoral Commission. Any decisions that will affect the result, taken after the official announcement, will not be taken into account.

Article 2

All the bets will be reported and paid only after the official conclusion of the relevant competition or phase. In no case the payment will be made before this time.

Article 3

Types of market
  • Winner
    You predict which political party or politician will win the competition. In case of a draw the Ex Aequo rule will be applied (Art. 8 in the General Rules section).
  • Placing
    You predict which political party or politician reach the first, second or third place. In case of a draw the Ex Aequo rule will be applied (Art. 8 in the General Rules section).
  • Head to Head
    You predict which of the two political parties or politicians specified in the bet will get the best placing in the event.

GENERAL SPORT BETTING RULES

PRE-GAME BETTING

  1. A bet is not valid until a transaction code has been issued by World Services prior to the betting event. All bets that have not been confirmed before the start of the betting event by the issuance of a code will be considered void. The printing of a bet that has not yet been confirmed by World Services will not be considered as a valid receipt. World Services only recognizes bets that appear as confirmed on the bet list of the betting account. Bets which do not directly appear on World Services’s's files or records are not valid. If you are unsure about the validity of a bet please check your Account or contact our Customer Service.
  2. It is up to the Customer to verify that the number of bets placed and the amount staked are coherent with his will before confirming the bet. Once confirmed the bet cannot be changed or cancelled by the Customer. All odds are subject to possible changes. The official odds are those indicated by World Services in the bet receipt.
  3. World Services has the right to refuse, accept or partially accept the bet amount. Furthermore World Services has the right to cancel all accepted bets before the betting event begins without any explanation. In such cases a communication informing the client of the cancellation of the bet will be sent to the client's registered email address or a private message will be sent to the User's betting account. In case of irregularities impacting upon the outcome of a betting event (e.g. team playing with youth squad because of strike/protest/illness etc.) World Services has the right to declare the whole betting event void even after its termination.
  4. It is possible to place single as well as multiple bets. Multiple bets which combine different selections within the same event or within different events are not accepted if the outcome of one affects or is affected by the outcome of the other, unless special odds are offered for the combined eventuality. Where such a bet is accidentally accepted, because of human or technical error, World Services reserves the right to void part of or the whole of the bet.
  5. World Services has the right to limit the maximum potential winning by bet, or by combination within a bet. If a Customer exceeds these limits, he/she will be warned about it prior to the bet confirmation by an on-screen warning within the bet slip. If the Customer confirms it anyway, he/she will lose the right to collect the winnings which are over and above the set limit. The valid potential winnings are those displayed in the actual bet within the Customer's bet list.
  6. All the information, dates and timings published by World Services are purely indicative. If the time or date of a betting event is brought forward, all bets placed before the beginning of the event and confirmed by World Services shall be considered valid, whereas bets placed after will be considered void. In case of multiple bets only the selection involved will be voided. In such circumstances the multiple bet remains valid even if the minimum number of betting events required was not respected.
  7. Unless otherwise stated in the Sport Betting Rules for certain sports/bet typologies, whenever an event is officially postponed, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day following the date originally set for the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event will be deemed void within 24 hours.
  8. Unless otherwise stated in the Sport Betting Rules for certain sports/bet typologies, whenever an event is officially interrupted according to the time written in the coupon, all the related bets will remain valid if the event is completed within midnight (CET) of the day following the date originally set for the match. If it is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void. Where the interruption takes place during extra time and, according to the Sport Betting Rules, extra time does not affect the outcome of the bet, all the bets related to regular time will stand.
  9. Unless otherwise stated in the Sport Betting Rules for certain sports/bet typologies, if an event does not take place in the expected venue, or if one of the teams (for team sports) or one of the participants (for individual sports) does not coincide with those originally scheduled for the match World Services reserves the right to void all the related bet typologies.
  10. The team/player displayed on the left side is considered to be the home team/player and the one displayed to the right is considered to be playing away. If a match takes place in a neutral venue, the "n" mark or the name of the venue may be displayed and the displaying order of the teams/players will be irrelevant. If a home team, for whatsoever reason chooses to play on some venue other than their official one, it will be still considered as the home team and no "n" sign will be necessary.
  11. Unless otherwise stated in the Sport Betting Rules for certain sports/bet typologies, the outcome of a bet is based on the result achieved on the game field. Following decisions taken by disciplinary, sports or legal bodies and affecting or amending the result achieved on the game field will not be taken into consideration.
  12. In the event of equal position/result of two or more competitors, the winnings will be computed dividing the original odds accepted by the number of competitors that share the same result. If, for example, two competitors whose price is 2.80 and 1.90 share the same result (they are both declared winners) the resulting prices will be: 1.4 (2.80/2) and 0.95 (1.90/2)
  13. All Void events will be validated by 12:00 a.m. (CET) on the day following the validation of the result.
  14. All the provisions established for Pre-Game Betting, where possible and unless otherwise stated, apply also to Livebetting. Furthermore a dedicated section of the Sport Betting Rules regulates the existing Live Betting typologies.
  15. World Services will accept at the most 3 identical bets, placed by same account/customer. World Services reserves the right to void all bets which exceed this rule.
  16. If an event is not offered with the market "Any Other", World Services reserves the right to add new participants at any time after the publication of the initial list, including eventually requests by customers.

AMERICAN FOOTBALL


Article 1

The outcome of a bet on an American football event is based on the result of the match after the scheduled regular time and overtimes.

Article 2

Whenever an American football match is officially postponed or suspended, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day following the date originally set for the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

Market Types
  • Head to Head (HH).
    You have to predict the winner of the match. There are 2 possible outcomes: 1 HH (the home team wins), 2 HH (the away team wins).
  • Heads-Up with Handicap (spread).
    You have to predict the winner of the entire match adding or subtracting the indicated spread to the result of the match.
    The handicap, if positive or negative is always associated with the home team.
    Example:
    If you bet on "(H.-8.5) Home" the bet will be winning if the home team wins with a margin of victory of at least 9 points.
    If you bet on "(H.-8.5) Away" the bet will be winning if:
    - the away team wins the match.
    - the away team loses conceding a maximum of 8 points to its opponent.
  • Over/Under (spread).
    You have to predict if the total number of points scored during the entire match will be over or under the spread indicated.
  • Race to 10 points.
    You have to predict which team will get firstly up to 10 points. There are 3 possible outcomes:
    "name_team1", neither, "name_team2".
  • First Team score.
    You have to predict  which team will score first.
    There are 2 possible outcomes: 1(the home team score first), 2(the away team score first).
  • Over/Under Touchdown.
    You have to predict if the total number of touchdown scored during the entire match will be over or under the spread indicated.
  • MVP (most Valuable Player).
    You have to predict which player will be the best of the match. There will be a list of players (shown by their names) and the voice "other".
    Selecting "others" the bet will be winning if the best player is not included in the list of players shown by their names.
  • Way of points.
    You have to predict how the first points will be scored.
    There are 3 possible outcomes: touchdown, field goal, safety.
    Please Note:
    -the touchdown is worth 6 points. To score it one team must take the football into the opposite end zone.
    -the field goal is worth 3 points. To score it the ball must be kicked and has to pass through the uprights and between upright posts.
    -the safety is worth 2 points. It may occur in a variety of ways, most commonly when an opponent in possession of the football is tackled in his own end zone.
    It is the only means by which a team not in possession of the football can score points.
  • Heads-Up with Handicap HT (spread).
    You have to predict which team will end the first time ahead adding or subtracting the indicated spread to the result of the first time.
    The handicap, if positive or negative is always associated with the home team.
    Example:
    If you bet on "(H.-4.5) Home" the bet will be winning if the home team will end the first time ahead with a margin of victory of at least 6 points.
    If you bet on "(H.-4.5) Away" the bet will be winning if:
    - the away team will end the first time ahead.
    - the away team loses conceding a maximum of 4 points to its opponent.
  • Over/under HT.
    You have to predict if the total number of points scored during the first time will be over or under the spread indicated.
  • Head to Head (HH) Yards - Quarterback (QB).
    You have to predict which QB will do passes for the most number of Yards.
  • Head to Head (HH) Yards - Running back (RB).
    You have to predict which RB will run for the most number of Yards.

ANTEPOST SOCCER


Article 1

Antepost bets are based on the outcome of entire tournaments (e.g. championships, cups, etc) or of a given phase (e.g. rounds, qualifications, etc).

Article 2

All antepost bets will be settled and paid only after the official conclusion of the related tournament / phase. Under no circumstances these bets will be settled and paid before the mentioned deadline.

Article 3

Possible decisions taken by disciplinary, sports or legal bodies before or during the competition affecting or amending the outcome of antepost bets will be taken into consideration (for example, any penalties or disqualification). If such decisions are taken after the official proclamation of the winner they will not be considered.

Article 4

Market Types
  • Winner.
    You have to predict the winner of the given tournament.
  • Winner with Handicap (spread).
    You have to predict the winner of the given tournament adding the spread indicated in the bet to the total amount of points effectively collected by the selected team. Different spread lists with different names may be offered for every tournament. If the two teams collect the same amount of points please refer to art. 12 of the General Sportbetting Rules.
    Example:
    Aston Villa in effect has collected 64 points (Effective Points), but because of the additional spread specified in the list, this is the winning selection of this bet typology.

Team

Spread 

Effective Points

Virtual Points

Aston Villa

25

64

89

Birmingham City

38

50

88

Blackburn Rovers

37

50

87

Manchester United

2

85

87

Stoke City

40

47

87

Tottenham Hotspurs

17

70

87

Chelsea

0

86

86

Arsenal

9

75

84

Everton

23

61

84

Fulham

38

46

84

Wolverhampton

44

38

82

Bolton Wandererers

41

39

80

Sunderland

36

44

80

Wigan Athletic

44

36

80

West Bromwich

48

30

78

Liverpool

14

63

77

Manchester City

7

67

74

West Ham United

39

35

74

Blackpool

53

19

72

Newcastle United

41

30

74

  • HH Team Season.
    You have to predict which of the two teams indicated will achieve the best positioning at the end of the given tournament, considering real points as well as possible spreads offered by World Services. If the two teams complete the competition with the same amount of points the official standings published by the Football League of the respective country will be considered in order to determine the winner. If according to these rankings there is still a situation of parity please refer to art. 12 section VII of the Terms and Conditions.
  • HH to Qualify.
    You have to predict which of the two teams indicated will pass the given qualifying phase or play-off round.
  • HH Goalscorer Season.
    You have to predict which of the two listed players will score more goals during the given tournament considering also the possible spreads offered by World Services. Goals scored in other competitions are not taken into consideration in this bet typology. If one or both listed players change the team they are playing for, bets will stand if the new team belongs to the same league as the previous one, otherwise bets will be void. If the two listed players score the same of goals, bets will be void.
  • Best Goalscorer Season.
    You have to predict the player that will score more goals during the given tournament. Goals scored in other competitions are not taken into consideration in this bet typology. If the chosen player plays at least once during the season, this bet typology will stand valid, otherwise it will be void. If the chosen player changes team/league during the season, this bet typology will stand valid. If the player who scores more goals was not included among the betting options offered by World Services the winning selection will be "other". If the option "other" was not included among the possible selections the bet will be lost.
  • Best Team Goalscorer.
    You have to predict the player that will score more goals in his team during the given tournament. Goals scored in other competitions are not taken into consideration in this bet typology. If the chosen player changes team/league during the season, this bet typology will be deemed void. If the player who scores more goals was not included among the betting options offered by World Services the winning selection will be "other". If the option "other" was not included among the possible selections the bet will be lost.
  • Team Points Over/Under (spread).
    You have to predict if the total amount of points collected by the selected team at the end of the given tournament will be over or under the spread indicated. Only points collected within the tournament indicated in the bet are taken into consideration.
  • Points Total 3 Weeks.
    You have to predict the correct amount of points that the selected team will collect during the following three matches of its national league. If one or more matches are deemed void, this bet typology will be void as well.
  • Points Total 2 Weeks.
    You have to predict the correct amount of points that the selected team will collect during the following two matches of its national league. If one or more matches are deemed void, this bet typology will be void as well.
  • Teams Total 3 Weeks.
    You have to predict the correct amount of victories, of draws or of defeats that the selected team will collect during the following three matches of its national league. If one or more matches are deemed void, this bet typology will be void as well.
  • Teams Total 2 Weeks.
    You have to predict the correct amount of victories, of draws or of defeats that the selected team will collect during the following two matches of its national league. If one or more matches are deemed void, this bet typology will be void as well.
  • To be promoted.
    You predict that the selected team will be promoted to the higher division of its national league. In every bet it is possible to forecast a maximum of three promotions. This bet typology will be settled and paid only after the official conclusion of playoffs. Possible decisions taken by disciplinary, sports or legal bodies before or during the playoffs affecting or amending the outcome of this bet typology will be taken into consideration. If such decisions are taken after the conclusion of playoffs they will not be considered.
  • To be relegated.
    You predict that the selected team will be relegated to the lower division of its national league. In every bet it is possible to forecast a maximum of four relegations. This bet typology will be settled and paid only after the official conclusion of playout (if not differently indicated *). Possible decisions taken by disciplinary, sports or legal bodies before or during the playoffs affecting or amending the outcome of this bet typology will be taken into consideration. If such decisions are taken after the conclusion of playoffs they will not be considered. * For example the tournament "Germany Bund 2011/12 - To be Releg (last2direct) provides for the payment of the last two teams.
  • Winning group.
    You have to predict the group of the winning team of the competition.
  • Best Team of group.
    You have to predict which of team selected will achieve the best position at the end of the given tournament. The winner will be determined according to the official results of the Football League the respective country.

MINICHAMPIONSHIP


You have to predict the outcome of one or more bets, about 5 consecutive days of championship.
All odds relating to the proposed minichampionship, will be subject to change depending on the performance of minichampionship.
Each minichampionship proposed consists of 5 consecutive days.Example:
First minichampionship SERIE B: from 1st to 5 th day.
Second minichampionship SERIE B: from 6th to 10th day.
And so on.
First minichampionship BUNDESLIGA: from 1st to 5th day.
Second minichampionship BUNDESLIGA: from 7th to 11th day.You can find all the bets offered listed below:
  • HH 5 Weeks.
    You have to predict which of the two teams indicated will achieve the best positioning considering only the matches played in the 5 weeks specified in the bet. If one of the matches is postponed and its result does not affect the outcome of the bet, this will be settled at the end of the 5 weeks. If the result of the postponed match affects the outcome of the bet, this will be settled only when the missing matched is played. This Bet typology can be combined with "HH 5 weeks" and "Over/Under points 5 weeks" only if not connected with other bets involving the same team or one of the teams that it will face during the five weeks. This bet typology cannot be combined with "Winner 5 weeks" related to the same championship. *article 3 does not apply to this bet typology, whose outcome depends on the actual results achieved.
  • Ov/Un points 5 weeks.
    You have to predict if the total amount of points collected by the selected team, considering only the matches played in the 5 weeks specified in the bet, will be Over or Under the spread offered by World Services. If one of the matches is postponed and its result does not affect the outcome of the bet, this will be settled at the end of the 5 weeks. If the result of the postponed match affects the outcome of the bet, this will be settled only when the missing matched is played. This Bet typology can be combined with "HH 5 weeks" and "Over/Under points 5 weeks" only if not connected with other bets involving the same team or one of the teams that it will face during the five weeks. This bet typology cannot be combined with "Winner 5 weeks" related to the same championship. *article 3 does not apply to this bet typology, whose outcome depends on the actual results achieved.
  • Winner 5 weeks.
    You predict that the team, considering only the matches played in the 5 weeks specified in the bet, will collect more points than its competitors. If two or more teams collect the same amount of points please refer to art. 12 of the General Sportbetting Rules. If one of the matches is postponed and its result does not affect the outcome of the bet, this will be settled at the end of the 5 weeks. If the result of the postponed match affects the outcome of the bet, this will be settled only when the missing matched is played.This Bet typology can be combined with "HH 5 weeks" and "Over/Under points 5 weeks" only if related to a different championship. In case of a draw, the odd will be split between teams with the same score. *article 3 does not apply to this bet typology, whose outcome depends on the actual results achieved.

ATHLETICS


Article 1

The outcome of a bet on athletics is based on first published official results. If a competition is shortened or otherwise affected by weather conditions the bets will be settled according to the decisions taken by tournament officials.

Article 2

Whenever a competition is officially postponed or suspended, all the related bets will remain valid if the event is resumed or finished within 72 hours from the official start time. If it is not resumed or if it is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

If the effective conditions of the competition are different from those originally published by the organizational committee World Services reserves the right to deem void all the related bets.

Article 4

If one or more participants retire before the beginning of the competition all the bet typologies related to their performances will be deemed void.

Article 5

If an athlete retires before the beginning of the event and his/her quote as a winner is equal or inferior to 5, World Services reserves the right to declare all the types of bets in conjunction with this event as void.

Article 6

Market Types
  • Winner.
    You have to predict the winner of the competition.
  • Podium.
    You predict that the selected athlete will reach the podium (first, second or third position).
  • HH.
    You have to predict which of the two athletes specified in the bet will achieve the best position in the overall event. If one or both of them are disqualified this bet typology will be deemed void.

BASEBALL


Article 1

Unless otherwise stated for specific bet typologies the outcome of a bet on a baseball event is based on the result of the match after the scheduled regular time plus possible extra innings.

Article 2

4,5 innings rule
If a match is suspended (called), only the score achieved after 5 completed innings will be considered, unless the home team is winning after 4,5 innings.

Article 3

Whenever a baseball match is officially postponed or suspended, all the related bets will remain valid if the event is resumed or is completed within 12 hours from the official start time. If it is not resumed or if it is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 4

When not specified within the bet, if two matches involving the same teams are being played the same day, only the result of the first match is considered.

Article 5

Market Types
  • Head to Head (HH).
    You have to predict the winner of the entire match. There are 2 possible outcomes: 1 HH (the home team wins), 2 HH (the away team wins).
  • Heads-Up with Handicap (spread).
    You have to predict the winner of the entire match adding or subtracting the indicated spread to the result of the match.
    The handicap, if positive or negative is always associated with the home team.
    Example:
    If you bet on "(H.-2.5) Home" the bet will be winning if the home team wins with a margin of victory of at least 3 runs.
    If you bet on "(H.-2.5) Away" the bet will be winning if:
    - the away team wins the match.
    - the away team loses conceding a maximum of 2 runs to its opponent.
  • Over/Under (spread).
    You have to predict if the total number of runs gained during the match will be over or under the spread indicated.
Article 6
in case of draw the Head to Head 1/2 will be considered a loss because it didn't take place as predicted

BASKETBALL


Article 1

The outcome of a bet on a basketball event is based on the scheduled regular time plus eventual extra time/times played subsequently to a draw during regular time.
If the competition format considers the aggregate score of two legged tie matches in order to qualify, all matches and connected bets will be resulted accordingly.
Therefore it could be possible to have some matches ending with a draw, with no extra time played. Moreover, it's also possible to have some return matches where an extra match is played after regular time result was different from a draw.
Example given:
First leg:              Reggio Emilia-Pistoia 85-80
Second Leg:       Pistoia-Reggio Emilia 78-73
In this case an extra time will be played in the second match, as there's a tie in the aggregate score.
Only the results published on the official website for each competition will be considered valid for the bet settlement.

Article 2

Whenever a basketball match is officially postponed or suspended, all the related bets will remain valid if the event is resumed or finished within 72 hours from the official start time. If it is not resumed or if it is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

Market Types
  • Head to Head (HH).
    You have to predict the winner of the entire match. There are 2 possible outcomes: 1 HH (the home team wins), 2 HH (the away team wins).
  • 1X2 1st Quarter.
    You have to predict the outcome of the first quarter of the match. There are 3 possible outcomes: 1 (considering only the points scored during the 1st Quarter the home team wins), X (considering only the points scored during the 1st Quarter the two teams draw), 2 (considering only the points scored during the 1st Quarter the away team wins). Interruptions taking place during later stages of the match do not influence this bet typology, even if as a consequence of such interruption the match is repeated.
  • 1X2 1st Half.
    You have to predict the outcome of the first half of the match. There are 3 possible outcomes: 1 (considering only the points scored during the 1st Half the home team wins), X (considering only the points scored during the 1st Half the two teams draw), 2 (considering only the points scored during the 1st Half the away team wins). Interruptions taking place during later stages of the match do not influence this bet typology, even if as a consequence of such interruption the match is repeated.
  • Heads-Up with Handicap (spread).
    You have to predict the winner of the entire match adding or subtracting the indicated spread to the result of the match.
    The handicap, if positive or negative is always associated with the home team.
    Example:
    If you bet on "(H.-6.5) Home" the bet will be winning if the home team wins with a margin of victory of at least 7 points.
    If you bet on "(H.-6.5) Away" the bet will be winning if the away team wins the match or if it loses conceding a maximum of 6 points to its opponent.
  • 1st Quarter Heads-Up with Handicap (spread).
    The functioning is the same of the basic Heads-Up with Handicap, but only points scored during the first Quarter are considered. Interruptions taking place during later stages of the match do not influence this bet typology, even if as a consequence of such interruption the match is repeated.
  • 1st Half Heads-Up with Handicap (spread).
    The functioning is the same of the basic Heads-Up with Handicap, but only points scored during the first Half are considered. Interruptions taking place during later stages of the match do not influence this bet typology, even if as a consequence of such interruption the match is repeated.
  • Over/Under (spread).
    You have to predict if the total number of points scored during the entire match will be over or under the spread indicated.
  • 1st Quarter Over/Under (spread).
    You have to predict if the total number of points scored during the first Quarter will be over or under the spread indicated. Interruptions taking place during later stages of the match do not influence this bet typology, even if as a consequence of such interruption the match is repeated.
  • 1st Half Over/Under (spread).
    You have to predict if the total number of points scored during the first Half will be over or under the spread indicated. Interruptions taking place during later stages of the match do not influence this bet typology, even if as a consequence of such interruption the match is repeated.
  • 1X2 H5.
    You have to predict if the selected team will win with a margin of victory of at least 6 points. If neither of the teams reaches a margin of victory of 6 points the winning selection will be X-H5.
    Example:
    If you bet on 1-H5 your bet will be winning if the home team wins with a margin of victory of at least 6 points.
    If you bet on X-H5 your bet will be winning if the difference between the points scored by the winning team and the points scored by the loser team is equal to or lower than 5.
    If you bet on 2-H5 your bet will be winning if the away team wins with a margin of victory of at least 6 points.
  • Odd/Even.
    You have to predict if the number points scored during the match is going to be odd or even.
  • HH Scorer.
    You have to predict which of the two players specified in the bet will score more points. Even if only one of the competitors plays for less than one minute, the bet will be deemed void.
    Players can belong to the same team or to 2 different teams that are not necessarily facing the same match.
  • Winning Margin.
    You have to predict which is the point margin between the two teams.
  • Winning Margin Home.
    You have to predict by which point margin the home team will win the game.
  • Winning Margin Away.
    You have to predict by which point margin the away team will win the game
  • Best Scorer (Specials-Best of Group)
    You have to predict which of the players offered will score more points in the current week matches. In case of tie among two or more players Dead heat will apply. (Art 12 in the General Sport Betting Rules).
    If one or more of the players in the list doesn't take part in the match (or plays for less than a minute) and had been offered with odds  equal or shorter than 7, the whole market will be void.
  • To Score 1st Point.
    You have to predict which team will score the first basket of the match.
  • To Score Last Point.
    You have to predict which team will score the last basket of the match.
  • Over/Under Championship (spread).
    You have to predict if the total number of points scored in the given round of a championship will be over or under the spread indicated. If one or more matches are cancelled/interrupted and if the remaining matches or remaining parts of the matches would have no impact on the outcome of the bets, current results will stand valid (in this case any eventual repeated match would be irrelevant); otherwise, this bet typology will be considered void.

Article 4

Antepost Markets
  • Winner.
    You have to predict the winner of the given tournament according to the official ranking of the competition.
  • Best Scorer.
    You have to predict the player that will score more points during the given tournament. Points scored in other competitions are not taken into consideration in this bet typology. If the chosen player plays at least once during the season, this bet typology will stand valid, otherwise it will be void.
  • HH Scorer.
    You have to predict which of the two players will score more points during the given tournament. Points scored in other competitions are not taken into consideration in this bet typology. If the two players score the same number of points this bet typology will be void.
  • HH Team (SERIE A1 and LEGADUE).
    You have to predict which of the two teams indicated will achieve the best positioning at the end of the REGULAR SEASON (without playoffs) according to the official ranking position taken from WWW.LEGABASKET.IT and www.legaduebasket.it
     
  • Best player of the Tournament (MVP).
    You have to predict which player will be elected BEST PLAYER (MVP) of the event. For the purpose of reporting will be considered valid only official sites of each competition. If a player does not get on the scoresheet in any of the matches included in the market, bets on that player will be declared void.
  • Correct score Playoff Series.
    You have to predict the final result of the series of matches between the 2 teams indicated. For the purpose of reporting will be considered valid only official sites of each competition. If the series won't be completed this bet typology will be void.
  • Best Scorer (SERIE A1).
    You have to predict the player that will score more points during the REGULAR SEASON (without playoffs) according with the official count taken from www.legabasket.it
    If the chosen player plays at least once during the season, this bet typology will stand valid, otherwise it will be void.
  • Relegations SERIE A1 and LEGADUE.
    You have to predict the team that will be relegated to the lower series of his national championship.
    For the purpose of reporting, any decision taken before or during playoffs will be considered.
    All the decision taken after the end of playoffs won't be considered.
  • Best coach.
    You have to predict which coach will be voted as the best in his championship.
    Only the result published on the official website of the competition will be considered valid for the bet settlement.

Article 5

Fantasy Bets
  • Fantasy Bets are related to duels between two teams or players who are not playing against each other in the real match, but against different opponents in two different matches with the outcome of both being combined together to produce the result of the fantasy bet.
  • Unless otherwise stated for specific bet typologies; when a fantasy bet refers to a fictional duel between teams and at least one of the matches involved is deemed void, also the resulting fantasy bet will be void.
  • Unless otherwise stated for specific bet typologies; when a fantasy bet refers to a fictional duel between players and at least one of the players involved does not play on the current match day, the resulting fantasy bet will be considered void. The fantasy bet will stand if the players involved take part to the match, even partially and even during injury time.
  • Bet Typologies on duels between teams:

More points HH

You have to predict which team will earn more points in its respective real match.
If both of them will earn the same number of points this bet typology will be considered void and the stakes refunded.
The number of points earned by each team is based on the result at the end of regular time plus any extra time.
For the purpose of reporting will be considered valid only official sites of each competition.More points HH with spread
You have to predict, according to the spread shown in the bet, which team will earn more points in its respective real match.
If the spread is negative, this must be subtracted from the score of the team you've chosen.
If the spread is positive, this must be added to the score of the team you have chosen.
The number of points earned by each team is based on the result at the end of regular time plus any extra time.
For the purpose of reporting will be considered valid only official sites of each competition.

CINEMA AND MUSIC


Article 1

The outcome of a bet available on Cinema and Music is based on the outcome of the entire tournament.

Article 2

All bets will be settled and paid only after the official conclusion of the related tournament. Under no circumstances should these bets be settled and paid before the aforementioned deadline.

Article 3

Possible decisions taken by disciplinary or legal bodies before or during the competition, affecting or amending the outcome of a bet, will be taken into consideration (for example, any penalties or disqualification). If such decisions are taken after the official proclamation of the winner they will not be considered.

Article 4

Market Types
  • Winner.
    You have to predict the winner of the competition.

COMBAT  SPORTS


Article 1

The outcome of a bet on combat sports / Martial Arts is based on first published official results.

Article 2

Whenever a fight is officially postponed or suspended, all the related bets will remain valid if the event is resumed or is completed within 72 hours from the official start time. If it is not resumed or if it is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

If one combatant withdraws before the beginning of the match, all the related bets will be void. If the withdrawal takes place after the beginning of the match, his/her opponent will be deemed winner.

Article 4

Market Types
  • 1X2.
    You have to predict the outcome of the fight, independently from the method of victory (Knock Out, Technical Knock Out or points victory). There are 3 possible outcomes: 1 (the first competitor wins), X (the match ends in a draw), 2 (the second competitor wins).
  • Head to Head (HH).
    You have to predict the winner of the entire match. There are 2 possible outcomes: 1 HH (the first competitor wins), 2 HH (the second competitor wins). If the match ends in a draw the selection will be void and will not be included in the computation of a possible bonus.
  • Victory by Points.
    You have to predict if the match will be won by points. In case of Knock Out, Technical Knock Out or Draw the bet will be lost.
  • Victory by KO.
    You have to predict if the match will be won by Knock Out or Technical Knock Out. In case of victory by points or Draw the bet will be lost.

CURLING


Article 1

Market Types
  • Winner.
    All bets are valid whether participating of the team (selection) in the competition.
  • Head to Head.
    The final results will prevail for all matches. Also extra time will be considered for betting purposes.

CYCLING


Article 1

The outcome of a bet on a cycling competition is based on first published official results. If a race is shortened or otherwise affected by weather conditions the bets will be settled according to the decisions taken by tournament officials.

Article 2

If a race is officially cancelled all the related bets will be deemed void. Whenever a stage race is postponed or suspended, all the related bets will stand valid until the race is completed or cancelled. Whenever a single-day race is postponed or suspended, all the related bets will stand valid if the event is resumed or finished within 72 hours from the official start time. If it is not resumed or if it is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void. If a race is "neutralized" or "reduced" for a strech of paths bets will remain valid.

Article 3


If one of the participants indicated in the bet does not take part in the competition, all the bets related to its performance will be voided.

Article 4

If one of the participants retires before the beginning of the race or the first stage of a "tour" and his odd for winning the race is equal or fewer than 5, World Services reserves the right to void all the bet typologies affected by this happening.

Article 5

Market Types
  • Winner.
    You have to predict the winner of the competition.
  • Group winner.
    You have to predict which of the cyclists included in the bet will reach the best positioning within the group suggested. If one or more cyclists of the group retire before the beginning of the race, all the bets will be voided.
  • 1st and 2nd.
    You have to predict which two cyclists will conclude the event in first and second position in the correct order.
  • Podium.
    You have to predict that the selected cyclist will reach the podium (first, second or third position).
  • Top 6.
    You have to predict that the selected cyclist will complete the race within the first six positions.
  • Top 10.
    You have to predict that the selected cyclist will complete the race within the first ten positions.
  • Head to Head (HH).
     You have to predict which of the two cyclists specified in the bet will achieve the best position in the overall event. Whenever in a stage one of the two cyclists is disqualified during an advanced stage of the competition that his opponent has not even reached, the disqualified participant will be considered the winner.
    If one of two riders retire or are disqualified during one of the race stages, the rider who remains in the race will be considered as the winner.
    If both competitors do not reach the following stage the bet will be void.
    If both competitors reach the following phase but they do not complete the competition, the winner will be the one that obtained the best timing during the previous stage.
  • Winner Team.
    You have to predict the team of the winner (race or stage). Any withdrawal won't be considered.
  • Number of Stage Wins
    You have to predict how many wins will get the selected rider. In case of equal results at one or more stages they will be considered as wins. If the rider withdraws before the beginning of the first stage all bets related will be void. If the rider withdraws during the competition all bets related will be valid.  
     

Article 6


Markets Types - Antepost
  • Antepost 
    All the markets referring to the section "Antepost" of Cycling do not provide an official start list. That means that the provided list may not correspond with the official one at the time of the racing start. For this reason, all the markets of "Antepost" do not take into account what is indicated in the art. 3-4 of "General Sportbetting Rules" of Cycling in order to evaluate the outcome of the bet. So, if a selected cyclist of section "Antepost" withdraw, the bet will be valid and considered as lost. The rest of the selections will be considered valid with the referring odds.  

DART


Article 1

Whenever a darts match is officially postponed or suspended, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day following the date originally set for the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 2

If one player withdraws before the beginning of the match, all the related bets will be void. If the withdrawal takes place after the beginning of the match, his/her opponent will be deemed winner.

Article 3

Bets on a player winning a given tournament or reaching a certain phase of it will be void if the player withdraws before the first match of such tournament; otherwise, they will stand.

Article 4


Market Types
  • Head to Head (HH).
    You have to predict the winner of the match. There are 2 possible outcomes: 1 HH (the first player wins), 2 HH (the second player wins).
    If the match ends with a draw, all related bets will be deemed void.
  • 1X2. 
    You have to predict the winner of the match. There are 3 possible outcomes: 1 (the first player wins), X (the match ends with a draw), 2 (the second player wins).

ELECTIONS


Article 1

The outcome of a bet on Political Elections will be settled according to the official results of the Electoral Commission.
Any eventual decision taken after the official announcement will not be considered for the settlement of the bets.

FANTASY BET


Article 1

Fantasy Bets are related to duels between two teams or players who are not playing against each other in the real match, but against different opponents in two different matches with the outcome of both being combined together to produce the result of the fantasy bet.

Article 2

Unless otherwise stated for specific bet typologies; when a fantasy bet refers to a fictional duel between teams and at least one of the matches involved is deemed void, also the resulting fantasy bet will be void.

Article 3

Unless otherwise stated for specific bet typologies; when a fantasy bet refers to a fictional duel between players and at least one of the players involved does not play on the current match day, the resulting fantasy bet will be considered void. The fantasy bet will stand if the players involved take part to the match, even partially and even during injury time.

Article 4


Market Types on duels between teams.
  • More Points 1X2.
    You have to predict which team will earn more points in its respective real match. Victories are awarded 3 points, draws are awarded 1 point and defeats are awarded 0 points. If both teams draw in the real matches this bet typology will be considered void and the stakes refunded.
  • 2 vs. 2 More Points 1X2.
    You have to predict which among the pairs of teams specified in the bet will earn more points in the current round. Victories are awarded 3 points, draws are awarded 1 point and defeats are awarded 0 points.
    Example:
    Fantasy match: "Manchester&Bolton vs. Arsenal&Liverpool".
    If the sum of points earned by Manchester and Bolton is greater than the sum of points earned by Arsenal and Liverpool the winning selection is 1; if it is lower the winning selection is 2; if the two pairs get the same amount of points the winning selection is X.
  • More Goals 1X2.
    You have to predict which of the two teams indicated in the bet will score more goals against its real opponent on the current round.
    Example:
    Fantasy Match: "Arsenal vs. Milan"
    1st Real Match: "Arsenal vs. Liverpool" with result 2-3
    2nd Real Match: "Milan vs. Lecce" with result 1-0
    Result of the Fantasy Match "Arsenal vs. Milan" will be 2-1.
  • Goal Difference 1X2.
    You have to predict which of the two teams indicated in the bet will achieve the best goal difference (i.e. goals scored minus goals conceded) in its respective real match on the current round.
    Example:
    Fantasy Match: "Inter vs. Valencia"
    1st Real Match: "Inter vs. Chievo" - 2nd Real Match: "Osasuna vs. Valencia"

Inter vs. Chievo

Osasuna vs. Valencia

Goal Diff. Team 1

Goal Diff. Team 2

Inter vs. Valencia

Outcome

1-1

0-1

0

+1

2

0-1

3-0

0-2

+3

+2

1

1-0

2-2

0-0

0

0

X

0-0

1-2

3-1

-1

-2

1

1-0

2-1

1-2

+1

+1

X

0-0

4-3

1-2

+1

+1

X

0-0

FORMULA 1  -  NASCAR  -  NDY CAR  -  24HOURS OF LE MANS


Article 1

The outcome of a bet on a Formula 1/Nascar/Indy Car/24 Hours of Le Mans event is based on the first published official results. The decisions taken by official federation (including but not limited to FIA) and affecting or amending the result achieved on the race field will not be taken into consideration.

Article 2

Whenever a race is officially postponed or suspended, all the related bets will remain valid if the event is resumed or finished within 72 hours from the official start time. If it is not resumed or if it is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

If a race is for whatsoever reason abandoned before the completion of the 75% of the planned distance (rounded down to the nearest whole number of laps) the event will be considered void, even though official federation (including but not limited to FIA) might regard the race as completed and assign points to drivers/teams.

Article 4

If one or more drivers retire before the beginning of the first practice session of the race and at least one of them has odds for winning the race equal or fewer than 5, World Services reserves the right to void all the bet typologies affected by this happening. If a driver is not able to take part to the qualifying sessions, all bets directly related to that driver will be void. If a driver is not able to take part to the main race after complete the qualifying, all bets directly related to that driver concerning the main race will be void (bets concerning qualifying sessions will stand). A driver participating in the warm-up lap is considered to have participated in the race if the same (warm-up lap) has been completed.
In case of retire (linked to boycott/strike), during or before the GP, carried out in a unanimous or consentient by 25%+1 of the pilots, bets on class/no class will be void. In addition, only bets involving pilots retired for this reason will be considered void, all other will be considered valid.

Article 5

If a driver is not able to complete at least one lap of a practice session, all bets directly related to that driver for this session will be void.

Article 6

If a decision taken by the race officials (including but not limited to FIA) after the completion of the practice/qualifying session directly influences the outcome of the race, World Services reserves the right to void all bets affected by such information.

Article 7

Market Types
  • Winner (Race).
    You predict that the selected driver will be the winner of the race.
  • Winning Team (Race).
    You have to predict which team will the winning driver belong to.
  • 1st and 2nd (Race).
    You have to predict that the two drivers selected will conclude the race in first and second position in the correct order.
  • 1st or 2nd (Race).
    You have to predict that the selected driver will reach the first or the second position at the end of the race.
  • Podium (Race).
    You have to predict that the selected driver will reach the podium (first, second or third position).
  • Top 6 (Race).
    You have to predict that the selected driver will end the Race within the first six positions. In order to be considered winner , the driver must complete at least the 90% of the laps completed by the winner rounded down to the nearest whole number of laps.
  • Top 10 (Race).
    You have to predict that the selected driver will end the Race within the first ten positions. In order to be considered winner , the driver must complete at least the 90% of the laps completed by the winner rounded down to the nearest whole number of laps.
  • HH (Race).
    You have to predict which among the two drivers specified in the bet will achieve the best position in the race. Should these drivers retire or being disqualified at the same lap this bet typology will be considered void. If one or more of the drivers listed in the bet are not able to take part in the race this bet typology will be deemed void.
  • Best of Three.
    You have to predict which among the three drivers specified in the bet will achieve the best position in the race. Should these drivers retire or being disqualified at the same lap they will be considered as equal. If one or more of the drivers listed in the bet are not able to take part in the race this bet typology will be deemed void.
  • Best of Four.
    You have to predict which among the four drivers specified in the bet will achieve the best position in the race. Should these drivers retire or being disqualified at the same lap they will be considered as equal. If one or more of the drivers listed in the bet are not able to take part in the race this bet typology will be deemed void.
  • Winner (Pole).
    You predict that the selected driver will achieve the best position during the qualifying session.
  • 1st and 2nd (Pole).
    You predict that the two drivers selected will achieve the first and second position in the correct order in the qualifying session.
  • Podium (Pole).
    You predict that the selected driver will conclude the qualifying session in first, second or third position.
  • HH (Pole).
    You have to predict which of the two drivers specified in the bet will achieve the best position in the qualifying session.
  • Class/No Class.
    You have to predict whether the driver will be classified or not according to the official fedaration report (including but not limited to FIA), published after the main race. In order to be considered as classified, the driver must complete at least the 90% of the laps completed by the winner rounded down to the nearest whole number of laps.
  • Cars Classified.
    You have to predict how many cars/drivers will be classified according to the official federation report (including but not limited to FIA) published after the main race.
  • Point Finish (1-10).
    You predict that the selected driver during the current event will get at least one point, i.e. that he will complete the race within the first ten positions.
  • No Point.
    You predict that the selected driver during the current event will not get any point, i.e. that he will complete the race from the 11th position downwards.
  • Fastest Lap.
    You have to predict which driver will perform the fastest lap during the Grand Prix main race.
  • 1st Retired.
    You have to predict which driver will retire first during the Grand Prix main race. A driver disqualified or having an accident is considered as retired. If two or more drivers retire during the same lap they will be considered as equal, independently from the order in which they retired.
  • Cars not to Complete First Lap.
    You have to predict how many cars/drivers will not complete for whatever reason the first lap of the race.
  • Safety Car.
    You have to predict if the safety care will come out onto the track during the race.

Antepost 

  • Winner Constructor Championship
    You predict the winner of the Constructors Championship. If at least one of the regular driver of the Team doesn’t join the first qualifying session of the season, and the Winner Constructor Championship’s odd is equal or lower than 5, World Services reserves the right to void all the bets related to the above odd. If all the regular drivers of the Team join the first qualifying session of the season all the bets related to the above odd will be considered as valid.
  • Winner Drivers Championship 
    You predict the winner of the current Winner Drivers Championship. If the selected Driver doesn’t join the first qualifying session of the season, and the Winner Drivers Championship odd is equal or lower than 5, World Services reserves the right to void all the bets related to the above odd.If the named Driver joins the first qualifying session of the season, all the bets related to the above odd will be considered as valid.
  • Driver Championship Head to Head Overall
    You predict which driver will set the best placement in the current Driver Championship. If both of the drivers achieve the same points in the season, the winner will be declared with the same ctiteria used by the official federation (including but not limited to FIA; which means that only the best placements in the seasons will be considered to determine the winner.

FUTSAL


Article 1

The outcome of a bet on a futsal event is based on the result of the match after the scheduled regular time plus injury time. Unless otherwise stated for specific bet typologies overtimes and penalty shoot outs will not affect the outcome of the bet.

Article 2

Whenever a futsal match is officially postponed or suspended, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day following the date originally set for the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

Market Types
  • 1X2.
    You have to predict the outcome of the entire match. There are 3 possible outcomes: 1 (the home team wins), X (the teams draw), 2 (the away team wins).
  • Over/Under (spread).
    You have to predict if the total number of goals scored during the entire match will be over or under the spread indicated.

GOLF


Article 1

The outcome of a bet on a golf tournament is based on first published official results. If a tournament is shortened or otherwise affected by weather conditions the bets will be settled according to the decisions taken by tournament officials, but only if 36 holes have been completed. Should 36 holes not be completed all bets on that event will be deemed void, independently from the official results.

Article 2

If a tournament is officially cancelled all the related bets will be deemed void. If a tournament is postponed or suspended all bets will stand and will be paid out after its conclusion.

Article 3

If one or more players retire before the beginning of the tournament, and at least one of them has odds for winning the competition equal or fewer than 7, all the bet typologies affected by this happening will be voided.

Article 4

For the settlement of the bets, only the rankings published in the official website of the related tournament will be considered.

Article 5

Market Types
  • Winner.
    You have to predict the winner of the tournament.
  • Group winner.
    You have to predict which of the players included in the bet will reach the best positioning within his group.
  • Head to Head (HH).
    You have to predict which of the two players indicated will achieve the best positioning at the end of the tournament. If the two players achieve the same positioning in the tournament, the bet will be voided.
  • Podium.
    You have to predict that the selected player will end the tournament within the first three positions.
  • Top 6.
    You have to predict that the selected player will end the tournament within the first six positions.
  • Top 10.
    You have to predict that the selected player will end the tournament within the first ten positions.

HANDBALL


Article 1

The outcome of a bet on a handball event is based only on regular times. Unless otherwise stated for specific bet typologies, overtimes and penalty shootouts will not affect the outcome of the bet.

Article 2

Whenever a handball match is officially postponed or suspended, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day following the date originally set for the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

Market Types
  • 1X2.
    You have to predict the outcome of the entire match. There are 3 possible outcomes: 1 (the home team wins), X (the teams draw), 2 (the away team wins).
  • Heads-Up with Handicap (spread).
    You have to predict the winner of the entire match adding or subtracting the indicated spread to the result of the match.
    The handicap, if positive or negative is always associated with the home team.
    Example:
    If you bet on "(H.-2.5) Home" the bet will be winning if the home team after regular time wins with a margin of victory of at least 3 goals.
    If you bet on "(H.-2.5) Away" the bet will be winning if:
    - the away team wins the match
    - the away team loses the match conceding a maximum of 2 goals to its opponent.
  • Over/Under (spread).
    You have to predict if the total number of goals scored during the match will be over or under the spread indicated.
  • Odd/Even.
    You have to predict if the number goals scored during the match is going to be odd or even.

HORSE RACING


Article 1

The outcome of a bet on a horse racing event is based on the first published official results. Possible decisions taken by disciplinary or legal bodies after the publication of the official results will not affect the outcome of the bet.

Article 2

Whenever a race is officially suspended, all the related bets will be voided.

Article 3

If one or more participants retire before the beginning of the race or of the heat, and at least one of them has odds for winning the competition equal or fewer than 5, all the bet typologies affected by this happening will be voided.

Article 4

If a horse is for any reason unable to take part in the competition, all bets related to its performance will be voided.

Article 5

Market Types
  • Winner.
    You predict that the selected horse will be the winner of the race.
  • Placed.
    You predict that the selected horse will reach the podium (first, second or third position). N.B. In races with 7 or less competitors only the first two positions will be considered as podium positions (placed).
  • HH.
    You have to predict which of the two competitors specified in the bet will achieve the best position in the race. If both competitors do not complete the competition due to disqualification or withdrawal from the race, the bet will be deemed VOID.

ICE HOCKEY


Article 1

The outcome of a bet on an ice hockey event is based only on regular times. Unless otherwise stated overtimes and penalty shootouts will not affect the outcome of the bet.

Article 2

Whenever an ice hockey match is officially postponed or suspended, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day following the date originally set for the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

Market Types
  • 1X2.
    You have to predict the outcome of the entire match. There are 3 possible outcomes: 1 (the home team wins), X (the teams draw), 2 (the away team wins).
  • Head to Head (HH).
    You have to predict the winner of the entire match. There are 2 possible outcomes: 1 HH (the home team wins), 2 HH (the away team wins). The outcome of this bet typology is based on regular times and possible overtimes and penalty shootouts.
  • Heads-Up with Handicap (spread).
    You have to predict the winner of the entire match adding or subtracting the indicated spread to the result of the match. The outcome of this bet typology is based on regular times and possible overtimes.
    The handicap, if positive or negative is always associated with the home team.
    Example:
    If you bet on "(H.-3.5) Home" the bet will be winning if the home team after regular time and overtime wins with a margin of victory of at least 4 goals.
    If you bet on "(H.-3.5) Away" the bet will be winning if:
    - the away team after regular time and overtime wins the match.
    - the away team after regular time and overtime loses the match conceding a maximum of 3 goals to its opponent.
  • Over/Under (spread).
    You have to predict if the total number of points scored during the regular time of the match will be over or under the spread indicated.

MOTO RACING


Article 1

The outcome of a bet on a Moto racing event is based on the first published official results. Following decisions taken by disciplinary or legal bodies (including but not limited to FIM) and affecting or amending the result achieved on the race field will not be taken into consideration.

Article 2

Whenever a race is officially postponed or suspended, all the related bets will remain valid if the event is resumed or finished within 72 hours from the official start time. If it is not resumed or if it is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

If a race is for whatsoever reason abandoned before the completion of the 75% of the planned distance (rounded down to the nearest whole number of laps) the event will be considered void, even though the federation might regard the race as completed and assign points to drivers/teams.

Article 4

At the end of all bets, the final classification with 1st, 2nd and 3rd placements officially announced will be considered as valid. For all other positions, the final classification as published by the International Federation of Motorcycling will be taken as valid at the end of the race. Other disqualifications and requests made after the race results are published will not be taken into consideration.

Article 5

If one or more drivers retire before the beginning of the first practice session of the race and at least one of them has odds for winning the race equal or fewer than 5, World Services reserves the right to void all the bet typologies affected by this happening. If a driver is not able to take part to the qualifying sessions (or Superpole in the Superbike), all bets directly related to that driver will be void. If a driver is not able to take part to the main race after complete the qualifying, all bets directly related to that driver concerning the main race will be void (bets concerning qualifying sessions will stand). A driver participating in the warm-up lap is considered to have participated in the race.

Article 6

If a driver is not able to complete at least one lap of a practice session, all bets directly related to that driver for this session will be void.

Article 7

If a decision taken by the race officials/FIM after the completion of the practice/qualifying session directly influences the outcome of the race, World Services reserves the right to void all bets affected by such information.
MotoGp 2013 
Sessions called  FP1, FP2 e FP3 (Free Practice 1, Free Practice 2 and Free Practice 3) are considered as Qualifying Practice. If a driver is not able to complete at least one lap of these sessions, participating directly to Q1 (Qualifyng 1), all the bets directly related to that driver for Race and Qualifying will be void. 

Article 8

Market Types
  • Winner (Race).
    You predict that the selected driver will be the winner of the race. 
  • 1st and 2nd (Race).
    You predict that the two drivers selected will conclude the race in first and second position in the correct order.
  • Podium (Race).
    You predict that the selected driver will reach the podium (first, second or third position).
  • HH (Race).
    You have to predict which of the two drivers specified in the bet will achieve the best position in the race. In case of both drivers either retiring or being disqualified at the same lap this bet typology will be deemed void.
  • Winner (Pole).
    You predict that the selected driver will achieve the best position during the qualifying session.
  • 1st and 2nd (Pole).
    You predict that the two drivers selected will achieve the first and second position in the correct order in the qualifying session.
  • Podium (Pole).
    You predict that the selected driver will conclude the qualifying session in first, second or third position.
  • HH (Pole).
    You have to predict which of the two drivers specified in the bet will achieve the best position in the qualifying session.
  • Best of group.
    You have to predict which driver will achieve the highest position in the selected group. In case one of the drivers of the group does not take part in the race, the bet will be deemed void.

General Rules for the Olympic Games 

For our bets purposes, the participants who will be prize winners at the prize-winning ceremony with the gold, silver and bronze medal will be respectively considered as 1º, 2º and 3º classified.
Possible disqualifications which will take place after the prize-winning ceremony will be not considered.
In case of suspension of the event, the bets will remain valid till the event will not be considered ended - or cancelled.
In case of cancellation of the event, the bets will be paid only if the organizer will publish a list of the official arrival order (in case of the Olympic Games: prize-winning and medals assignment).

Markets Rules:

Outrights
In the Outrights (Winner, Placed and Winner "Without") - it will be always considered the official arrival order. Possible disqualifications which will take place after the publishing of the official results will not be considered. In any case of draw, it will be applied the dead heat rule (ex-aequo).
In case that a bet on a not-participant to the competition will be offered, all the bets on him/her will be refunded.Head-to-head
Bets are valid if both the participants take part to the competition.
In case that one of the two participants will not take part to the competition, the head-to-head will be voided and the bet will be refunded.
For the paying-out purposes, only the official results will be considered. In case of draw, the bets will be refunded (draw no bet).WON MEDALS 
For our bets purposes, only the results of the official ranking list at the moment of the closing ceremony will be considered. Later disqualifications and/or appeals will be not considered.
HH/1X2 Medals
It concerns the forecast of the participant who will gain the best position in the ranking. In case of draw among the gold medals, the winner will be who gained more silver medals. In case of further draw, the winner will be who gained more bronze medals.
Over/Under Medals (Gold)
It concerns the forecast of the participant who will gain the higher or lower number of (gold) medals compared with the indicated total.

OTHER SPORTS


Article 1

World Services reserves the right to offer additional sport betting opportunities as well as additional bet typologies in any moment without prior notice to Customers. In any such circumstance, when needed, new attachments will be added to these betting rules with the aim of eliminating every possible uncertainty about their functioning.

Sport Rules:

Archery
Bets are valid if the participants start at least one round, otherwise all bets will be void and refunded. For our bets purposes, only podium rankings will be considered. Possible disqualifications which will take place later will be not considered.
Markets:
-Winning
-Placed
-Head-to-headBadminton
If one player is replaced with another one before the start of the match, all bets will be void. If a match starts but does not end, all the concerning bets will be voided (otherwise, it will be instead specified).
Bets in real time (current and next) - Bets are valid if the specified match is ended or if the result of a particular bet is already given.
Bets on points in real time - This kind of bets are offered for a player who gains a specific point. In case the point is not played, for the match fault or for its ending, all related bets will be void.Beach Volley
If one of any player will be replaced with another player before the start of the match, all bets will be void and refunded. If a match starts but does not end, all the concerning bets will be voided, except for the ones whose result has already been given.Canoe/Kayak
Bets are valid if the participants go beyond the starting line, otherwise all the bets will be voided and refunded. For our bets purposes, only podium rankings will be considered. Possible disqualifications which will take place later will be not considered.
Markets:
-Winning
-Placed
-Head-to-headDiving
Bets are valid if the participants dive at least once, otherwise all the bets will be voided and refunded.  For our bets purposes, only podium rankings will be considered. Possible disqualifications which will take place later will be not considered.
Markets:
-Winning
-Placed
-Head-to-headFighting Sports
Each fighter is quoted for being the winner of the fighting; in case of draw, all bets will be voided and refunded. If one of the two fighters is replaced, all bets will be voided and refunded.
Fighting sports are:
Judo
Crawling Fighting
Greco-Roman Fighting
Boxing
Taekwondo
Markets:
-Winning
-Placed
-Head-to-headFencing
Each player is quoted for being the winner of the fighting; in case of draw, all bets will be voided and refunded. If one of the two players is replaced, all bets will be voided and refunded.
Markets:
-Winning
-Placed
-Head-to-headGymnastic
Bets are valid if the participants make at least one round and/or one discipline. Possible disqualifications which will take place later will be not considered.
Markets:
-Winning
-Placed
-Head-to-headHorse-riding
Bets are valid if the participants go beyond the starting line, otherwise all the bets will be voided and refunded. For our bets purposes, only podium rankings will be considered. Possible disqualifications which will take place later will be not considered. Bets are valid even though the participant rides a different horse from the declared one.
Markets:
-Winning
-Placed
-Head-to-headModern Pentathlon
Bets are valid if the participants go beyond the starting line, otherwise all the bets will be voided and refunded. For our bets purposes, only podium rankings will be considered. Possible disqualifications which will take place later will be not considered.
Markets:
-Winning
-Placed
-Head-to-headShooting gallery
Bets are valid if the participants start a round, otherwise all the bets will be voided and refunded. The podium will establish the bets winning.  Possible disqualifications and/or appeals which will take place later will be not considered.
Markets:
-Winning
-Placed
-Head-to-headSoftball
Bets are valid if all events will take place in the pre-established dates. If en event is postponed or cancelled before the given starting hour, all the bets will be voided.
In case the "Mercy Rule" is proclaimed, all the bets will be valid considering the result at that moment.Table tennis
If one player is replaced with another one before the start of the match, all the bets will be considered void. If a match starts but does not end, all the bets will be voided (otherwise, it will be instead specified).
Bets in real time (current and next) - Bets are valid if the specified match is ended or if the result of a particular bet is already given.
Bets "match to" in real time - Bets "match to" are assigned in correspondence of the first player who reaches the given number of points in the related match. If no one of the players reaches the requested number of points (for withdrawing), the related bets will be void. If the match will not be played, all the "match to" bets will be void.
Bets on points in real time - This kind of bets are offered for a player who gains a specific point. In case the point is not played, for the match fault or for its ending, all related bets will be void.
Bets on total points - are based on the number of the pre-determined played matches. In case the pre-determined number of matches should change or should be different from the one offered for bets purposes, all related bets will be void.
Bets with handicap in real time - Bets with Handicap (on the matches) are based on the number of the pre-determined played matches. In case the pre-determined number of matches should change or should be different from the one offered for bets purposes, all related bets will be void.Triathlon
Bets are valid if the participants go beyond the starting line, otherwise all the bets will be voided and refunded. For our bets purposes, only podium rankings will be considered. Possible disqualifications which will take place later will be not considered.
Markets:
-Winning
-Placed
-Head-to-headWeightlifting
Bets are valid if the participants make at least one lifting. .  Possible disqualifications and/or appeals which will take place later will be not considered.
Markets:
-Winning
-Placed
-Head-to-head

POKER


Article 1

The outcome of a bet on Poker is based on first published official results. If a competition is shortened the bets will be settled according to the decisions taken by tournament officials.

Article 2

If a tournament is officially cancelled all the related bets will be deemed void. If a tournament is postponed or suspended all bets will stand and will be paid out after its conclusion.

Article 3

Bets on a player winning a given tournament or reaching a certain phase of it will be void if the player withdraws before the first match of such tournament, otherwise they will stand.

Article 4

Market Types
  • Winner.
    You have to predict the winner of the competition.
  • HH.
    You have to predict which of the two players specified in the bet will achieve the best position in the final ranking of the tournament.
  • Winning Heads Up.
    You have to predict which among the two players will win the heads up.
    Heads up means a poker match with only two players.
  • Winning Hand.
    You have to predict with which score the last hand will be won.
    There are 10 possible outcomes:
    Pair: the last hand is won with a pair.
    Two Pair: the last hand is won with a double pair.
    High Card: the last hand will be won with a high card.
    Three of a Kind: the last hand is won with three of a kind.
    Flush: the last hand is won with a flush.
    Straight: the last hand is won with a straight (not with a straight flush or a royal straight flush)
    Full House: the last hand is won with a full.
    Four of a Kind: the last hand is won with four of a kind.
    Straight Flush: the last hand is won with a straight flush.
    Royal Straight Flush: the last hand is won with a royal straight flush.
  • Suit of Final River Card.
    You have to predict the suit of the river card of the last hand. There are 4 possible outcomes:
    Clubs: the river card of the last hand is Clubs.
    Diamonds: the river card of the last hand is Diamonds.
    Hearts: the river card of the last hand is Hearts.
    Spades: the river card of the last hand is Spades.
  • Colour of Final River Card.
    You have to predict the colour of the river card of the last hand. There are 2 possible outcomes:
    Black: the river card of the last hand is Clubs or Spades.
    Red: the river card of the last hand is Hearts or Diamonds.

RUGBY


Article 1

The outcome of a bet on a Rugby event is based on the result of the match after the scheduled regular time and overtimes.

Article 2

Whenever a Rugby match is officially postponed or suspended, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day following the date originally set for the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

Market Types
  • 1X2.
    You have to predict the outcome of the match. There are 3 possible outcomes: 1 (the home team wins), X (the teams draw), 2 (the away team wins).
  • Head to Head (HH).
    You have to predict the winner of the match considering also possible overtimes. There are 2 possible outcomes: 1 HH (the home team wins), 2 HH (the away team wins).
  • Heads-Up with Handicap (spread).
    You have to predict the winner of the entire match by subtracting or adding the indicated spread to the result of the match.
    The handicap, whether it is positive or negative, is always assigned to the home team.Example 1: England - Ireland SPREAD -5.0
    If you bet on "(H.-5.5) Home" the bet will be winning if the home team wins with a margin of victory of at least 6 points.
    If you bet on "(H.-5.5) Away" the bet will be winning if:
    - the away team wins the match.
    - the away team loses the match, conceding a maximum of 5 points to its opponent.Example 2: Italy - New Zealand SPREAD 30.5
    If you bet on "(H. 30.5) Home" the bet will be winning if:
    - the home team wins the match.
    - the home team loses the match, conceding a maximum of 30 points to its opponent.
    If you bet on "(H. 30.5) Away" the bet will be winning if the away team wins the match with a margin of victory of at least 31 points.
  • Over/Under (spread).
    You have to predict if the total number of points scored during the entire match will be over or under the spread indicated.

SAILING


Article 1

The outcome of a bet on a sailing competition is based on first published official results. If a competition is shortened or otherwise affected by weather conditions the bets will be settled according to the decisions taken by tournament officials.

Article 2

If a race is officially cancelled all the related bets will be deemed void. If a race is postponed or suspended all bets will stand and will be paid out after its conclusion.

Article 3

If a team does not take part to the race or is disqualified all bets related to its performances will be void.

Article 4

Market Types
  • Winner.
    You have to predict the winner of the competition.

SNOOKER


Article 1

The outcome of a bet on a snooker event is based on first published official results. If a match is concluded before the full number of frames required to win a game has been played, related bets will stand valid unless otherwise stated for specific Bet Typologies

Article 2

If a snooker event is officially cancelled all the related bets will be deemed void. If a snooker event is postponed or suspended all bets will stand and will be paid out after its conclusion.

Article 3

Market Types
  • Winner.
    You have to predict the winner of the competition.
  • Head to Head (HH).
    You have to predict the winner of the entire match. There are 2 possible outcomes: 1 HH (the first competitor wins), 2 HH (the second competitor wins). If the match ends in a draw the selection will be void and will not be included in the computation of a possible bonus.

SOCCER


Article 1

The outcome of a bet on a football (soccer) event is based on the scheduled minutes of play plus injury time. Unless otherwise stated for specific bet typologies overtimes and penalty shoot outs will not affect the outcome of the bet.

Article 2

Whenever a football match is officially postponed or suspended according to the time written in the coupon, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day following the date originally set for the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

In case of interruptions during the second half time of a match, all bets related to the first half time will stand valid. On the contrary bets related to the whole match or exclusively to the second half time will be voided and refunded.

Article 4

A team is considered to have scored the goal even if it was actually scored by an opponent's player (an own goal) or if it was the result of a penalty kick occurred during regular or injury times.

Article 5

If the match takes place in a neutral venue, the first mentioned team will be considered the home team and the second mentioned team will be considered the away team.

Article 6

Market Types - Basic
  • 1X2.
    You have to predict the outcome of the entire match. There are 3 possible outcomes: 1 (the home team wins), X (the teams draw), 2 (the away team wins).
  • 1st HT 1X2.
    You have to predict the outcome of the first half time of the match. There are 3 possible outcomes: 1 (considering only the goals scored during the 1st HT the home team wins), X (considering only the goals scored during the 1st HT the two teams draw), 2 (considering only the goals scored during the 1st HT the away team wins).
  • 2nd HT 1X2.
    You have to predict the outcome of the second half time of the match, without considering the score achieved during the first halftime. There are 3 possible outcomes: 1 (considering only the goals scored during the 2nd HT the home team wins), X (considering only the goals scored during the 2nd HT the two teams draw), 2 (considering only the goals scored during the 2nd HT the away team wins).
  • Double Chance (DC).
    You have to predict the outcome of the entire match. There are 3 possible outcomes: 1X (at the end of the match the home team wins or draws), X2 (at the end of the match the away team wins or draws), 12 (at the end of the match the home team wins or the away team wins).
  • 1st HT Double Chance.
    You have to predict the outcome of the first half time of the match. There are 3 possible outcomes: 1X (considering only the goals scored during the 1st HT the home team wins or draws), X2 (considering only the goals scored during the 1st HT the away team wins or draws), 12 (considering only the goals scored during the 1st HT the home team wins or the away team wins).
  • 2nd HT Double Chance.
    You have to predict the outcome of the second half time of the match, without considering the score achieved during the first halftime. There are 3 possible outcomes: 1X (considering only the goals scored during the 2nd HT the home team wins or draws), X2 (considering only the goals scored during the 2nd HT the away team wins or draws), 12 (considering only the goals scored during the 2nd HT the home team wins or the away team wins).
  • Draw No Bet (DNB).
    You have to predict which team will win the match. If the teams draw the selection will be void and will not be included in the computation of a possible bonus.
  • 1st HT Draw No Bet.
    You have to predict which team will be winning at the end of the 1st HT. If during the 1st HT the two teams score the same amount of goals the selection will be void and it will not be included in the computation of a possible bonus.
  • 2nd HT Draw No Bet.
    You have to predict which team will be winning at the end of the 2nd HT, without considering the goals scored during the 1st HT. If during the 2nd HT the two teams score the same amount of goals the selection will be void and it will not be included in the computation of a possible bonus.
  • Goal Goal / No Goal (GG/NG).
    There are two possible outcomes: GG (both teams score at least one goal each during the whole match), NG (one or both the teams do not score any goal during the whole match).
  • 1st HT Goal Goal / No Goal.
    There are two possible outcomes: GG (both teams score at least one goal each during the first half time of the match), NG (one or both the teams do not score any goal during the first half time of the match).
  • 2nd HT Goal Goal / No Goal.
    There are two possible outcomes: GG (both teams score at least one goal each during the second half time of the match), NG (one or both the teams do not score any goal during the second half time of the match).
  • Odd/Even.
    You have to predict if the number of goals scored during the entire match is going to be odd or even. A 0-0 result is considered even.
  • 1st HT Odd/Even.
    You have to predict if the number of goals scored during the first half time of the match is going to be odd or even. A 0-0 result is considered even.
  • 2nd HT Odd/Even.
    You have to predict if the number of goals scored during the second half time of the match is going to be odd or even. A 0-0 result is considered even.
  • Odd/Even Home.
    You have to predict if the number of goals scored by the home team during the entire match is going to be odd or even. If the home team does not score any goal the winning selection is even.
  • Odd/Even Away.
    You have to predict if the number of goals scored by the away team during the entire match is going to be odd or even. If the away team does not score any goal the winning selection is even.
  • Score/No Score.
    You have to predict if the selected team (home team or away team) will score any goal during the entire match.
  • 1st HT Score/No Score.
    You have to predict if the selected team (home team or away team) will score any goal during the first half time of the match.
  • 2nd HT Score/No Score.
    You have to predict if the selected team (home team or away team) will score any goal during the second half time of the match.
  • Number of Goals.
    You have to predict the exact number of goals that will be scored during the entire match.
  • Total Goals.
    You have to predict the number of goals that will be scored during the entire match choosing among the ranges offered. There are three possible outcomes: 0-1, 2-3, 4 or more.
  • 1st HT Total Goals.
    You have to predict the number of goals that will be scored during the first half time of the match choosing among the alternatives offered.
  • 2nd HT Total Goals.
    You have to predict the number of goals that will be scored during the second half time of the match choosing among the alternatives offered.
  • Total Goals Home.
    You have to predict the number of goals that will be scored by the home team during the whole match choosing among the alternatives offered.
  • Total Goals Away.
    You have to predict the number of goals that will be scored by the away team during the whole match choosing among the alternatives offered.
  • Correct Score.
    You have to predict the correct score of the entire match.
  • 1st HT Correct Score.
    You have to predict the correct score of the first half time of the match.
  • 2nd HT Correct Score.
    You have to predict the correct score of the second half time of the match, without considering the goals scored during the first half time.
  • Half Time / Full Time.
    You have to predict the outcome of the 1st half time of the match together with the outcome of the entire match.
  • HT More Goals.
    You have to predict in which half time will be scored more goals. There are three possible outcomes: 1 HT (during the first half time will be scored more goals), 2 HT (during the second half time will be scored more goals) and X HT (during the first and the second half time will be scored the same amount of goals).
  • Home Win to Zero.
    You have to predict whether or not the home team will win conceding any goal to his opponent. There are two possible outcomes: Yes (the home team wins without conceding any goal) and No (the home team loses, draws and/or concedes at least one goal to its opponent).
  • Away Win to Zero.
    You have to predict whether or not the away team will win conceding any goal to his opponent. There are two possible outcomes: Yes (the away team wins without conceding any goal) and No (the away team loses, draws and/or concedes at least one goal to its opponent).
  • Winning Margin Home.
    You have to predict the margin of victory of the home team choosing among the alternatives offered. The margin of victory is computed subtracting to the amount of goals scored by the home team the amount of goals scored by the away team.
  • Winning Margin Away.
    You have to predict the margin of victory of the away team choosing among the alternatives offered. The margin of victory is computed subtracting to the amount of goals scored by the away team the amount of goals scored by the home team.
  • Penalty Yes/No.
    You have to predict if at least one penalty will be assigned during the match. The outcome of this bet typology is based on the scheduled minutes of play plus injury time. Overtimes and penalty shoot outs will not affect the outcome of the bet.
  • Correct Score Corner. You have to predict the correct score of corner kicks performed during the match. Only corners performed during Regular Time will be considered valid. Any corners performed during Extra Time will not be considered valid
  • Goal/No Goal (2 goals)
    If both teams score at least two goals, the eventual outcome is GOAL.
    If at least one of the two teams does not score at least two goals, the outcome is NOGOAL.
  • Kick Off
    One must predict which team will kick off at the beginning of the match
  • Half with First Goal
    If the first goal is scored in the First Half, the outcome will be 1
    If the first goal is scored in the Second Half, the outcome will be 2
    If no goal will be scored (0-0), the outcome will be X
  • Last Team to Score
    If the last goal of the game is scored by the home team, the outcome is 1. If the last goal of the game is scored by the away team, the outcome is    2. If no goal is scored (0-0), the outcome is X
  • Home Win Both Halves
    If the home team wins both halves, the winning outcome is YES. In all other        cases the winning outcome is NO
    NB: The two halves will be considered as independent between each other, for example at the end of the first half, the score is 2-0 and the final result is 3-1 then the result of the first half is 2-0 and the result of the second is 1-1.
  • Away Win both Halves
    If the away team wins both halves, the winning outcome is YES
    In all other cases the winning outcome is NO
    NB: The two halves will be considered as independent between each other, for example at the end of the first half, the score is 2-0 and the final result is 3-1 then the result of the first half is 2-0 and the result of the second is 1-1.
  • Home win at least one half
    If the home team wins at least one half, the outcome will be YES
    In all the other cases, the outcome will be NO
    NB: The two halves will be considered as independent between each other, for example at the end of the first half, the score is 2-0 and the final result is 3-1 then the result of the first half is 2-0 and the result of the second is 1-1.
Away win at least one half
If the away team wins at least one half, the outcome will be YES
In all the other cases, the outcome will be NO
NB: The two halves will be considered as independent between each other, for example at the end of the first half, the score is 2-0 and the final result is 3-1 then the result of the first half is 2-0 and the result of the second is 1-1.

Article 7


Market Types - Over/Under
  • Over/Under (spread).
    You have to predict if the total number of goals scored during the entire match will be over or under the spread indicated.
    Depending on the spread proposed it is possible to make a distinction between "Classic Over/Under" (0.5, 1.5, 2.5, 3.5 and 4.5), "Integer Over/Under" (1, 2, 3 and 4) and "Fractional Over/Under" (0.25, 0.75, 1.25, 1.75, 2.25, 2.75, 3.25, 3.75, 4.25 and 4.75).
    "Classic Over/Under" (0.5, 1.5, 2.5, 3.5 and 4.5). If the amount of goals scored is lower than the spread the winning selection is "Under". If the amount of goals scored is higher than the spread the winning selection is "Over".
    "Integer Over/Under" (1, 2, 3 and 4). If the amount of goals scored is lower than the spread the winning selection is "Under". If the amount of goals scored is higher than the spread the winning selection is "Over". If the amount of goals scored coincides with the spread the stake is refunded.
     "Fractional Over/Under" (0.25, 0.75, 1.25, 1.75, 2.25, 2.75, 3.25, 3.75, 4.25 and 4.75). The spread is split in two spreads, the first obtained adding 0.25 and the second obtained taking away 0.25. Consequently there are two forecasts, each with a stake of half the total amount wagered.
    Example:
    Milan - Fiorentina; Over 0,75; Odd: 1.3; Stake: 100 €
    The two forecasts are:
    1st: "Over 0.75" - 0.25 = "Over 0.50" with 50 € bet on it.
    2nd: "Over 0.75" + 0.25 = "Over 1" with 50 € bet on it.
    If no goals are scored both forecasts are wrong and the bet is lost.
    If one goal is scored the forecast "Over 0.5" is correct and paid according to the related odd [50*1.3], while the forecast "Over 1" is refunded because the spread coincides with the amount of goals.
    If 2 or more goals are scored both the forecast are correct and paid according to the related odd [(50*1.3) + (50*1.3)].
  • 1st HT Over/Under (spread).
    The functioning is the same of the Over/Under, but only goals scored during the first half time of the match are considered.
  • 2nd HT Over/Under (spread).
    The functioning is the same of the Over/Under, but only goals scored during the second half time of the match are considered.
  • Over/Under Home (spread).
    The functioning is the same of the Over/Under, but only goals scored by the home team are considered.
  • Over/Under Away (spread).
    The functioning is the same of the Over/Under, but only goals scored by the away team are considered.
  • Types of Bets - Over/Under
  • Score 1X2 & Total Goals O/U
    Bet with six outcomes (1&O, 1&U, X&O, X&U, 2&O, 2&U) proposed in four different modules independent of each other:
    1X2 & O/U 1.5
    1X2 & O/U 2.5
    1X2 & O/U 3.5
    1X2 & O/U 4.5One must predict contemporaneously the result 1X2 and the O/U according to the selected spread.In the case of choosing the bet 1X2 & O/U 3.5:
    The outcome 1&O wins and the result is 1 with  Over 3.5 (es. 3-1)
    The outcome 1&U wins and the result is 1 with Under 3.5 (es. 2-0)
    The outcome X&O wins and the result is X with Over 3.5 (es.2-2)
    The outcome X&O wins and the result is X with Under 3.5 (es.1-1)
    The outcome 2&O wins and the result is 2  with Over 3.5 (es.2-4)
    The outcome 2&O wins and the result is 2  with Under 3.5 (es.0-1)
  • Over/Under Home (spread) HT
    The function of this type of bet is the same as Over/Under but only the         goals scored by the home team during the first half will be considered.
  • Over/Under Home (spread) 2T
    The function of this type of bet is the same as Over/Under but only the goals scored by the home team during the second half will be considered.
  • Over/Under Away (spread) HT
    The function of this type of bet is the same as Over/Under but only the goals scored by the away team during the first half will be considered.
  • Over/Under Away (spread) 2T
    The function of this type of bet is the same as Over/Under but only the goals scored by the away team during the second half will be considered. 

Article 8

Market Types  - 1X2 Handicap
  • 1X2 Handicap (spread).
    You have to predict the outcome of the entire match considering the handicap (spread) specified in the selection. 
    The handicap, whether positive or negative will always be assigned to the home team.
    When the handicap is negative (for example -1), a goal is subtracted from the home team.
    When the handicap is positive (for example 1), a goal is added to the home team.
    Example with negative HANDICAP:
    1 H (-spread): Subtracting the spread to the score of the home team the latter wins the match. E.g. the bet 1 H (-1) on the event Arsenal - Liverpool will be winning if the match ends 2-0, 3-1, 3-0, 4-2 etc.
    X H (-spread): Subtracting the spread to the score of the home team the match ends in a draw. E.g. the bet X H (-1) on the event Arsenal - Liverpool will be winning if the match ends 1-0, 2-1, 3-2, 4-3 etc.
    2 H (-spread): Subtracting the spread to the score of the home team the latter loses the match. E.g. the bet 2 H (-1) on the event Arsenal - Liverpool will be winning if the match ends in a draw or if Liverpool wins the match.
    Example with positive HANDICAP:
    1 H (spread): Adding the spread to the score of the home team the latter wins the match. E.g. the bet 1 H (1) on the event Arsenal - Liverpool will be winning if the Arsenal wins the match or if the match ends in a draw.
    X H (spread): Adding the spread to the score of the home team the match ends in a draw. E.g. the bet X H (1) on the event Arsenal - Liverpool will be winning if the match ends 0-1, 1-2, 2-3, 3-4 etc.
    2 H (spread): Adding the spread to the score of the home team, the away team wins the match. E.g. the bet 2 H (1) on the event Arsenal - Liverpool will be winning if the match ends 0-2, 0-3, 1-3, 2-4 etc.
  • 1st HT 1X2 Handicap (spread).
    The functioning is the same of the basic 1X2 Handicap, but only goals scored during the first half time of the match are considered.
  • 2nd HT 1X2 Handicap (spread).
    The functioning is the same of the basic 1X2 Handicap, but only goals scored during the second half time of the match are considered.
    Please Note: In the new system the handicap is always applied to the home team regardless of whether the spread is positive or negative.
    "H" in this case corresponds to "home".

Article 9

Market Types - Asian Handicap
  • Asian Handicap (spread).
    When wagering an Asian Handicap it is not possible to bet on a draw. Depending on the spread proposed it is possible to make a distinction between "Classic Asian Handicap" (+/- 0.5, 1.5, 2.5 and 3.5), "Integer Asian Handicap" (+/- 1, 2, 3 and 4) and "Fractional Asian Handicap" (+/- 0.25, 0.75, 1.25, 1.75, 2.25, 2.75, 3.25 and 3.75).
    "Classic Asian Handicap" (+/- 0.5, 1.5, 2.5 and 3.5).
    You have to predict the outcome of the entire match considering the handicap (spread) specified in the selection. The spread can be positive or negative and is ALWAYS assigned to the HOME team; the spread is therefore added to or subtracted from the score of the home team. The handicap is displayed as follows: Example for a NEGATIVE spread: (H. -0.50). Example for a POSITIVE spread: (H.0.50).
    "Integer Asian Handicap" (+/- 1, 2, 3 and 4).
    You have to predict the outcome of the entire match considering the handicap (spread) specified in the selection. The spread can be POSITIVE (e.g. (H. 1.00)) or NEGATIVE (e.g. (H. -1.00)) and is ALWAYS assigned to the HOME team. If by adding or subtracting the spread from the score of the HOME team the match ends in a draw, the stake is refunded.
    "Fractional Asian Handicap" (+/- 0.25, 0.75, 1.25, 1.75, 2.25, 2.75, 3.25 and 3.75).
    You have to predict the outcome of the entire match considering the handicap (spread) specified in the selection.
    The handicap, whether positive or negative will always be assigned to the home team.
    When the handicap is negative (for example -1), a goal is subtracted from the home team.
    When the handicap is positive (for example 1), a goal is added to the home team.
    Consequently there are two forecasts, each with a stake of half the total amount wagered. If both the forecasts are wrong the entire amount staked is lost. If both the forecasts are correct the bet is winning for the entire amount staked. If considering one of the two spreads the match ends in a draw and considering the second spread the bet is won, the bet will be won with half the amount staked, while the other half will be refunded. If considering one of the two spreads the match ends in a draw and considering the second spread the bet is lost, half of the stake is refunded, while the other half is lost.
    Example:
    Spain - Switzerland; 1 AH (-1.25); Odd: 1.4; Stake: 100 €
    The two forecasts are:
    1st: "-1.25" - 0.25 = "1 AH (-1.5)" with 50 € bet on it.
    2nd: "-1.25" + 0.25 = "1 AH (-1)" with 50 € bet on it.
    - If Spain wins with a margin of two goals (2-0, 3-1, 4-2, etc.) => the bet is won.
    - If Spain wins with a margin of one goal (1-0, 2-1, 3-2, etc.) => Half of the stake is lost, because considering the spread -1.5 the bet is lost, while considering the spread -1 the match ends in a draw and therefore the other half of the stake is refunded.
    - If the match ends in a draw or Spain loses => the bet is lost.

SOCCER SPECIAL


Article 1

The bet typologies of the category "Football (Soccer) Specials" may be related to one single match or to different matches. (The outcome of the bet is based on the result at the end of the regular playing time including injury time. Unless otherwise specified for certain bet typologies, overtime and the following penalty shootout do not affect the outcome of the bet.) Unless otherwise stated, when a special bet is based on different matches and at least one of them is deemed void, also the special bet will be considered void.

Article 2

The outcome of a special bet is based on the results published on the official website of the related event or competition.

Article 3

Market Types related to one match
  • Head to Head (HH).
    You have to predict which team will achieve the best position in the given competition or will pass the tournament stage specified. There are 2 possible outcomes: 1 HH (the first team achieves the best position or passes the tournament stage), 2 HH (the second team achieves the best position or passes the tournament stage). The outcome of this bet typology is based on regular times, overtimes and penalty shootouts.
  • Which Team to Kick Off.
    You have to predict which team will be awarded the kick off of the match.
  • 1st Corner.
    You have to predict which team will be awarded the first corner of the match. Three possible outcomes: 1 (the home team is awarded the first corner of the match), X (no corners are awarded during the match) and 2 (the away team is awarded the first corner of the match).
  • 1st HT 1st Corner.
    You have to predict which team will be awarded the first corner of the first half time of the match. Three possible outcomes: 1 (the home team is awarded the first corner of the 1st HT), X (no corners are awarded during the 1st HT) and 2 (the away team is awarded the first corner of the 1st HT).
  • 2nd HT 1st Corner.
    You have to predict which team will be awarded the first corner of the second half time of the match. Three possible outcomes: 1 (the home team is awarded the first corner of the 2nd HT), X (no corners are awarded during the 2nd HT) and 2 (the away team is awarded the first corner of the 2nd HT).
  • More Corners.
    You have to predict which team will be awarded more corners during the match. Three possible outcomes: 1 (the home team is awarded more corners), X (the two teams are awarded the same amount of corners) and 2 (the away team is awarded more corners).
  • Penalties, Fouls, Cards, Offsides.
    The same bet typologies available for the Corner Kicks apply with the same mechanism to penalties, fouls, yellow cards, red cards and offside.
  • Red Card (Yes/No).
    You have to predict if one or more players will be sent off during the match, including overtime (if the expulsion is decreed during the interval, the same will be considered valid for the update). Do not consider valid for the bets update possible expulsions decreed to: 1) players not on the pitch; 2) team members that are not players (e.g. masseurs, team manager,etc);3) players who are on the bench (whether they took part in the match or they stayed on the bench for the entire match).
  • 1st Goalscorer.
    You predict that the selected player will score the first goal of the match. If the player you have selected is not included in the team or enters the match after the first goal has already been scored, the bet is void. If the selected player does not score any goals during the match, the bet is lost, even if he was replaced by another player before the first goal has been scored.
  • Anytime Scorer.
    You predict that the selected player will score at least one goal during the match. If the player you have selected does not take part to the match the bet is void. If the player takes part in the game, and does not score any goal the bet is lost independently from the final result of the match.
  • 2 or More.
    You predict that the selected player will score at least two goals during the match. If the player you have selected does not take part to the match the bet is void. If the player takes part in the game, and does not score at least two goals the bet is lost independently from the final result of the match.
  • Last Scorer.
    You predict that the selected player will score the last goal of the match. If the player you have selected is not included in the team the bet is void. If the selected player does not score any goals during the match, the bet is lost, even if he was replaced by another player before the last goal has been scored.
  • Goalscorer Yes/No.
    There are two possible outcomes:
    -Score Yes: You have to predict that the selected player will score at least one goal during the match.
    -Score No: You have to predict that the selected player won't score any goal during the match.
    In both cases this bet typology is valid if the player you have selected is first string.
    If the player you have selected is not included in the team or enters the match after the kick-start the bet is void.
  • Time of First Goal.
    You have to predict in which minute will be scored the first goal of the match. A goal scored at the minute 10 and one second belongs to the 11th minute. A goal scored at the minute 20 and one second belongs to the 21st and so on.
  • Total Corners (spread).
    You have to predict if the total number of corner kicks performed during the entire match will be over, under or exactly the same as the spread indicated. For example, the bet Corners <10 on the match Arsenal - Liverpool will be winning if the amount of corners performed will not exceed 9.
  • Over/Under Corners (spread) 2 ways.
    You have to predict if the total number of corners performed during the entire match will be over or under the spread indicated. Depending on the spread proposed it is possible to make a distinction between "Classic Over/Under" (10.5, 11.5, 12.5, etc.) and "Integer Over/Under" (7, 8, 9, etc.).
    "Classic Over/Under". If the amount of corners performed is lower than the spread the winning selection is "Under". If the amount of corners performed is higher than the spread the winning selection is "Over".
    "Integer Over/Under". If the amount of corners performed is lower than the spread the winning selection is "Under". If the amount of corners performed is higher than the spread the winning selection is "Over". If the amount of corners performed coincides with the spread the stake is refunded.
  • Over/Under Corners (spread) 3 ways.
    You have to predict if the total number of corners performed during the entire match will be over, under or equal ("=") to the spread indicated.
    If the amount of corners performed is lower than the spread the winning selection is "Under". If the amount of corners performed is higher than the spread the winning selection is "Over". If the amount of corners performed is equal to the spread the winning selection is "=".
  • 1X2 Handicap Corners (spread).
    You have to predict the outcome of the entire match in terms of corner kicks, considering the handicap (spread) specified in the selection. The handicap can be assigned to the home team or to the away team.
    hen the handicap is assigned to the Home team there are the following three possible outcomes:
    1 H Corners (-spread). Subtracting the spread to the corners of the home team the latter will perform more corners than the away team. E.g. the bet 1 H Corners (-1) on the event Arsenal - Liverpool will be winning if Arsenal performs at least 2 corners more than Liverpool.
    X H Corners (+spread). Adding the spread to the corners of the away team the two teams perform the same amount of corners. E.g. the bet X H Corners (+1) on the event Arsenal - Liverpool will be winning if Arsenal performs exactly one corner more than Liverpool.
    2 H Corners (+spread). Adding the spread to the corners of the away team the latter will perform more corners than the home team. E.g. the bet 2 H Corners (+1) on the event Arsenal - Liverpool will be winning if Arsenal performs the same amount of or less corners than Liverpool.
    When the handicap is assigned to the Away team there are the following three possible outcomes:
    1 H Corners (+spread). Adding the spread to the corners of the home team the latter will perform more corners than the away team. E.g. the bet 1 H Corners (+1) on the event Arsenal - Liverpool will be winning if Liverpool performs the same amount of or less corners than Arsenal.
    X H Corners (-spread). Subtracting the spread to the corners of the away team two teams perform the same amount of corners. E.g. the bet X H Corners (-1) on the event Arsenal - Liverpool will be winning if Liverpool performs exactly one corner more than Arsenal.
    2 H Corners (-spread). Subtracting the spread to the corners of the away team the latter will perform more corners than the home team. E.g. the bet 2 H Corners (-1) on the event Arsenal - Liverpool on the event Arsenal - Liverpool will be winning if Liverpool performs at least 2 corners more than Arsenal.
  • HTH Corners (spread).
    You have to predict if the difference between the number of corners (plus the spread indicated) will be positive or negative. Depending on the spread proposed it is possible to make a distinction between "Classic HTH Corners" (1.5, -2.5, +0.5, etc.) and "Integer HTH Corners" (-1, +2, -3, etc.).
    Classic HTH Corners. If the amount of corners performed plus the spread is positive, the winning selection is "1". If the amount of corners performed plus the spread is negative, the winning selection is "2".
    Example:
    the bet 1 HH Corners (-2,5) on the event Arsenal - Liverpool will be winning if Arsenal performs at least 3 corners more than Liverpool.
    Integer HTH Corners. If the amount of corners performed plus the spread is positive, the winning selection is "1". If the amount of corners performed plus the spread is negative, the winning selection is "2".If the amount of corners performed plus the spread equals zero, the bet is refunded.
    Example:
    the bet 1 HH Corners (+1) on the event Arsenal - Liverpool will be winning if Liverpool performs at least 2 corners more than Arsenal.
  • Anytime Scorer 1st Half.
    You predict that the selected player will score at least one goal during the first half. If the selected player does not participate in the first half, the bet will be deemed void.    
    If the selected player does participate in the first half but does not score any goal, the bet will be losing regardless of the result. All bets are valid only if the first half is completed.
    If a match is suspended during the first half and is not completed within the time frame indicated in our betting rules (within midnight CET of the following day), all bets will be deemed void. 
  • Anytime Scorer 2nd Half.
    You predict that the selected player will score at least one goal during the second half. If the selected player does not participate in the second half, the bet will be deemed void.    
    If the selected player does participate in the second half but does not score any goal, the bet will be losing regardless of the result. All bets are valid only if the second half is completed.
    If a match is suspended during the second half and is not completed within the time frame indicated in our betting rules (within midnight CET of the following day), all bets will be deemed void.

Article 4

Market Types related to several matches
  • More Points Next Three Matches.
    You have to predict the total points earned by the team during the following 3 matches of its National League choosing among the ranges offered. If one of the three matches involved is deemed void also the related odds will be void. Unless otherwise stated in the bet details, possible rematches or other events not belonging to the National League are not included in the computation of the points earned.
  • First Goalscorer.
    The aim of this bet is to predict which footballer in the list will score first.
    In order to determine the winner the chronological order of goals will be established, taking into consideration possible different kick-off times among the various matches involved in the bet.
    Official reports of the leagues organising the events will be used to determine the correct time of goals.
    In case of simultaneous goals in two or more pitches, Dead Heat rules will apply, as explained in Section I paragraph 12 of our General sport betting rules.
    Only bets on footballers starting the match from kick-off will be considered; all the other bets will be void.
  • First Team to Score.
    The aim of this bet is to predict what team in the list will score first.
    In order to determine the winner the chronological order of goals will be established, taking into consideration possible different kick-off times among the various matches involved in the bet.
    Official reports of the leagues organising the events will be used to determine the correct time of goals.
    In case of simultaneous goals in two or more pitches, Dead Heat rules will apply, as explained in Section I paragraph 12 of our General sport betting rules.
    If one of the matches involved is postponed and not played in the following 48 hours all bets will be void.
  • Grand Salami Over/Under.
    You have to predict whether the total number of goals realized in the matches of a certain championship round will be lower or greater than the spread offered by World Services. The amount of events involved in the bet and the relative date will be specified in the bet details. The bet will be closed at the expiry of the first event involved and could be reopened afterwards with new odds and spreads computed according to the new results collected. In this case in the details of the ticket will not be included the amount of goals scored hitherto, but the outcome of the bet will still be referred to the total amount of goals scored in the specified championship round, independently from the subtotal of goals scored until the ticket issuing.
    If one or more events do not take place, and therefore the amount of events specified in the ticket details does not coincide with the effective number of matches played, the bet will be considered VOID, and the related Odd will be equal to 1.
    Example:
    Italian Championship Serie A
    Before the expiry date of the first match (usually on Saturday at 6 pm), we bet on the outcome OVER 26.5.
    On Saturday a total of 9 goals are scored.
    On Sunday morning this bet typology is reopened by World Services with a new spread equal to 30.5.
    We place a new bet on the outcome UNDER 30.5.
    On Sunday, 21 additional goals are scored and therefore at the end of the Championship round there is a total amount of 30 goals realized (9 on Saturday + 21 on Sunday).
    Both the bets (OVER 26.5 and UNDER 30.5) are winning.
  • Grand Salami Exact Goals.
    This bet is similar to an "exact goals" bet and includes 2 or more matches of the same competition played on a same day.
    Simply bet on exact number of goals that will be scored in the matches offered.
    In case one or more matches are postponed, a value of 2 goals will be assigned to the match postponed/canceled.
    Please note: "Gran Salami" is a general term describing a bet that includes the total number of goals of 2 or more matches.
  • HH Goal Championships.
    You have to predict which of the two soccer tournaments (championships, cups, etc.) indicated will have the major number of goals scored during the current round. For every event deemed void two goals will be computed. If at least 3 matches in the same league are deemed void, this bet typology will be void as well.
  • Over/Under Home Team Wins (spread).
    You have to predict whether the total number of home team victories in the current round of a specified championship/cup will be over or under the spread indicated. If one or more related matches are deemed void, this bet typology will be void as well.
  • Over/Under Away Team Wins (spread).
    You have to predict whether the total number of away team victories in the current round of a specified championship/cup will be over or under the spread indicated. If one or more related matches are deemed void, this bet typology will be void as well.
  • Over/Under Draws (spread).
    You have to predict whether the total number of draws in the current round of a specified championship/cup will be over or under the spread indicated. If one or more related matches are deemed void, this bet typology will be void as well.
  • Home Goal vs. Away Goal Daily Fulltime.
    You have to predict if on the stated date and championship the sum of the goals scored by the home teams will be lower or greater than the sum of the goals scored by the away teams. There are three possible outcomes: 1 (the sum of the goals scored by the home teams is greater than the sum of the goals scored by the away teams), X (the sum of the goals scored by the home teams coincides with the sum of the goals scored by the away teams) and 2 (the sum of the goals scored by the away teams is greater than the sum of the goals scored by the home teams).
  • Home Goal vs. Away Goal Daily Halftime.
    You have to predict if on the stated date and championship the sum of the goals scored by the home teams during the first Half Time will be lower or greater than the sum of the goals scored by the away teams during the first Half Time. There are three possible outcomes: 1 (the sum of the goals scored by the home teams is greater than the sum of the goals scored by the away teams), X (the sum of the goals scored by the home teams coincides with the sum of the goals scored by the away teams) and 2 (the sum of the goals scored by the away teams is greater than the sum of the goals scored by the home teams).
  • First and Last Team to Score Today.
    You have to predict which team among those proposed by World Services will be the first to score the first goal of the match, or the last to score the last goal of the match, independently from when the match is played. If no goals are scored in the given date the winning selection will be "No Goals". The exact minute of the goal will be obtained from the following websites:
    Italy - www.legacalcio.it
    Spain - www.rfef.es
    Germany - www.bundesliga.de
    France - www.frenchleague.com
    If different teams score the given goal at the same minute of play the winnings will be computed dividing the original odds accepted by the number of teams that share the same result. If one or more related matches are deemed void, this bet typology will be void as well.
  • Special Goalscorer.
    HH (spread): You have to predict which of the 2 groups of players (1, 2 or 3 players per group) specified in the bet will score more goals (added to the indicated spread) in their respective real matches.
    If the sum of goals achieved by the first group of players (added to the indicated spread) is higher than the sum of goals achieved by the second group, the winning selection is 1H; if the sum of goals achieved by the first group of players (added to the indicated spread) is lower than the sum of goals achieved by the second group, the winning selection is 2H; otherwise the bet will be deemed void.
    If only just one player is not included in the team or enters the match after the kick-off, the bet will be deemed void.
    1X2:
    By selecting the options 1 or 2, you predict which of the two groups of players (1, 2 or 3 players per group) specified in the bet will score more goals in their respective real matches. By selecting the option X (draw) you predict that both groups will score the same number of goals.
    If only just one player is not included in the team or enters the match after the kick-off, the bet will be deemed void.
    Over/Under:
    One has to predict if the number of goals scored by the selected group of players will be higher (over) or lower (under) than the indicated value. 
    This bet typology is only valid if all players are first string.
    If only just one player is not included in the team or enters the match after the kick-off, the bet will be deemed void.
    Over/Under:
    One has to predict if the number of goals scored by the selected player will be higher (over) or lower (under) than the indicated value.
    If the selected player is not included in the team or enters the match after the kick-off, the bet will be deemed void.
  • Goals Scored Yes/No (specific minutes). You have to predict if will be scored or not a goal,  during the time period indicated by World Services
    Two possible outcomes.
    Yes: it will be scored a goal, during the time period indicated by World Services
    No: it will not be scored a goal, during the time period indicated by World Services.
    A goal scored at the minute 10 and 1 second belongs to the 11th minute. A goal scored at the minute 20 and 1 second belongs to the 21st and so on.
  • Cards Yes/No (specifics minutes). You have to predict if will be assigned yellow or a red cards, during the time period indicated by World Services.
    If not specified, it will be considered both yellow and red cards.
    A card assigned at the minute 10 and 1 second belongs to the 11th minute. A card assigned at the minute 20 and 1 second belongs to the 21st and so on.
  • Penalty Yes/No (specific minutes). You have to predict if will be assigned penalties, during the time period indicated by World Services.
    Penalty kicks awarded but not taken will not be considered valid for this type of bet.
    A penalty assigned at the minute 10 and 1 second belongs to the 11th minute. A penalty assigned at the minute 20 and 1 second belongs to the 21st and so on. 
  • K3 system bets. In this type of bet which is exclusive to World Services, one needs to predict the total number of 1's, X's and 2's for the matches from the Serie A championship which are selected. This bet is available for all the match days of the Serie A championship. It will be offered starting from Tuesday and will end with the kickoff of the first match. In the case that an event is interrupted or suspended, the result standing at the time of suspension will be valid (eg. When a game is stopped and the result is 1-0, the '1' sign will apply. In the case that an event is not held, all the bets will stay open and will be closed when the event will be recovered.
    Example: In the event, Serie A - System K3 - 1st Match day Betting on the signs 4-5-1 it is being predicted that on the selected match day (1st match day) there will be four 1's, five X's and one 2.
  • First scorer in the second half
    This type of bet is usually offered during the interval of the most important football competitions. It may be offered solely in the case when there are two or more matches occurring at the same time. The first scorer will be considered as the one who from the initial whistle for the second half scores the first goal amongst the matches in the competition selected.
    At the end of the betting referral, the chronological order starting from the initial whistle of the referee, even if not simultaneous from all the matches selected will count. In the case of goals scored in equal times the ex-Aequo rule will apply (art. 8 in the section General Rules)
  • Best team in the group.
    You have to predict the team that will have scored the most goals after completion of all matches.
    This bet typology only applies to regular time. (Therefore overtime and/or penalty shootouts are not included.)
    If one or more matches are officially suspended, the related bets will remain valid if the match is resumed and completed within midnight (CET) of the day following the originally scheduled match date. If the match is not resumed or not completed within the mentioned time frame, all related bets will be deemed void.
    If there is more than one winning selection, the Ex Aequo rule will apply (art. 12 of the  "General Sport Betting Rules" section):
    If two or more competitors reach the same position/result, the original odds at the time of bet acceptance will be divided by the number of competitors who share the same result. If, for example, two competitors whose odds were 2.80 and 1.90 share the same result (they are both declared winners), the final odds will be 1.4 (2.80/2) and 0.95 (1.90/2).
  • Time To First Score 
    You predict in which time-range of the match the first goal will be scored. Seven outcomes are provided:
    • 0-15 min: winning in the event of first goal scored within 15’(14’59”);
    • 16-30 min: winning in the event of first goal scored in the range of time between beginning of 16’ (15’00”) and 30’ (29’59”);
    • 31-HT min: winning in the event of first goal scored in the range of time between beginning of 31’ (30’00”) and the end of first half (injury time included);
    • 46-60 min: winning in the event of first goal scored in the range of time between beginning of second half and 60’ (59’59”);
    • 61-75 min: winning in the event of first goal scored in the range of time between 61’ ( 60’00’’) and 75’ (74’59”);
    • 75-FT: winning in the event of first goal scored in the range of time between 75’ and the end of the match (injury time included)
    • No goal: winning in the event of no goal scored.
    The right time of the first scored goal, will be considered according to the following web sites:
    Uefa – www.uefa.com
    Italy - www.legacalcio.it
    Spain - www.rfef.es
    Germany - www.bundesliga.de
    UK – www.premierleague.com
    France - www.frenchleague.com
As described, the official reports of the leagues organizing the events will be used to determine the correct result, but if those reports present mistakes that our Company can justify with own tools,  our Company reserves the right to proceed with the bets update using those tools.

Article 5

All bets belonging to "Soccer Specials" will be settled and paid by midnight (CET) of the day following the conclusion of the match.

SOCCER  1ST GOAL


Article 1

Market Types
  • 1st Goal & Last Goal.
    You have to predict which team will score the first or the last goal of the match. There are five possible outcomes:
    1 1st Goal. The home team will score the first goal of the match.
    2 1st Goal. The away team will score the first goal of the match.
    1 Last Goal. The home team will score the last goal of the match.
    2 Last Goal. The away team will score the last goal of the match.
    X 1st Goal. No goals will be scored during the match.

SWIMMING


Article 1

The outcome of a bet on swimming is based on first published official results. If a competition is shortened or otherwise affected by weather conditions the bets will be settled according to the decisions taken by tournament officials.

Article 2

Whenever a competition is officially postponed or suspended, all the related bets will remain valid if the event is resumed or finished within 72 hours from the official start time. If it is not resumed or if it is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

If the effective conditions of the competition are different from those originally published by the organizational committee World Services reserves the right to deem void all the related bets.

Article 4

If one or more swimmers retire before the beginning of the competition all the bet typologies related to their performances will be deemed void.

Article 5

If a swimmer retires before the beginning of the event and his/her quote as a winner is equal or inferior to 5, World Services reserves the right to declare all the types of bets influenced by this event as void.

Article 6

Market Types
  • Winner.
    You have to predict the winner of the competition.
  • Podium.
    You predict that the selected swimmer will reach the podium (first, second or third position).
  • HH.
    You have to predict which of the two swimmers specified in the bet will achieve the best position in the overall event.  If one or both of them are disqualified this bet typology will be deemed void.

TABLE TENNIS


Article 1

Whenever a table tennis match is officially postponed or suspended, all the related bets will remain valid if the event is resumed or is completed within 72 hours from the official start time. If it is not resumed or if it is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 2

If one player withdraws before the beginning of the match, all the related bets will be void. If the withdrawal takes place after the beginning of the match, his/her opponent will be deemed winner.

Article 3

Bets on a player winning a given tournament or reaching a certain phase of it will be void if the player withdraws before the first match of such tournament; otherwise, they will stand.

Article 4

Market Types
  • Head to Head (HH).
    You have to predict the winner of the match. There are 2 possible outcomes: 1 HH (the first player wins), 2 HH (the second player wins).

TENNIS


Article 1
Whenever a tennis match is officially postponed or suspended, all the related bets will remain valid if the event is resumed or is completed within 72 hours from the official start time. If it is not resumed or if it is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 2

If in a tennis match one of the participants does not coincide with those originally scheduled for the match, World Services will deem void all the bet typologies related to that event.

Article 3

If one player withdraws before the beginning of the match, all the bets concerning this match will be considered void. If the withdrawal takes place after the completion of the First Set only bets concerning HH and 1st Set will be considered valid. So that Over/Under games and the Set Betting will be considered Void.

Article 4

Market Types
  • Head to Head (HH).
    You have to predict the winner of the match. There are 2 possible outcomes: 1 HH (the first player wins), 2 HH (the second player wins). If a player retires before the completion of the first two sets this bet typology will be considered void. If the withdrawal takes place after the completion of the first two sets his/her opponent will be deemed winner of the match. 
  • Head to Head (HH) 1st Set.
    You have to predict the winner of the 1st Set. There are 2 possible outcomes: 1 HH (the first player wins the 1st Set), 2 HH (the second player wins the 1st Set). If a player retires before the completion of the first set this bet typology will be considered void, otherwise it will stand valid. The winner of the 1st Set will be indicated in the bet settlement by the first number in brackets. 
  • Set Betting.
    You have to predict the correct score of the match in terms of sets won by each player. If one player retires during the match this bet typology will be considered void. 
  • Over/Under Games (spread).
    You have to predict if the total number of games played in the match will be over or under the spread indicated. A tiebreak is regarded as a game. The amount of games played will be indicated in the bet settlement by the second number in brackets. If the match is not completed, the bet will be considered void. 
  • Handicap Games (spread).
    You have to predict the winner of the match adding or subtracting the indicated spread to the result of the match.
    The handicap, if positive or negative is always associated with the first player.
    Example:

    If you bet on"(H.-4.5) Home" the bet will be winning if the first player wins with a margin of victory of at least 5 games.
    If you bet on "(H.-4.5) Away" the bet will be winning if the second player wins the match or if it loses conceding a maximum of 4 games to its opponent. 
  • Odd/Even.
    You have to predict if the number of games played during the match is going to be odd or even. If one player retires during the match this bet typology will be considered void. In the event of a Super tie-break, every point scored will be considered as a game. In the event of a Tie-break, the entire Tie-break will be considered as one game.
  • Hth Hand Set.
    You have to predict the result in terms of sets won by each player adding or subtracting to the final result the spread specified in the bet.
    The handicap, if positive or negative is always associated with the first player.
    Example:
    A bet on "(H.-1.5) Home" will be winning if the first player wins with a margin of victory of at least 2 sets.
    A bet on "(H.-1.5) Away" will be winning if:
    - the second player wins the match.
    - the second player loses with a margin less than 2 sets.
  • Number of Sets Played.
    You should predict the total number of sets played by the two players.  
  • Pl1 W 1Set - L Match.
    You have to predict if the first player will win the first set but lose the match. There are two possible outcomes: YES and NO.  
  • Pl1 W 1 Set - W Match.
    You have to predict if the first player will win both the first set and the match. There are two possible outcomes: YES and NO. 
  • Pl2 W 1 Set - L Match.
    You have to predict if the second player will win the first set but lose the match. There are two possible outcomes: YES and NO.  
  • Pl2 W 1 Set - W Match.
    You have to predict if the second player will win both the first set and the match. There are two possible outcomes: YES and NO.
  • Sets won player 1.
    You should predict the total number of sets won by the first player.
  • Sets won player 2.
    You should predict the total number of sets won by the second player.

Article 5

If a player is disqualified all bets typologies, related to him, will be lost according to the Set of disqualification.
To give an example:
If the disqualification occurs during the second set then it will be considered valid only bets related to HH and related to the first Set.
Accordingly, Over / Under and Set Betting markets will be considered Void.

TENNIS SPECIAL


Article 1

If a tournament is postponed or suspended all bets will stand and will be paid out after its conclusion.

Article 2

Bets on a player winning a given tournament or reaching a certain phase of it will be void if the player withdraws before the first match of such tournament, otherwise they will stand.

Article 3

Market Types
  • Winner.
    You have to predict the winner of the tournament or of a certain phase of it. If one or more participants retire before the beginning of the tournament, and at least one of them has odds for winning the competition equal or fewer than 6, this bet typology will be voided.
  • Head to Head (HH) Overall.
    You have to predict which of the two players indicated will achieve the best positioning at the end of the tournament. If the two players achieve the same positioning in the tournament, the set difference will be considered in order to determine the winner. If the set difference of the two players is the same, the bet will be voided.
  • Head to Head (HH) most Aces.
    You have to predict which of the two players indicated will score more aces during the tournament. If the two players score the same number of aces the bet will be void. Aces performed during qualifications will not be considered for the purposes of the bet. The exact amount of aces scored by each player will be retrieved from the official website of the tournament.
  • Atp Vs Wta race in the tournament.
    You have to predict which among the two players indicated in the bet will reach the farthest stage of his/her respective tournament. There are three possible outcomes: 1 (the first player reaches a farther stage on his/her tournament), X (the two players reach the same stage on their respective tournaments), 2 (the second player reaches a farther stage on his/her tournament). If both players win their tournaments the winning outcome is X. If both players reach the final of their tournament, but only one of them wins the tournament, the latter will be considered the winner for this bet typology.
  • Special Head to Head.
    You have to predict one of the events listed below:
    - which of the two players indicated will score more aces during the match (in case of draw the bet will be considered void).
    - which of the two players indicated will make the first break.
    - if there will be any tie break during the match.
    If one player withdraws before the end of the match, the bet will be considered void in case the event is not occurred yet.
  • No Winner.
    One must predict the winner of the tournament
    If the player indicated withdraws before the start of the tournament, the bet will be declared VOID. 
  • Name the finalists
    You have to predict what will be the final of the competition. The specified tournament must be completed, otherwise all bets will be considered void. 
  • To Reach the Final
    You have to predict the player who will reach the final. The specified tournament must be completed, otherwise all bets will be considered void. If one or more partecipants retire before the beginning of the tournament, and at least on of them has odds equal or fewer than 6, this bet typology will be voided.

TRASFER  MARKET


Article 1

Unless otherwise stated in the bet details, bets on transfer markets apply to the available transfer window when the bet is placed. The winning selection will be the team in which the player plays the first official match after the transfer deadline day.  According to this rule, in case of of co-ownership or loan, the winning selection will be only the team for which the player will play the first official match, independently from the effective contractual owner.

Article 2

All the bets on transfer markets will be settled and paid only after the conclusion of the first official match subsequent to the closure of the transfer window. Under no circumstances these bets will be settled and paid before the mentioned deadline.

Article 3

If a player gets banned, disqualified or injured and therefore is not able to take part to the first match the transfer deadline day, possible following transfers will not be relevant for betting purposes. In any such case the winning selection will be the first club to which the player has been transferred, even if he has never effectively played for it.

Article 4

If a player is transferred to a team which was not included among the betting options offered by World Services the winning selection will be "other". If the option "other" was not included among the possible destinations, or if the player is not transferred, the bet will be lost.

Article 5

World Services reserves the right to void in any moment possible bets placed on the basis of significant and grounded rumours about the future of the player.

VOLLEYBALL


Article 1

Unless otherwise stated for specific bet typologies the outcome of a bet on a volleyball event is based on the result of the match after the scheduled score has been reached. In some competitions an extra set is played to determine the winner of a tournament, whose result will not be considered for betting purposes.

Article 2

Whenever a volleyball match is officially postponed or suspended, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day following the date originally set for the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

Market Types
  • Head to Head (HH).
    You have to predict the winner of the entire match. There are 2 possible outcomes: 1 HH (the home team wins), 2 HH (the away team wins).
  • Set Handicap (Spread).
    You have to predict the winner of the entire match adding or subtracting the indicated spread to the result of the match in terms of sets won by each team. The score achieved within every set is irrelevant for this bet typology.
    The handicap, if positive or negative is always associated with the home team.
    Example:
    If you bet on "(H.-1.5) Home" the bet will be winning if the home team wins with a margin of victory of at least 2 sets.
    If you bet on "(H.-1.5) Away" the bet will be winning if:
    - the away team wins the match.
    - the away team player wins with a margin of at least 2 sets.
  • Set Betting.
    You have to predict the correct score of the match in terms of number of sets won by each team.
  • Over/Under Points (spread).
    You have to predict if the total number of points scored during the match will be over or under the spread indicated.
  • Over/Under Sets (spread).
    You have to predict if the total number of sets played during the match will be over or under the spread indicated.
  • S1 Winner.
    You have to predict the first set's winner of the match.

WATERPOLO


Article 1

The outcome of a bet on a waterpolo event is based on the result of the match after the scheduled regular time. Unless otherwise stated for specific bet typologies overtimes and penalty shoot outs will not affect the outcome of the bet.

Article 2

Whenever a waterpolo match is officially postponed or suspended, all the related bets will remain valid if the event takes place and is completed within midnight (CET) of the day following the date originally set for the match. If it does not take place or is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

Market Types
  • 1X2.
    You have to predict the outcome of the entire match. There are 3 possible outcomes: 1 (the home team wins), X (the teams draw), 2 (the away team wins).
  • Head to Head (HH).
    You have to predict the winner of the entire match. There are 2 possible outcomes: 1 HH (the home team wins), 2 HH (the away team wins).
  • Heads-Up with Handicap (spread).
    You have to predict the winner of the entire match adding or subtracting the indicated spread to the result of the match.
    The handicap, if positive or negative is always associated with the home team.
    Example:
    If you bet on "(H.-5.5) Home" the bet will be winning if the home team wins with a margin of victory of at least 6 goals.
    If you bet on "(H.-5.5) Away" the bet will be winning if:
    - the away team wins the match.
    - the away team loses conceding a maximum of 5 goals to its opponent.
  • Over/Under (spread).
    You have to predict if the total number of goals scored during the match will be over or under the spread indicated.

WINTERSPORTS


Article 1

The outcome of a bet on skiing (Alpine skiing, Nordic skiing or ski jumping) is based on first published official results. If a competition is shortened or otherwise affected by weather conditions the bets will be settled according to the decisions taken by tournament officials.
If one or more participants retire before the beginning of the competition and at least one of them has odds for winning equal or fewer than 5, World Services reserves the right to void all the bet typologies affected by this happening.

Article 2

Whenever a competition is officially postponed or suspended, all the related bets will remain valid if the event is resumed or finished within 72 hours from the official start time. If it is not resumed or if it is not completed within the mentioned time frame, all the bet typologies related to that event will be considered void.

Article 3

If the effective conditions of the competition are different from those originally published by the organizational committee World Services reserves the right to deem void all the related bets.

Article 4

If one or more participants retire before the beginning of the competition all the bet typologies related to their performances will be deemed void.

Article 5

Market Types
  • Winner.
    You have to predict the winner of the competition.
  • 1st and 2nd.
    You have to predict which two competitors will conclude the event in first and second position in the correct order.
  • Podium.
    You predict that the selected competitor will reach the podium (first, second or third position).
  • HH.
    You have to predict which of the two competitors specified in the bet will achieve the best position in the event. If both competitors do not complete the competition, the winner will be the one that obtained the best timing during the previous stage. In case of competitions consisting of two runs, if both competitors withdraw in the first run, the bet will be deemed void. If, during a competition consisting of one run only, one of the two competitors retires after the beginning of the competition, the athlete who completes the competition will be regarded as the winner.
  • Winner Group.
    You have to predict which of the competitors specified for this type of bet will get the best finish in the event. If none of the competitors do not complete the competition, the winner will be the one that obtained the best timing during the previous phase.  In case of competitions consisting of two runs, if both competitors withdraw in the first run, the bet will be declared void.

ROWING


Article 1

For our bets purposes only official times and/or podium rankings will be considered. Possible disqualifications which will take place later will be not considered. If the game starts but does not end (i.e. there is no winner proclamation) all bets will be voided and refunded.
Markets:
-Winning
-Placed
-Head-to-head